Source Code Cross Referenced for FisheyeMenu.java in  » Database-Client » prefuse » prefuse » demos » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Database Client » prefuse » prefuse.demos 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /**
002:         * Copyright (c) 2004-2006 Regents of the University of California.
003:         * See "license-prefuse.txt" for licensing terms.
004:         */package prefuse.demos;
005:
006:        import java.awt.Insets;
007:        import java.awt.event.ActionEvent;
008:        import java.awt.event.ActionListener;
009:        import java.awt.event.MouseEvent;
010:        import java.awt.geom.Rectangle2D;
011:        import java.util.Iterator;
012:        import java.util.logging.Level;
013:        import java.util.logging.Logger;
014:
015:        import javax.swing.AbstractAction;
016:        import javax.swing.BorderFactory;
017:        import javax.swing.JFrame;
018:        import javax.swing.SwingUtilities;
019:
020:        import prefuse.Constants;
021:        import prefuse.Display;
022:        import prefuse.Visualization;
023:        import prefuse.action.ActionList;
024:        import prefuse.action.RepaintAction;
025:        import prefuse.action.assignment.ColorAction;
026:        import prefuse.action.distortion.Distortion;
027:        import prefuse.action.distortion.FisheyeDistortion;
028:        import prefuse.action.layout.Layout;
029:        import prefuse.controls.AnchorUpdateControl;
030:        import prefuse.controls.ControlAdapter;
031:        import prefuse.data.Schema;
032:        import prefuse.data.Table;
033:        import prefuse.render.DefaultRendererFactory;
034:        import prefuse.render.LabelRenderer;
035:        import prefuse.util.ColorLib;
036:        import prefuse.visual.VisualItem;
037:
038:        /**
039:         * <p>A prefuse-based implementation of Fisheye Menus, showcasing the use of
040:         * visual distortion to provide access to a large number of data items
041:         * without scrolling.</p>
042:         * 
043:         * <p>This implementation is inspired by the Fisheye Menu research conducted
044:         * by Ben Bederson at the University of Maryland. See the
045:         * <a href="http://www.cs.umd.edu/hcil/fisheyemenu/">Fisheye Menu project
046:         * web site</a> for more details.</p>
047:         * 
048:         * @author <a href="http://jheer.org">jeffrey heer</a>
049:         */
050:        public class FisheyeMenu extends Display {
051:
052:            /** The data group name of menu items. */
053:            public static final String ITEMS = "items";
054:            /** The label data field for menu items. */
055:            public static final String LABEL = "label";
056:            /** The action data field for menu items. */
057:            public static final String ACTION = "action";
058:
059:            /**
060:             * This schema holds the data representation for internal storage of
061:             * menu items.
062:             */
063:            protected static final Schema ITEM_SCHEMA = new Schema();
064:            static {
065:                ITEM_SCHEMA.addColumn(LABEL, String.class);
066:                ITEM_SCHEMA.addColumn(ACTION, ActionListener.class);
067:            }
068:
069:            private Table m_items = ITEM_SCHEMA.instantiate(); // table of menu items
070:
071:            private double m_maxHeight = 500; // maximum menu height in pixels
072:            private double m_scale = 7; // scale parameter for fisheye distortion
073:
074:            /**
075:             * Create a new, empty FisheyeMenu.
076:             * @see #addMenuItem(String, javax.swing.Action)
077:             */
078:            public FisheyeMenu() {
079:                super (new Visualization());
080:                m_vis.addTable(ITEMS, m_items);
081:
082:                // set up the renderer to use
083:                LabelRenderer renderer = new LabelRenderer(LABEL);
084:                renderer.setHorizontalPadding(0);
085:                renderer.setVerticalPadding(1);
086:                renderer.setHorizontalAlignment(Constants.LEFT);
087:                m_vis.setRendererFactory(new DefaultRendererFactory(renderer));
088:
089:                // set up this display
090:                setSize(100, 470);
091:                setHighQuality(true);
092:                setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 5));
093:                addControlListener(new ControlAdapter() {
094:                    // dispatch an action event to the menu item
095:                    public void itemClicked(VisualItem item, MouseEvent e) {
096:                        ActionListener al = (ActionListener) item.get(ACTION);
097:                        al.actionPerformed(new ActionEvent(item, e.getID(),
098:                                "click", e.getWhen(), e.getModifiers()));
099:                    }
100:                });
101:
102:                // text color function
103:                // items with the mouse over printed in red, otherwise black
104:                ColorAction colors = new ColorAction(ITEMS,
105:                        VisualItem.TEXTCOLOR);
106:                colors.setDefaultColor(ColorLib.gray(0));
107:                colors.add("hover()", ColorLib.rgb(255, 0, 0));
108:
109:                // initial layout and coloring
110:                ActionList init = new ActionList();
111:                init.add(new VerticalLineLayout(m_maxHeight));
112:                init.add(colors);
113:                init.add(new RepaintAction());
114:                m_vis.putAction("init", init);
115:
116:                // fisheye distortion based on the current anchor location
117:                ActionList distort = new ActionList();
118:                Distortion feye = new FisheyeDistortion(0, m_scale);
119:                distort.add(feye);
120:                distort.add(colors);
121:                distort.add(new RepaintAction());
122:                m_vis.putAction("distort", distort);
123:
124:                // update the distortion anchor position to be the current
125:                // location of the mouse pointer
126:                addControlListener(new AnchorUpdateControl(feye, "distort"));
127:            }
128:
129:            /**
130:             * Adds a menu item to the fisheye menu.
131:             * @param name the menu label to use
132:             * @param action the ActionListener to notify when the item is clicked
133:             * The prefuse VisualItem corresponding to this menu item will
134:             * be returned by the ActionEvent's getSource() method.
135:             */
136:            public void addMenuItem(String name, ActionListener listener) {
137:                int row = m_items.addRow();
138:                m_items.set(row, LABEL, name);
139:                m_items.set(row, ACTION, listener);
140:            }
141:
142:            /**
143:             * Run a demonstration of the FisheyeMenu
144:             */
145:            public static final void main(String[] argv) {
146:                // only log warnings
147:                Logger.getLogger("prefuse").setLevel(Level.WARNING);
148:
149:                FisheyeMenu fm = demo();
150:
151:                // create and display application window
152:                JFrame f = new JFrame("p r e f u s e  |  f i s h e y e");
153:                f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
154:                f.getContentPane().add(fm);
155:                f.pack();
156:                f.setVisible(true);
157:            }
158:
159:            public static FisheyeMenu demo() {
160:                // create a new fisheye menu and populate it
161:                FisheyeMenu fm = new FisheyeMenu();
162:                for (int i = 1; i <= 72; ++i) {
163:                    // add menu items that simply print their label when clicked
164:                    fm.addMenuItem(String.valueOf(i), new AbstractAction() {
165:                        public void actionPerformed(ActionEvent e) {
166:                            System.out.println("clicked item: "
167:                                    + ((VisualItem) e.getSource()).get(LABEL));
168:                            System.out.flush();
169:                        }
170:                    });
171:                }
172:                fm.getVisualization().run("init");
173:                return fm;
174:            }
175:
176:            /**
177:             * Lines up all VisualItems vertically. Also scales the size such that
178:             * all items fit within the maximum layout size, and updates the
179:             * Display to the final computed size.
180:             */
181:            public class VerticalLineLayout extends Layout {
182:                private double m_maxHeight = 600;
183:
184:                public VerticalLineLayout(double maxHeight) {
185:                    m_maxHeight = maxHeight;
186:                }
187:
188:                public void run(double frac) {
189:                    // first pass
190:                    double w = 0, h = 0;
191:                    Iterator iter = m_vis.items();
192:                    while (iter.hasNext()) {
193:                        VisualItem item = (VisualItem) iter.next();
194:                        item.setSize(1.0);
195:                        h += item.getBounds().getHeight();
196:                    }
197:                    double scale = h > m_maxHeight ? m_maxHeight / h : 1.0;
198:
199:                    Display d = m_vis.getDisplay(0);
200:                    Insets ins = d.getInsets();
201:
202:                    // second pass
203:                    h = ins.top;
204:                    double ih, y = 0, x = ins.left;
205:                    iter = m_vis.items();
206:                    while (iter.hasNext()) {
207:                        VisualItem item = (VisualItem) iter.next();
208:                        item.setSize(scale);
209:                        item.setEndSize(scale);
210:                        Rectangle2D b = item.getBounds();
211:
212:                        w = Math.max(w, b.getWidth());
213:                        ih = b.getHeight();
214:                        y = h + (ih / 2);
215:                        setX(item, null, x);
216:                        setY(item, null, y);
217:                        h += ih;
218:                    }
219:
220:                    // set the display size to fit text
221:                    setSize(d, (int) Math.round(2 * m_scale * w + ins.left
222:                            + ins.right), (int) Math.round(h + ins.bottom));
223:                }
224:
225:                private void setSize(final Display d, final int width,
226:                        final int height) {
227:                    SwingUtilities.invokeLater(new Runnable() {
228:                        public void run() {
229:                            d.setSize(width, height);
230:                        }
231:                    });
232:                }
233:            } // end of inner class VerticalLineLayout
234:
235:        } // end of class FisheyeMenu
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