com.sun.j3d.utils.geometry

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.utils.geometry 
com.sun.j3d.utils.geometry
com.sun.j3d.utils.geometry

Provides geometry construction, triangulation, and optimization utility classes.

Java Source File NameTypeComment
Basic.javaClass
BBox.javaClass Bounding Box class for Triangulator.
BottleNeck.javaClass
Box.javaClass Box is a geometry primitive created with a given length, width, and height. It is centered at the origin.
Bridge.javaClass
Clean.javaClass
ColorCube.javaClass
Cone.javaClass Cone is a geometry primitive defined with a radius and a height. It is a capped cone centered at the origin with its central axis aligned along the Y-axis.
Cylinder.javaClass Cylinder is a geometry primitive defined with a radius and a height. It is a capped cylinder centered at the origin with its central axis aligned along the Y-axis.
Degenerate.javaClass
Desperate.javaClass
Distance.javaClass
EarClip.javaClass
Edge.javaClass
EdgeTable.javaClass
GeomBuffer.javaClass GeomBuffer allows OpenGL-like input of geometry data.
GeometryInfo.javaClass The GeometryInfo object holds data for processing by the Java3D geometry utility tools.

The NormalGenerator adds normals to geometry without normals.

The Stripifier combines adjacent triangles into triangle strips for more efficent rendering.

Also, the GeometryCompressor can take a set of GeometryInfo objects in a CompressionSteam and generate a CompressedGeometry object from the geometry.

Geometry is loaded into a GeometryInfo in a manner similar to the GeometryArray methods.

GeometryInfoGenerator.javaClass Populate a GeometryInfo object from the Geometry provided.
Heap.javaClass
HeapNode.javaClass
Left.javaClass
ListNode.javaClass
NoHash.javaClass
NormalGenerator.javaClass The NormalGenerator utility will calculate and fill in the normals of a GeometryInfo object.
Numerics.javaClass
Orientation.javaClass
PntNode.javaClass
Primitive.javaClass Base class for all Java 3D primitives.
Project.javaClass
Quadrics.javaClass
Simple.javaClass
Sphere.javaClass Sphere is a geometry primitive created with a given radius and resolution. It is centered at the origin.

When a texture is applied to a Sphere, it is mapped CCW from the back of the sphere.

By default all primitives with the same parameters share their geometry (e.g., you can have 50 shperes in your scene, but the geometry is stored only once).

Stripifier.javaClass The Stripifier utility will change the primitive of the GeometryInfo object to Triangle Strips.
StripifierStats.javaClass This class collects statistics on the Stripifier.
Text2D.javaClass A Text2D object is a representation of a string as a texture mapped rectangle.
Triangle.javaClass
Triangulator.javaClass Triangulator is a utility for turning arbitrary polygons into triangles so they can be rendered by Java 3D.
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