Source Code Cross Referenced for NameControl.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3dfly » namecontrol » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3dfly.namecontrol 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *  $Header: /cvs/j3dfly/J3dFly/src/org/jdesktop/j3dfly/namecontrol/NameControl.java,v 1.2 2007/02/07 01:27:38 paulby Exp $
003:         *
004:         *                         Sun Public License Notice
005:         *
006:         *  The contents of this file are subject to the Sun Public License Version
007:         *  1.0 (the "License"). You may not use this file except in compliance with
008:         *  the License. A copy of the License is available at http://www.sun.com/
009:         *  
010:         *  The Original Code is Java 3D(tm) Fly Through.
011:         *  The Initial Developer of the Original Code is Paul Byrne.
012:         *  Portions created by Paul Byrne are Copyright (C) 2002.
013:         *  All Rights Reserved.
014:         *  
015:         *  Contributor(s): Paul Byrne.
016:         *  
017:         **/
018:        package org.jdesktop.j3dfly.namecontrol;
019:
020:        import java.util.Hashtable;
021:        import java.util.Set;
022:        import java.util.Map;
023:        import java.util.LinkedList;
024:        import java.util.Iterator;
025:
026:        /**
027:         * Provide storage and access for any named objects in the SceneGraph
028:         *
029:         * The object and scene names are case sensitive
030:         *
031:         * Object are also stored in by class lists, so you can retrieve all
032:         * instances of Behavior for example
033:         *
034:         * @author  Paul Byrne
035:         * @version $Id: NameControl.java,v 1.2 2007/02/07 01:27:38 paulby Exp $
036:         */
037:        public class NameControl extends java.lang.Object {
038:
039:            private static NameControl nameControl = new NameControl();
040:            private Hashtable scenes = new Hashtable();
041:            private Hashtable objectTable = null;
042:            private LinkedList listeners = null;
043:            private LinkedList behaviorList = new LinkedList();
044:            private LinkedList environmentList = new LinkedList();
045:            private LinkedList otherList = new LinkedList();
046:
047:            private int uniqueID = 0;
048:
049:            /** Creates new NameControl */
050:            public NameControl() {
051:                // For the moment search on object is always enabled.
052:                // This makes storeByType function correctly for rename
053:                objectTable = new Hashtable();
054:            }
055:
056:            /**
057:             * Add a listener for NameUpdateEvents
058:             */
059:            public void addNameUpdateListener(NameUpdateListener listener) {
060:                if (listeners == null)
061:                    listeners = new LinkedList();
062:
063:                listeners.add(listener);
064:            }
065:
066:            /**
067:             * Remove a listener
068:             */
069:            public void removeNameUpdateListener(NameUpdateListener listener) {
070:                listeners.remove(listener);
071:            }
072:
073:            /**
074:             * Notify all listeners of this event
075:             */
076:            private void notifyListeners(NameUpdateEvent evt) {
077:                if (listeners == null)
078:                    return;
079:
080:                Iterator it = listeners.iterator();
081:                while (it.hasNext())
082:                    ((NameUpdateListener) it.next()).nameUpdate(evt);
083:            }
084:
085:            private void storeByType(String sceneName, String objectName,
086:                    Object obj) {
087:
088:                ObjectName nameObj = new ObjectName(sceneName, objectName);
089:
090:                if (obj instanceof  javax.media.j3d.Behavior)
091:                    behaviorList.add(nameObj);
092:                else if (obj instanceof  javax.media.j3d.Light
093:                        || obj instanceof  javax.media.j3d.Fog)
094:                    environmentList.add(nameObj);
095:                else
096:                    otherList.add(nameObj);
097:
098:                if (objectTable != null)
099:                    objectTable.put(obj, nameObj);
100:            }
101:
102:            private void removeFromType(String sceneName, String objectName,
103:                    Object obj) {
104:                if (sceneName == null && objectName == null)
105:                    return;
106:
107:                ObjectName nameObj = new ObjectName(sceneName, objectName);
108:
109:                if (obj instanceof  javax.media.j3d.Behavior) {
110:                    behaviorList.remove(nameObj);
111:                } else if (obj instanceof  javax.media.j3d.Light
112:                        || obj instanceof  javax.media.j3d.Fog)
113:                    environmentList.remove(nameObj);
114:                else
115:                    otherList.remove(nameObj);
116:
117:                if (objectTable != null)
118:                    objectTable.remove(obj);
119:            }
120:
121:            /** 
122:             * Returns an iterator over a list of all the names of Behavior object.
123:             *
124:             * Each object in the list is of type ObjectName
125:             */
126:            public Iterator getBehaviorNames() {
127:                return behaviorList.iterator();
128:            }
129:
130:            /** 
131:             * Returns an iterator over a list of all the names of Light and
132:             * Fog object.
133:             *
134:             * Each object in the list is of type ObjectName
135:             */
136:            public Iterator getEnvironmentNames() {
137:                return environmentList.iterator();
138:            }
139:
140:            /**
141:             * Returns an iterator over a alist of all the names not in the Behavior list
142:             *
143:             * Each object in the list is of type ObjectName
144:             */
145:            public Iterator getOtherNames() {
146:                return otherList.iterator();
147:            }
148:
149:            /**
150:             * Add all the named objects in the hash table. The object references
151:             * are copied so table can be discarded once this method returns.
152:             *
153:             * The names will be associated with the filename so different files
154:             * can have the same object names and no conflicts will result
155:             */
156:            public void addObjectsFromFile(String sceneName, Hashtable table) {
157:                scenes.put(sceneName, table.clone());
158:
159:                Iterator it = table.entrySet().iterator();
160:                while (it.hasNext()) {
161:                    java.util.Map.Entry obj = (java.util.Map.Entry) it.next();
162:                    storeByType(sceneName, (String) obj.getKey(), obj
163:                            .getValue());
164:                }
165:
166:                notifyListeners(new NameUpdateEvent(
167:                        NameUpdateEvent.SCENE_ADDED, sceneName, null));
168:            }
169:
170:            /**
171:             * Add the named object to the specified scene's names
172:             *
173:             * Generates a NameUpdateEvent( OBJECT_ADDED )
174:             */
175:            public void addObject(String sceneName, String objectName,
176:                    Object obj) {
177:                Hashtable table = (Hashtable) scenes.get(sceneName);
178:
179:                if (table == null) {
180:                    table = new Hashtable();
181:                    scenes.put(sceneName, table);
182:                } else {
183:                    Object test = table.get(objectName);
184:                    if (test != null)
185:                        throw new RuntimeException("Name is not unique "
186:                                + sceneName + ":" + objectName);
187:                }
188:                table.put(objectName, obj);
189:
190:                storeByType(sceneName, objectName, obj);
191:
192:                notifyListeners(new NameUpdateEvent(
193:                        NameUpdateEvent.OBJECT_ADDED, sceneName, objectName));
194:
195:            }
196:
197:            /**
198:             * Renames the object, oldName and newName must not be null and
199:             * sceneName:oldName must exist in the name database.
200:             *
201:             * Generates a NameUpdateEvent( NAME_CHANGED )
202:             */
203:            public void renameObject(String sceneName, String oldName,
204:                    String newName, Object obj) {
205:                Hashtable table;
206:                Object old;
207:
208:                table = (Hashtable) scenes.get(sceneName);
209:
210:                old = table.remove(oldName);
211:                removeFromType(sceneName, oldName, obj);
212:
213:                table.put(newName, obj);
214:
215:                storeByType(sceneName, newName, obj);
216:
217:                notifyListeners(new NameUpdateEvent(
218:                        NameUpdateEvent.NAME_CHANGED, sceneName, newName));
219:            }
220:
221:            /**
222:             * Removes the objects name
223:             *
224:             * Generates a NameUpdateEvent( NAME_REMOVED )
225:             */
226:            public void removeObject(String sceneName, String name, Object obj) {
227:                Hashtable table;
228:
229:                table = (Hashtable) scenes.get(sceneName);
230:
231:                if (table != null) {
232:                    table.remove(name);
233:
234:                    removeFromType(sceneName, name, obj);
235:
236:                    notifyListeners(new NameUpdateEvent(
237:                            NameUpdateEvent.NAME_REMOVED, sceneName, name));
238:                }
239:            }
240:
241:            /**
242:             * Returns true if the name pair does not already exist in the
243:             * name database
244:             */
245:            public boolean isUnique(String sceneName, String nodeName) {
246:                Hashtable table = (Hashtable) scenes.get(sceneName);
247:
248:                if (table == null)
249:                    return true;
250:
251:                Object obj = table.get(nodeName);
252:
253:                if (obj == null)
254:                    return true;
255:
256:                return false;
257:            }
258:
259:            /*
260:            public static NameControl getNameControl() {
261:                return nameControl;
262:            }
263:             */
264:
265:            /**
266:             * Return a list of the scene names
267:             */
268:            public String[] getSceneNames() {
269:                String[] ret = new String[scenes.size()];
270:
271:                return (String[]) scenes.keySet().toArray(ret);
272:            }
273:
274:            /**
275:             * Return a list of the object names within the scene
276:             */
277:            public String[] getObjectNames(String sceneName) {
278:                Hashtable table = (Hashtable) scenes.get(sceneName);
279:
280:                String[] ret = new String[table.size()];
281:                return (String[]) table.keySet().toArray(ret);
282:            }
283:
284:            /** 
285:             * Returns the named object
286:             */
287:            public Object getNamedObject(String sceneName, String objectName) {
288:                Hashtable table = (Hashtable) scenes.get(sceneName);
289:
290:                if (table == null)
291:                    return null;
292:
293:                return table.get(objectName);
294:            }
295:
296:            /**
297:             * Returns the named object
298:             */
299:            public Object getNamedObject(ObjectName name) {
300:                return getNamedObject(name.sceneName, name.objectName);
301:            }
302:
303:            /**
304:             * Enable Searching of object name from Object
305:             */
306:            public void enableSearchOnObject(boolean enable) {
307:                if (enable)
308:                    buildObjectTable();
309:                else {
310:                    objectTable.clear();
311:                    objectTable = null;
312:                }
313:            }
314:
315:            private void buildObjectTable() {
316:                if (objectTable != null)
317:                    return;
318:
319:                objectTable = new Hashtable();
320:
321:                Set sceneSet = scenes.entrySet();
322:                Iterator sceneIt = sceneSet.iterator();
323:                while (sceneIt.hasNext()) {
324:                    Map.Entry sceneEntry = (Map.Entry) sceneIt.next();
325:                    Set graphSet = ((Hashtable) sceneEntry.getValue())
326:                            .entrySet();
327:                    String sceneName = (String) sceneEntry.getKey();
328:                    Iterator graphIt = graphSet.iterator();
329:                    while (graphIt.hasNext()) {
330:                        Map.Entry graphEntry = (Map.Entry) graphIt.next();
331:                        objectTable.put(graphEntry.getValue(), new ObjectName(
332:                                sceneName, (String) graphEntry.getKey()));
333:                    }
334:                }
335:            }
336:
337:            /**
338:             * Get the name of this object
339:             */
340:            public ObjectName getObjectName(Object obj) {
341:                if (objectTable != null)
342:                    return (ObjectName) objectTable.get(obj);
343:                else
344:                    throw new RuntimeException(
345:                            "Search for ObjectName is not enabled");
346:            }
347:
348:            /**
349:             * Return a uniqueID that can be appended to a name to
350:             * make it unique
351:             */
352:            public int getUniqueID() {
353:                return uniqueID++;
354:            }
355:
356:            public class ObjectName {
357:                public String sceneName;
358:                public String objectName;
359:
360:                public ObjectName(String sceneName, String objectName) {
361:                    this .sceneName = sceneName;
362:                    this .objectName = objectName;
363:                }
364:
365:                public String toString() {
366:                    return sceneName + ":" + objectName;
367:                }
368:
369:                public boolean equals(Object obj) {
370:                    if (!(obj instanceof  ObjectName)) {
371:                        return false;
372:                    }
373:
374:                    return ((ObjectName) obj).sceneName.equals(sceneName)
375:                            & ((ObjectName) obj).objectName.equals(objectName);
376:                }
377:            }
378:
379:        }
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