001: /*
002: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
003: *
004: * Copyright 1997-2007 Sun Microsystems, Inc. All rights reserved.
005: *
006: * The contents of this file are subject to the terms of either the GNU
007: * General Public License Version 2 only ("GPL") or the Common
008: * Development and Distribution License("CDDL") (collectively, the
009: * "License"). You may not use this file except in compliance with the
010: * License. You can obtain a copy of the License at
011: * http://www.netbeans.org/cddl-gplv2.html
012: * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
013: * specific language governing permissions and limitations under the
014: * License. When distributing the software, include this License Header
015: * Notice in each file and include the License file at
016: * nbbuild/licenses/CDDL-GPL-2-CP. Sun designates this
017: * particular file as subject to the "Classpath" exception as provided
018: * by Sun in the GPL Version 2 section of the License file that
019: * accompanied this code. If applicable, add the following below the
020: * License Header, with the fields enclosed by brackets [] replaced by
021: * your own identifying information:
022: * "Portions Copyrighted [year] [name of copyright owner]"
023: *
024: * Contributor(s):
025: *
026: * The Original Software is NetBeans. The Initial Developer of the Original
027: * Software is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun
028: * Microsystems, Inc. All Rights Reserved.
029: *
030: * If you wish your version of this file to be governed by only the CDDL
031: * or only the GPL Version 2, indicate your decision by adding
032: * "[Contributor] elects to include this software in this distribution
033: * under the [CDDL or GPL Version 2] license." If you do not indicate a
034: * single choice of license, a recipient has the option to distribute
035: * your version of this file under either the CDDL, the GPL Version 2 or
036: * to extend the choice of license to its licensees as provided above.
037: * However, if you add GPL Version 2 code and therefore, elected the GPL
038: * Version 2 license, then the option applies only if the new code is
039: * made subject to such option by the copyright holder.
040: */
041: package org.netbeans.api.visual.laf;
042:
043: import org.netbeans.api.visual.border.Border;
044: import org.netbeans.api.visual.model.ObjectState;
045: import org.netbeans.modules.visual.laf.DefaultLookFeel;
046:
047: import java.awt.*;
048:
049: /**
050: * This class is defining a reusable LookAndFeel fragments e.g. colors.
051: *
052: * @author David Kaspar
053: */
054: public abstract class LookFeel {
055:
056: private static final LookFeel DEFAULT = new DefaultLookFeel();
057:
058: /**
059: * Creates a default look and feel. The instance can be shared by multiple scenes.
060: * @return the default look and feel
061: */
062: public static LookFeel createDefaultLookFeel() {
063: return DEFAULT;
064: }
065:
066: /**
067: * Returns a default scene background
068: * @return the default background
069: */
070: public abstract Paint getBackground();
071:
072: /**
073: * Returns a default scene foreground
074: * @return the default foreground
075: */
076: public abstract Color getForeground();
077:
078: /**
079: * Returns a border for a specific state.
080: * @param state the state
081: * @return the border
082: */
083: public abstract Border getBorder(ObjectState state);
084:
085: /**
086: * Returns a minimalistic version of border for a specific state.
087: * @param state the state
088: * @return the mini-border
089: */
090: public abstract Border getMiniBorder(ObjectState state);
091:
092: /**
093: * Returns a opacity value for a specific state.
094: * @param state the state
095: * @return the opacity value
096: */
097: public abstract boolean getOpaque(ObjectState state);
098:
099: /**
100: * Returns a line color for a specific state.
101: * @param state the state
102: * @return the line color
103: */
104: public abstract Color getLineColor(ObjectState state);
105:
106: /**
107: * Returns a background for a specific state.
108: * @param state the state
109: * @return the background
110: */
111: public abstract Paint getBackground(ObjectState state);
112:
113: /**
114: * Returns a foreground for a specific state.
115: * @param state the state
116: * @return the foreground
117: */
118: public abstract Color getForeground(ObjectState state);
119:
120: /**
121: * Returns a margin for a specific state. It is used with borders - usually the value is a inset value of a border.
122: * @return the margin
123: */
124: // TODO - is naming correct?
125: public abstract int getMargin();
126: /*
127: public void updateWidget (Widget widget, WidgetState state) {
128: widget.setBorder (getBorder (state));
129: widget.setOpaque (getOpaque (state));
130: widget.setBackground (getBackground (state));
131: widget.setForeground (getForeground (state));
132: }
133: */
134: }
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