Source Code Cross Referenced for TiledLayer.java in  » IDE-Netbeans » vmd.analyzer » org » netbeans » modules » vmd » game » model » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Netbeans » vmd.analyzer » org.netbeans.modules.vmd.game.model 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
003:         *
004:         * Copyright 1997-2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * The contents of this file are subject to the terms of either the GNU
007:         * General Public License Version 2 only ("GPL") or the Common
008:         * Development and Distribution License("CDDL") (collectively, the
009:         * "License"). You may not use this file except in compliance with the
010:         * License. You can obtain a copy of the License at
011:         * http://www.netbeans.org/cddl-gplv2.html
012:         * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
013:         * specific language governing permissions and limitations under the
014:         * License.  When distributing the software, include this License Header
015:         * Notice in each file and include the License file at
016:         * nbbuild/licenses/CDDL-GPL-2-CP.  Sun designates this
017:         * particular file as subject to the "Classpath" exception as provided
018:         * by Sun in the GPL Version 2 section of the License file that
019:         * accompanied this code. If applicable, add the following below the
020:         * License Header, with the fields enclosed by brackets [] replaced by
021:         * your own identifying information:
022:         * "Portions Copyrighted [year] [name of copyright owner]"
023:         *
024:         * Contributor(s):
025:         *
026:         * The Original Software is NetBeans. The Initial Developer of the Original
027:         * Software is Sun Microsystems, Inc. Portions Copyright 1997-2006 Sun
028:         * Microsystems, Inc. All Rights Reserved.
029:         *
030:         * If you wish your version of this file to be governed by only the CDDL
031:         * or only the GPL Version 2, indicate your decision by adding
032:         * "[Contributor] elects to include this software in this distribution
033:         * under the [CDDL or GPL Version 2] license." If you do not indicate a
034:         * single choice of license, a recipient has the option to distribute
035:         * your version of this file under either the CDDL, the GPL Version 2 or
036:         * to extend the choice of license to its licensees as provided above.
037:         * However, if you add GPL Version 2 code and therefore, elected the GPL
038:         * Version 2 license, then the option applies only if the new code is
039:         * made subject to such option by the copyright holder.
040:         */
041:        package org.netbeans.modules.vmd.game.model;
042:
043:        import java.awt.Dialog;
044:        import java.awt.Graphics2D;
045:        import java.awt.Rectangle;
046:        import java.awt.event.ActionEvent;
047:        import java.util.ArrayList;
048:        import java.util.HashSet;
049:        import java.util.Iterator;
050:        import java.util.List;
051:        import java.util.Set;
052:        import javax.swing.Action;
053:        import org.netbeans.modules.vmd.game.editor.tiledlayer.TiledLayerEditor;
054:        import javax.swing.AbstractAction;
055:        import javax.swing.JComponent;
056:        import javax.swing.event.EventListenerList;
057:        import org.netbeans.modules.vmd.game.dialog.RenameTiledLayerDialog;
058:        import org.netbeans.modules.vmd.game.editor.tiledlayer.TiledLayerNavigator;
059:        import org.netbeans.modules.vmd.game.editor.tiledlayer.TiledLayerPreviewPanel;
060:        import org.openide.DialogDescriptor;
061:        import org.openide.DialogDisplayer;
062:        import org.openide.util.NbBundle;
063:
064:        public class TiledLayer extends Layer implements  ImageResourceListener {
065:
066:            private TiledLayerPreviewPanel preview;
067:            private TiledLayerNavigator navigator;
068:
069:            public static final boolean DEBUG = false;
070:
071:            EventListenerList listenerList = new EventListenerList();
072:
073:            private JComponent editor;
074:            private int[][] grid;
075:
076:            TiledLayer(GlobalRepository gameDesign, String name,
077:                    ImageResource imageResource, int rows, int columns,
078:                    int tileWidth, int tileHeight) {
079:                super (gameDesign, name, imageResource, tileWidth, tileHeight);
080:                getImageResource().addImageResourceListener(this );
081:                this .grid = new int[rows][columns];
082:            }
083:
084:            TiledLayer(GlobalRepository gameDesign, String name,
085:                    ImageResource imageResource, int[][] grid, int tileWidth,
086:                    int tileHeight) {
087:                super (gameDesign, name, imageResource, tileWidth, tileHeight);
088:                getImageResource().addImageResourceListener(this );
089:                this .grid = grid;
090:            }
091:
092:            TiledLayer(GlobalRepository gameDesign, String name,
093:                    TiledLayer tiledLayer) {
094:                super (gameDesign, name, tiledLayer.getImageResource(),
095:                        tiledLayer.getTileWidth(), tiledLayer.getTileHeight());
096:                getImageResource().addImageResourceListener(this );
097:                this .grid = new int[tiledLayer.grid.length][];
098:                for (int i = 0; i < this .grid.length; i++) {
099:                    int[] copyRow = new int[tiledLayer.grid[i].length];
100:                    System.arraycopy(tiledLayer.grid[i], 0, copyRow, 0,
101:                            tiledLayer.grid[i].length);
102:                    this .grid[i] = copyRow;
103:                }
104:            }
105:
106:            public ImageResourceInfo getImageResourceInfo() {
107:                return new ImageResourceInfo(this .getImageResource(), this 
108:                        .getTileWidth(), this .getTileHeight(), false);
109:            }
110:
111:            public void addTiledLayerListener(TiledLayerListener l) {
112:                this .listenerList.add(TiledLayerListener.class, l);
113:            }
114:
115:            public void removeTiledLayerListener(TiledLayerListener l) {
116:                this .listenerList.remove(TiledLayerListener.class, l);
117:            }
118:
119:            public JComponent getEditor() {
120:                return this .editor == null ? this .editor = new TiledLayerEditor(
121:                        this )
122:                        : this .editor;
123:            }
124:
125:            public int getRowCount() {
126:                return this .grid.length;
127:            }
128:
129:            public int getColumnCount() {
130:                return this .grid[0].length;
131:            }
132:
133:            public int getTileIndexAt(Position position) {
134:                return this 
135:                        .getTileIndexAt(position.getRow(), position.getCol());
136:            }
137:
138:            public int getTileIndexAt(int rowIndex, int columnIndex) {
139:                if (rowIndex >= this .grid.length
140:                        || columnIndex >= this .grid[0].length)
141:                    return 0;
142:                return grid[rowIndex][columnIndex];
143:            }
144:
145:            public Tile getTileAt(Position position) {
146:                return getTileAt(position.getRow(), position.getCol());
147:            }
148:
149:            public Tile getTileAt(int rowIndex, int columnIndex) {
150:                if (rowIndex < 0 || rowIndex >= this .getRowCount()
151:                        || columnIndex < 0
152:                        || columnIndex >= this .getColumnCount())
153:                    return this .getImageResource().getTile(
154:                            Tile.EMPTY_TILE_INDEX, this .getTileWidth(),
155:                            this .getTileHeight(), false);
156:                Tile tile = null;
157:                int tileIndex = this .grid[rowIndex][columnIndex];
158:                tile = this .getImageResource().getTile(tileIndex,
159:                        this .getTileWidth(), this .getTileHeight(), false);
160:                return tile;
161:            }
162:
163:            /**
164:             * Assigns a tile index to multiple positions.
165:             */
166:            public void setTileAtPositions(int tileIndex, Set positions) {
167:                for (Iterator it = positions.iterator(); it.hasNext();) {
168:                    Position pos = (Position) it.next();
169:                    this .updateIndexGrid(tileIndex, pos.getRow(), pos.getCol());
170:                }
171:                this .fireTilesChanged(positions);
172:            }
173:
174:            private void fireTilesChanged(Set positions) {
175:                Object[] listeners = listenerList.getListenerList();
176:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
177:                    if (listeners[i] == TiledLayerListener.class) {
178:                        ((TiledLayerListener) listeners[i + 1]).tilesChanged(
179:                                this , positions);
180:                    }
181:                }
182:            }
183:
184:            private void fireTilesChanged() {
185:                Object[] listeners = listenerList.getListenerList();
186:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
187:                    if (listeners[i] == TiledLayerListener.class) {
188:                        ((TiledLayerListener) listeners[i + 1])
189:                                .tilesStructureChanged(this );
190:                    }
191:                }
192:            }
193:
194:            /**
195:             * Returns AnimatedTiles currently assigned to this TiledLayer.
196:             */
197:            private Set getAnimatedTiles() {
198:                HashSet set = new HashSet();
199:                for (int i = 0; i < this .grid.length; i++) {
200:                    for (int j = 0; j < this .grid[i].length; j++) {
201:                        Tile tile = this .getImageResource().getTile(
202:                                this .grid[i][j], this .getTileWidth(),
203:                                this .getTileHeight(), false);
204:                        if (tile instanceof  AnimatedTile) {
205:                            set.add(tile);
206:                        }
207:                    }
208:                }
209:                return set;
210:            }
211:
212:            public void setTileAt(int tileIndex, Position position) {
213:                this .setTileAt(tileIndex, position.getRow(), position.getCol());
214:            }
215:
216:            public void setTileAt(int tileIndex, int rowIndex, int columnIndex) {
217:                if (updateIndexGrid(tileIndex, rowIndex, columnIndex)) {
218:                    this .fireTileChanged(rowIndex, columnIndex);
219:                }
220:            }
221:
222:            private void fireTileChanged(int rowIndex, int columnIndex) {
223:                Object[] listeners = listenerList.getListenerList();
224:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
225:                    if (listeners[i] == TiledLayerListener.class) {
226:                        ((TiledLayerListener) listeners[i + 1]).tileChanged(
227:                                this , rowIndex, columnIndex);
228:                    }
229:                }
230:            }
231:
232:            private boolean updateIndexGrid(int tileIndex, int rowIndex,
233:                    int columnIndex) {
234:                while (rowIndex < 0) {
235:                    this .insertRows(0, 1);
236:                    rowIndex++;
237:                }
238:                while (columnIndex < 0) {
239:                    this .insertColumns(0, 1);
240:                    columnIndex++;
241:                }
242:
243:                boolean changed = false;
244:
245:                if (rowIndex >= this .getRowCount()
246:                        || columnIndex >= this .getColumnCount()) {
247:                    this .growLayerToSize(rowIndex, columnIndex);
248:                    changed = true;
249:                }
250:
251:                if (this .grid[rowIndex][columnIndex] == tileIndex && !changed)
252:                    return false;
253:
254:                this .grid[rowIndex][columnIndex] = tileIndex;
255:                return true;
256:            }
257:
258:            public void growLayerToSize(int rows, int cols) {
259:                int origRows = this .getRowCount();
260:                int origCols = this .getColumnCount();
261:                if (rows >= this .getRowCount()) {
262:                    int newRowCount = rows + 1;
263:                    int[][] newRows = new int[newRowCount][];
264:                    System
265:                            .arraycopy(this .grid, 0, newRows, 0,
266:                                    this .grid.length);
267:                    for (int row = this .grid.length; row < newRowCount; row++) {
268:                        newRows[row] = new int[this .getColumnCount()];
269:                    }
270:                    this .grid = newRows;
271:                }
272:                if (cols >= this .getColumnCount()) {
273:                    int newColCount = cols + 1;
274:                    for (int row = 0; row < this .getRowCount(); row++) {
275:                        int[] oldRow = this .grid[row];
276:                        int[] newRow = new int[newColCount];
277:                        System.arraycopy(oldRow, 0, newRow, 0, oldRow.length);
278:                        this .grid[row] = newRow;
279:                    }
280:                }
281:
282:                int newRowCount = this .getRowCount();
283:                int newColCount = this .getColumnCount();
284:                if (origRows < newRowCount) {
285:                    this .fireRowsInserted(origRows - 1, newRowCount - origRows);
286:                }
287:                if (origCols < newColCount) {
288:                    this .fireColumnsInserted(origCols - 1, newColCount
289:                            - origCols);
290:                }
291:            }
292:
293:            /**
294:             * Removes all outer rows and columns that contain only empty tiles. Thus shrinking
295:             * the layer to minimal grid size without affecting the visible content.
296:             */
297:            public void trimToSize() {
298:                int left = Integer.MAX_VALUE;
299:                int right = Integer.MIN_VALUE;
300:                int top = Integer.MAX_VALUE;
301:                int bottom = Integer.MIN_VALUE;
302:                synchronized (this .grid) {
303:                    for (int r = 0; r < this .grid.length; r++) {
304:                        for (int c = 0; c < this .grid[r].length; c++) {
305:                            if (this .grid[r][c] != Tile.EMPTY_TILE_INDEX) {
306:                                //find left boundry
307:                                left = Math.min(left, c);
308:                                //find right boundry
309:                                right = Math.max(right, c);
310:                                //find top boundry
311:                                top = Math.min(top, r);
312:                                //find bottom boundry
313:                                bottom = Math.max(bottom, r);
314:                            }
315:                        }
316:                    }
317:                    //then remove all the rows and cols outside the boundries
318:                    //remove right
319:                    this .deleteColumns(right + 1, this .grid[0].length - right
320:                            - 1);
321:                    //remove bottom
322:                    this .deleteRows(bottom + 1, this .grid.length - bottom - 1);
323:                    //remove left
324:                    this .deleteColumns(0, left);
325:                    //remove top
326:                    this .deleteRows(0, top);
327:                }
328:            }
329:
330:            private void fireRowsInserted(int index, int count) {
331:                Object[] listeners = listenerList.getListenerList();
332:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
333:                    if (listeners[i] == TiledLayerListener.class) {
334:                        ((TiledLayerListener) listeners[i + 1]).rowsInserted(
335:                                this , index, count);
336:                    }
337:                }
338:            }
339:
340:            private void fireRowsRemoved(int index, int count) {
341:                Object[] listeners = listenerList.getListenerList();
342:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
343:                    if (listeners[i] == TiledLayerListener.class) {
344:                        ((TiledLayerListener) listeners[i + 1]).rowsRemoved(
345:                                this , index, count);
346:                    }
347:                }
348:            }
349:
350:            private void fireColumnsInserted(int index, int count) {
351:                Object[] listeners = listenerList.getListenerList();
352:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
353:                    if (listeners[i] == TiledLayerListener.class) {
354:                        ((TiledLayerListener) listeners[i + 1])
355:                                .columnsInserted(this , index, count);
356:                    }
357:                }
358:            }
359:
360:            private void fireColumnsRemoved(int index, int count) {
361:                Object[] listeners = listenerList.getListenerList();
362:                for (int i = listeners.length - 2; i >= 0; i -= 2) {
363:                    if (listeners[i] == TiledLayerListener.class) {
364:                        ((TiledLayerListener) listeners[i + 1]).columnsRemoved(
365:                                this , index, count);
366:                    }
367:                }
368:            }
369:
370:            public void insertRows(int insRowIndex, int count) {
371:                int[][] newGrid = new int[this .grid.length + count][];
372:
373:                for (int rowIndex = 0, newIndex = 0; newIndex < newGrid.length; newIndex++, rowIndex++) {
374:
375:                    //copy first existing rows
376:                    if (newIndex < insRowIndex) {
377:                        newGrid[newIndex] = this .grid[rowIndex];
378:                    }
379:                    //insert new empty rows
380:                    else if (newIndex == insRowIndex) {
381:                        for (int i = 0; i < count; i++) {
382:                            newGrid[newIndex] = new int[this .grid[0].length];
383:                            newIndex++;
384:                        }
385:                        if (rowIndex < this .grid.length) {
386:                            newGrid[newIndex] = this .grid[rowIndex];
387:                        }
388:                    }
389:                    //copy last existing rows
390:                    else {
391:                        newGrid[newIndex] = this .grid[rowIndex];
392:                    }
393:
394:                }
395:                this .grid = newGrid;
396:
397:                this .fireRowsInserted(insRowIndex, count);
398:            }
399:
400:            public void deleteRows(int rowIndex, int count) {
401:                int endIndex = rowIndex + count - 1;
402:                int[][] newGrid = new int[this .grid.length - count][];
403:                for (int r = 0, index = 0; r < this .grid.length; r++) {
404:                    if (r < rowIndex || r > endIndex) {
405:                        newGrid[index] = this .grid[r];
406:                        index++;
407:                    }
408:                }
409:                this .grid = newGrid;
410:                this .fireRowsRemoved(rowIndex, count);
411:            }
412:
413:            public void insertColumns(int colIndex, int count) {
414:                int[] insert = new int[count];
415:                for (int r = 0; r < this .grid.length; r++) {
416:                    int[] row = this .grid[r];
417:                    int[] newRow = new int[row.length + count];
418:                    //copy the part before insert
419:                    System.arraycopy(row, 0, newRow, 0, colIndex);
420:                    //copy the insert
421:                    System.arraycopy(insert, 0, newRow, colIndex, count);
422:                    //copy the part after insert
423:                    System.arraycopy(row, colIndex, newRow, colIndex + count,
424:                            row.length - colIndex);
425:
426:                    this .grid[r] = newRow;
427:                }
428:                this .fireColumnsInserted(colIndex, count);
429:            }
430:
431:            public void deleteColumns(int colIndex, int count) {
432:                int endIndex = colIndex + count;
433:                synchronized (this .grid) {
434:                    for (int r = 0; r < this .grid.length; r++) {
435:                        int[] newRow = new int[this .grid[r].length - count];
436:                        System.arraycopy(this .grid[r], 0, newRow, 0, colIndex);
437:                        System.arraycopy(this .grid[r], endIndex, newRow,
438:                                colIndex, this .grid[r].length - endIndex);
439:                        this .grid[r] = newRow;
440:                    }
441:                }
442:                this .fireColumnsRemoved(colIndex, count);
443:            }
444:
445:            public int getHeight() {
446:                return this .grid.length * this .getTileHeight();
447:            }
448:
449:            public int getWidth() {
450:                return this .grid[0].length * this .getTileWidth();
451:            }
452:
453:            public List<Action> getActions() {
454:                List<Action> super Actions = super .getActions();
455:                List<Action> actions = new ArrayList<Action>();
456:                actions.addAll(super Actions);
457:                actions.add(new RenameAction());
458:                return actions;
459:            }
460:
461:            public class RenameAction extends AbstractAction {
462:                {
463:                    this .putValue(NAME, NbBundle.getMessage(TiledLayer.class,
464:                            "TiledLayer.RenameAction.text"));
465:                }
466:
467:                public void actionPerformed(ActionEvent e) {
468:                    RenameTiledLayerDialog dialog = new RenameTiledLayerDialog(
469:                            TiledLayer.this );
470:                    DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle
471:                            .getMessage(TiledLayer.class,
472:                                    "TiledLayer.RenameAction.text"));
473:                    dd.setButtonListener(dialog);
474:                    dd.setValid(false);
475:                    dialog.setDialogDescriptor(dd);
476:                    Dialog d = DialogDisplayer.getDefault().createDialog(dd);
477:                    d.setVisible(true);
478:                }
479:            }
480:
481:            public String getDisplayableTypeName() {
482:                return NbBundle.getMessage(TiledLayer.class, "TiledLayer.text");
483:            }
484:
485:            public int[][] getTiles() {
486:                return cloneTiles(this .grid);
487:            }
488:
489:            public void setTiles(int[][] newGrid) {
490:                this .grid = cloneTiles(newGrid);
491:                this .fireTilesChanged();
492:            }
493:
494:            public static int[][] cloneTiles(int[][] grid) {
495:                int[][] clone = new int[grid.length][];
496:                for (int r = 0; r < grid.length; r++) {
497:                    clone[r] = new int[grid[r].length];
498:                    System.arraycopy(grid[r], 0, clone[r], 0, grid[r].length);
499:                }
500:                return clone;
501:            }
502:
503:            // Previewable
504:            public void paint(Graphics2D g, int x, int y) {
505:                // TODO
506:            }
507:
508:            public JComponent getPreview() {
509:                if (this .preview == null) {
510:                    return this .preview = new TiledLayerPreviewPanel(this , true);
511:                }
512:                return this .preview;
513:            }
514:
515:            public JComponent getNavigator() {
516:                if (this .navigator == null) {
517:                    return this .navigator = new TiledLayerNavigator(this );
518:                }
519:                return this .navigator;
520:            }
521:
522:            public void paint(Graphics2D g) {
523:
524:                //only paint the tiles inside the clip
525:                Rectangle rect = g.getClipBounds();
526:                int tileWidth = super .getTileWidth();
527:                int tileHeight = super .getTileHeight();
528:
529:                int minRow = rect.y / tileHeight;
530:                int maxRow = ((rect.y + rect.height) / tileHeight) + 1;
531:                int minCol = rect.x / tileWidth;
532:                int maxCol = ((rect.x + rect.width) / tileWidth) + 1;
533:
534:                for (int r = minRow; r < this .getRowCount() && r < maxRow; r++) {
535:                    for (int c = minCol; c < this .getColumnCount()
536:                            && c < maxCol; c++) {
537:                        this .getImageResource().paint(this .grid[r][c], g,
538:                                c * tileWidth, r * tileHeight, tileWidth,
539:                                tileHeight, false);
540:                    }
541:                }
542:            }
543:
544:            public void animatedTileAdded(ImageResource source,
545:                    AnimatedTile tile) {
546:            }
547:
548:            public void animatedTileRemoved(ImageResource source,
549:                    AnimatedTile tile) {
550:                Set<Position> changes = new HashSet<Position>();
551:                for (int i = 0; i < this .grid.length; i++) {
552:                    for (int j = 0; j < this .grid[i].length; j++) {
553:                        if (tile.getIndex() == this .grid[i][j]) {
554:                            this .grid[i][j] = Tile.EMPTY_TILE_INDEX;
555:                            changes.add(new Position(i, j));
556:                        }
557:                    }
558:                }
559:                if (!changes.isEmpty()) {
560:                    this .fireTilesChanged(changes);
561:                }
562:            }
563:
564:            public void sequenceAdded(ImageResource source, Sequence sequence) {
565:            }
566:
567:            public void sequenceRemoved(ImageResource source, Sequence sequence) {
568:            }
569:        }
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