proguard.gui.splash

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Java Source Code / Java Documentation » Development » proguard » proguard.gui.splash 
proguard.gui.splash
This package contains a library for creating splash screens and animations with text, graphical elements, and some special effects.
Java Source File NameTypeComment
BufferedSprite.javaClass This Sprite encapsulates another Sprite, which is then buffered in an Image.
CircleSprite.javaClass This Sprite represents an animated circle.
ClipSprite.javaClass This Sprite encapsulates another Sprite, which is clipped by a clip Sprite.
ColorSprite.javaClass This Sprite colors another given sprite.
CompositeSprite.javaClass This Sprite is the composition of a list of Sprite objects.
ConstantColor.javaClass This VariableColor is constant over time.
ConstantDouble.javaClass This VariableDouble is constant over time.
ConstantFont.javaClass This VariableFont is constant over time.
ConstantInt.javaClass This VariableInt is constant over time.
ConstantString.javaClass This VariableString is constant over time.
ConstantTiming.javaClass This Timing is constant over time.
FontSprite.javaClass This Sprite sets the font for another given sprite.
ImageSprite.javaClass This Sprite represents an animated image.
LinearColor.javaClass This VariableColor varies linearly with respect to its Timing.
LinearDouble.javaClass This VariableDouble varies linearly with respect to its Timing.
LinearInt.javaClass This VariableColor varies linearly with respect to its Timing.
LinearTiming.javaClass This Timing ramps up linearly from 0 to 1 in a given time interval.
OverrideGraphics2D.javaClass This Graphics2D allows to fix some basic settings (Color, Font, Paint, Stroke, XORMode) of a delegate Graphics2D, overriding any subsequent attempts to change those settings.
RectangleSprite.javaClass This Sprite represents an animated rounded rectangle.
SawToothTiming.javaClass This Timing ramps up linearly from 0 to 1 in a given repeated time interval.
ShadowedSprite.javaClass This Sprite adds a drop shadow to another Sprite.
SineTiming.javaClass This Timing varies between 0 and 1, as a sine wave over time.
SmoothTiming.javaClass This Timing ramps up smoothly from 0 to 1 in a given time interval.
SplashPanel.javaClass This JPanel renders an animated Sprite.
Sprite.javaInterface This interface describes objects that can paint themselves, possibly varying as a function of time.
TextSprite.javaClass This Sprite represents a text.
TimeSwitchSprite.javaClass This Sprite displays another Sprite in a given time interval.
Timing.javaInterface This interface maps a time to a normalized timing between 0 and 1.
TypeWriterString.javaClass This VariableString produces a String that grows linearly with respect to its Timing, as if it is being written on a typewriter.
VariableColor.javaInterface This interface represents a Color that varies with time.
VariableDouble.javaInterface This interface represents a double that varies with time.
VariableFont.javaInterface This interface represents a Font that varies with time.
VariableInt.javaInterface This interface represents an integer that varies with time.
VariableSizeFont.javaClass This VariableFont varies in size with respect to its Timing.
VariableString.javaInterface This interface represents a String that varies with time.
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