Source Code Cross Referenced for StateMachine.java in  » Net » mina-2.0.0-M1 » org » apache » mina » statemachine » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Net » mina 2.0.0 M1 » org.apache.mina.statemachine 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *  Licensed to the Apache Software Foundation (ASF) under one
003:         *  or more contributor license agreements.  See the NOTICE file
004:         *  distributed with this work for additional information
005:         *  regarding copyright ownership.  The ASF licenses this file
006:         *  to you under the Apache License, Version 2.0 (the
007:         *  "License"); you may not use this file except in compliance
008:         *  with the License.  You may obtain a copy of the License at
009:         *
010:         *    http://www.apache.org/licenses/LICENSE-2.0
011:         *
012:         *  Unless required by applicable law or agreed to in writing,
013:         *  software distributed under the License is distributed on an
014:         *  "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
015:         *  KIND, either express or implied.  See the License for the
016:         *  specific language governing permissions and limitations
017:         *  under the License.
018:         *
019:         */
020:        package org.apache.mina.statemachine;
021:
022:        import java.util.Collection;
023:        import java.util.Collections;
024:        import java.util.HashMap;
025:        import java.util.LinkedList;
026:        import java.util.Map;
027:        import java.util.Stack;
028:
029:        import org.apache.mina.statemachine.context.StateContext;
030:        import org.apache.mina.statemachine.event.Event;
031:        import org.apache.mina.statemachine.event.UnhandledEventException;
032:        import org.apache.mina.statemachine.transition.Transition;
033:        import org.slf4j.Logger;
034:        import org.slf4j.LoggerFactory;
035:
036:        /**
037:         * Represents a complete state machine. Contains a collection of {@link State}
038:         * objects connected by {@link Transition}s. Normally you wouldn't create 
039:         * instances of this class directly but rather use the 
040:         * {@link org.apache.mina.statemachine.annotation.State} annotation to define
041:         * your states and then let {@link StateMachineFactory} create a 
042:         * {@link StateMachine} for you.
043:         *
044:         * @author The Apache MINA Project (dev@mina.apache.org)
045:         * @version $Rev: 588579 $, $Date: 2007-10-26 03:21:01 -0600 (Fri, 26 Oct 2007) $
046:         */
047:        public class StateMachine {
048:            private static final Logger log = LoggerFactory
049:                    .getLogger(StateMachine.class);
050:            private static final String CALL_STACK = StateMachine.class
051:                    .getName()
052:                    + ".callStack";
053:            private final State startState;
054:            private final Map<String, State> states;
055:
056:            private final ThreadLocal<Boolean> processingThreadLocal = new ThreadLocal<Boolean>() {
057:                protected Boolean initialValue() {
058:                    return Boolean.FALSE;
059:                }
060:            };
061:
062:            private final ThreadLocal<LinkedList<Event>> eventQueueThreadLocal = new ThreadLocal<LinkedList<Event>>() {
063:                protected LinkedList<Event> initialValue() {
064:                    return new LinkedList<Event>();
065:                }
066:            };
067:
068:            /**
069:             * Creates a new instance using the specified {@link State}s and start
070:             * state.
071:             * 
072:             * @param states the {@link State}s.
073:             * @param startStateId the id of the start {@link State}.
074:             */
075:            public StateMachine(State[] states, String startStateId) {
076:                this .states = new HashMap<String, State>();
077:                for (State s : states) {
078:                    this .states.put(s.getId(), s);
079:                }
080:                this .startState = getState(startStateId);
081:            }
082:
083:            /**
084:             * Creates a new instance using the specified {@link State}s and start
085:             * state.
086:             * 
087:             * @param states the {@link State}s.
088:             * @param startStateId the id of the start {@link State}.
089:             */
090:            public StateMachine(Collection<State> states, String startStateId) {
091:                this (states.toArray(new State[0]), startStateId);
092:            }
093:
094:            /**
095:             * Returns the {@link State} with the specified id.
096:             * 
097:             * @param id the id of the {@link State} to return.
098:             * @return the {@link State}
099:             * @throws NoSuchStateException if no matching {@link State} could be found.
100:             */
101:            public State getState(String id) throws NoSuchStateException {
102:                State state = states.get(id);
103:                if (state == null) {
104:                    throw new NoSuchStateException(id);
105:                }
106:                return state;
107:            }
108:
109:            /**
110:             * Returns an unmodifiable {@link Collection} of all {@link State}s used by
111:             * this {@link StateMachine}.
112:             * 
113:             * @return the {@link State}s.
114:             */
115:            public Collection<State> getStates() {
116:                return Collections.unmodifiableCollection(states.values());
117:            }
118:
119:            /**
120:             * Processes the specified {@link Event} through this {@link StateMachine}.
121:             * Normally you wouldn't call this directly but rather use
122:             * {@link StateMachineProxyFactory} to create a proxy for an interface of
123:             * your choice. Any method calls on the proxy will be translated into
124:             * {@link Event} objects and then fed to the {@link StateMachine} by the
125:             * proxy using this method.
126:             * 
127:             * @param event the {@link Event} to be handled.
128:             */
129:            public void handle(Event event) {
130:                StateContext context = event.getContext();
131:
132:                synchronized (context) {
133:                    LinkedList<Event> eventQueue = eventQueueThreadLocal.get();
134:                    eventQueue.addLast(event);
135:
136:                    if (processingThreadLocal.get()) {
137:                        /*
138:                         * This thread is already processing an event. Queue this 
139:                         * event.
140:                         */
141:                        if (log.isDebugEnabled()) {
142:                            log
143:                                    .debug("State machine called recursively. Queuing event "
144:                                            + event + " for later processing.");
145:                        }
146:                    } else {
147:                        processingThreadLocal.set(true);
148:                        try {
149:                            if (context.getCurrentState() == null) {
150:                                context.setCurrentState(startState);
151:                            }
152:                            processEvents(eventQueue);
153:                        } finally {
154:                            processingThreadLocal.set(false);
155:                        }
156:                    }
157:                }
158:
159:            }
160:
161:            private void processEvents(LinkedList<Event> eventQueue) {
162:                while (!eventQueue.isEmpty()) {
163:                    Event event = eventQueue.removeFirst();
164:                    StateContext context = event.getContext();
165:                    handle(context.getCurrentState(), event);
166:                }
167:            }
168:
169:            private void handle(State state, Event event) {
170:                StateContext context = event.getContext();
171:
172:                for (Transition t : state.getTransitions()) {
173:                    if (log.isDebugEnabled()) {
174:                        log.debug("Trying transition " + t);
175:                    }
176:
177:                    try {
178:                        if (t.execute(event)) {
179:                            if (log.isDebugEnabled()) {
180:                                log.debug("Transition " + t
181:                                        + " executed successfully.");
182:                            }
183:                            setCurrentState(context, t.getNextState());
184:
185:                            return;
186:                        }
187:                    } catch (BreakAndContinueException bace) {
188:                        if (log.isDebugEnabled()) {
189:                            log.debug("BreakAndContinueException thrown in "
190:                                    + "transition " + t
191:                                    + ". Continuing with next transition.");
192:                        }
193:                    } catch (BreakAndGotoException bage) {
194:                        State newState = getState(bage.getStateId());
195:
196:                        if (bage.isNow()) {
197:                            if (log.isDebugEnabled()) {
198:                                log.debug("BreakAndGotoException thrown in "
199:                                        + "transition " + t
200:                                        + ". Moving to state "
201:                                        + newState.getId() + " now.");
202:                            }
203:                            setCurrentState(context, newState);
204:                            handle(newState, event);
205:                        } else {
206:                            if (log.isDebugEnabled()) {
207:                                log.debug("BreakAndGotoException thrown in "
208:                                        + "transition " + t
209:                                        + ". Moving to state "
210:                                        + newState.getId() + " next.");
211:                            }
212:                            setCurrentState(context, newState);
213:                        }
214:                        return;
215:                    } catch (BreakAndCallException bace) {
216:                        State newState = getState(bace.getStateId());
217:
218:                        Stack<State> callStack = getCallStack(context);
219:                        State returnTo = bace.getReturnToStateId() != null ? getState(bace
220:                                .getReturnToStateId())
221:                                : context.getCurrentState();
222:                        callStack.push(returnTo);
223:
224:                        if (bace.isNow()) {
225:                            if (log.isDebugEnabled()) {
226:                                log.debug("BreakAndCallException thrown in "
227:                                        + "transition " + t
228:                                        + ". Moving to state "
229:                                        + newState.getId() + " now.");
230:                            }
231:                            setCurrentState(context, newState);
232:                            handle(newState, event);
233:                        } else {
234:                            if (log.isDebugEnabled()) {
235:                                log.debug("BreakAndCallException thrown in "
236:                                        + "transition " + t
237:                                        + ". Moving to state "
238:                                        + newState.getId() + " next.");
239:                            }
240:                            setCurrentState(context, newState);
241:                        }
242:                        return;
243:                    } catch (BreakAndReturnException bare) {
244:                        Stack<State> callStack = getCallStack(context);
245:                        State newState = callStack.pop();
246:
247:                        if (bare.isNow()) {
248:                            if (log.isDebugEnabled()) {
249:                                log.debug("BreakAndReturnException thrown in "
250:                                        + "transition " + t
251:                                        + ". Moving to state "
252:                                        + newState.getId() + " now.");
253:                            }
254:                            setCurrentState(context, newState);
255:                            handle(newState, event);
256:                        } else {
257:                            if (log.isDebugEnabled()) {
258:                                log.debug("BreakAndReturnException thrown in "
259:                                        + "transition " + t
260:                                        + ". Moving to state "
261:                                        + newState.getId() + " next.");
262:                            }
263:                            setCurrentState(context, newState);
264:                        }
265:                        return;
266:                    }
267:                }
268:
269:                /*
270:                 * No transition could handle the event. Try with the parent state if
271:                 * there is one.
272:                 */
273:
274:                if (state.getParent() != null) {
275:                    handle(state.getParent(), event);
276:                } else {
277:                    throw new UnhandledEventException(event);
278:                }
279:            }
280:
281:            private Stack<State> getCallStack(StateContext context) {
282:                @SuppressWarnings("unchecked")
283:                Stack<State> callStack = (Stack<State>) context
284:                        .getAttribute(CALL_STACK);
285:                if (callStack == null) {
286:                    callStack = new Stack<State>();
287:                    context.setAttribute(CALL_STACK, callStack);
288:                }
289:                return callStack;
290:            }
291:
292:            private void setCurrentState(StateContext context, State newState) {
293:                if (newState != null) {
294:                    if (log.isDebugEnabled()) {
295:                        if (newState != context.getCurrentState()) {
296:                            log.debug("Leaving state "
297:                                    + context.getCurrentState().getId());
298:                            log.debug("Entering state " + newState.getId());
299:                        }
300:                    }
301:                    context.setCurrentState(newState);
302:                }
303:            }
304:
305:        }
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