Source Code Cross Referenced for GeometryByReferenceNIOBuffer.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3d » examples » geometry_by_ref » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.examples.geometry_by_ref 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: GeometryByReferenceNIOBuffer.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.2 $
041:         * $Date: 2007/02/09 17:21:39 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.examples.geometry_by_ref;
046:
047:        import java.applet.Applet;
048:        import java.awt.*;
049:        import java.awt.event.*;
050:        import com.sun.j3d.utils.applet.MainFrame;
051:        import com.sun.j3d.utils.geometry.*;
052:        import com.sun.j3d.utils.universe.*;
053:        import javax.media.j3d.*;
054:        import javax.vecmath.*;
055:        import javax.swing.*;
056:        import javax.swing.event.*;
057:        import javax.swing.border.*;
058:        import com.sun.j3d.utils.behaviors.vp.*;
059:        import java.nio.*;
060:
061:        public class GeometryByReferenceNIOBuffer extends JApplet implements 
062:                ActionListener, GeometryUpdater {
063:
064:            RenderingAttributes ra;
065:            ColoringAttributes ca;
066:            Material mat;
067:            Appearance app;
068:            JComboBox geomType;
069:            JComboBox vertexType;
070:            JComboBox colorType;
071:            JCheckBox transparency;
072:            JComboBox updates;
073:            Shape3D shape;
074:            TransparencyAttributes transp;
075:            int updateIndex = 0;
076:            int colorCount = 0, vertexCount = 0;
077:            int vertexIndex = 0, colorIndex = 0;
078:
079:            GeometryArray tetraRegular, tetraStrip, tetraIndexed,
080:                    tetraIndexedStrip;
081:            GeometryArray[] geoArrays = new GeometryArray[4];
082:
083:            private static final float sqrt3 = (float) Math.sqrt(3.0);
084:            private static final float sqrt3_3 = sqrt3 / 3.0f;
085:            private static final float sqrt24_3 = (float) Math.sqrt(24.0) / 3.0f;
086:
087:            private static final float ycenter = 0.5f * sqrt24_3;
088:            private static final float zcenter = -sqrt3_3;
089:
090:            private static final Point3f p1 = new Point3f(-1.0f, -ycenter,
091:                    -zcenter);
092:            private static final Point3f p2 = new Point3f(1.0f, -ycenter,
093:                    -zcenter);
094:            private static final Point3f p3 = new Point3f(0.0f, -ycenter,
095:                    -sqrt3 - zcenter);
096:            private static final Point3f p4 = new Point3f(0.0f, sqrt24_3
097:                    - ycenter, 0.0f);
098:
099:            private static final float[] floatVerts = { p1.x, p1.y, p1.z, // front face
100:                    p2.x, p2.y, p2.z, p4.x, p4.y, p4.z,
101:
102:                    p1.x, p1.y, p1.z,// left, back face
103:                    p4.x, p4.y, p4.z, p3.x, p3.y, p3.z,
104:
105:                    p2.x, p2.y, p2.z,// right, back face
106:                    p3.x, p3.y, p3.z, p4.x, p4.y, p4.z,
107:
108:                    p1.x, p1.y, p1.z,// bottom face
109:                    p3.x, p3.y, p3.z, p2.x, p2.y, p2.z, };
110:
111:            private static final Color3f c1 = new Color3f(0.6f, 0.0f, 0.0f);
112:            private static final Color3f c2 = new Color3f(0.0f, 0.6f, 0.0f);
113:            private static final Color3f c3 = new Color3f(0.0f, 0.6f, 0.6f);
114:            private static final Color3f c4 = new Color3f(0.6f, 0.6f, 0.0f);
115:
116:            private static final float[] floatClrs = { c1.x, c1.y, c1.z, // front face
117:                    c2.x, c2.y, c2.z, c4.x, c4.y, c4.z,
118:
119:                    c1.x, c1.y, c1.z,// left, back face
120:                    c4.x, c4.y, c4.z, c3.x, c3.y, c3.z,
121:
122:                    c2.x, c2.y, c2.z,// right, back face
123:                    c3.x, c3.y, c3.z, c4.x, c4.y, c4.z,
124:
125:                    c1.x, c1.y, c1.z,// bottom face
126:                    c3.x, c3.y, c3.z, c2.x, c2.y, c2.z, };
127:
128:            private static final float[] indexedFloatVerts = { p1.x, p1.y,
129:                    p1.z, p2.x, p2.y, p2.z, p3.x, p3.y, p3.z, p4.x, p4.y, p4.z,
130:
131:            };
132:
133:            private static final float[] indexedFloatClrs = { c1.x, c1.y, c1.z,
134:                    c2.x, c2.y, c2.z, c3.x, c3.y, c3.z, c4.x, c4.y, c4.z, };
135:
136:            private static final int[] indices = { 0, 1, 3, 0, 3, 2, 1, 2, 3,
137:                    0, 2, 1 };
138:            private int[] stripVertexCounts = { 3, 3, 3, 3 };
139:
140:            private SimpleUniverse u;
141:
142:            private J3DBuffer floatBufferCoord;
143:            private J3DBuffer floatBufferColor;
144:            private J3DBuffer indexedFloatBufferCoord;
145:            private J3DBuffer indexedFloatBufferColor;
146:
147:            void createJ3DBuffers() {
148:                int i;
149:                ByteOrder order = ByteOrder.nativeOrder();
150:
151:                FloatBuffer coord = ByteBuffer.allocateDirect(36 * 4).order(
152:                        order).asFloatBuffer();
153:                coord.put(floatVerts, 0, 36);
154:                floatBufferCoord = new J3DBuffer(coord);
155:
156:                FloatBuffer color = ByteBuffer.allocateDirect(36 * 4).order(
157:                        order).asFloatBuffer();
158:                color.put(floatClrs, 0, 36);
159:                floatBufferColor = new J3DBuffer(color);
160:
161:                FloatBuffer indexedCoord = ByteBuffer.allocateDirect(12 * 4)
162:                        .order(order).asFloatBuffer();
163:                indexedCoord.put(indexedFloatVerts, 0, 12);
164:                indexedFloatBufferCoord = new J3DBuffer(indexedCoord);
165:
166:                FloatBuffer indexedColor = ByteBuffer.allocateDirect(12 * 4)
167:                        .order(order).asFloatBuffer();
168:                indexedColor.put(indexedFloatClrs, 0, 12);
169:                indexedFloatBufferColor = new J3DBuffer(indexedColor);
170:            }
171:
172:            BranchGroup createSceneGraph() {
173:                BranchGroup objRoot = new BranchGroup();
174:
175:                // Set up attributes to render lines
176:                app = new Appearance();
177:
178:                transp = new TransparencyAttributes();
179:                transp.setTransparency(0.5f);
180:                transp.setCapability(TransparencyAttributes.ALLOW_MODE_WRITE);
181:                transp.setTransparencyMode(TransparencyAttributes.NONE);
182:                app.setTransparencyAttributes(transp);
183:
184:                //create the direct nio buffer
185:                createJ3DBuffers();
186:
187:                tetraRegular = createGeometry(1);
188:                tetraStrip = createGeometry(2);
189:                tetraIndexed = createGeometry(3);
190:                tetraIndexedStrip = createGeometry(4);
191:
192:                geoArrays[0] = tetraRegular;
193:                geoArrays[1] = tetraStrip;
194:                geoArrays[2] = tetraIndexed;
195:                geoArrays[3] = tetraIndexedStrip;
196:
197:                shape = new Shape3D(tetraRegular, app);
198:                shape.setCapability(Shape3D.ALLOW_GEOMETRY_WRITE);
199:                shape.setCapability(Shape3D.ALLOW_GEOMETRY_READ);
200:
201:                Transform3D t = new Transform3D();
202:                // move the object upwards
203:                t.set(new Vector3f(0.0f, 0.3f, 0.0f));
204:
205:                // rotate the shape
206:                Transform3D temp = new Transform3D();
207:                temp.rotX(Math.PI / 4.0d);
208:                t.mul(temp);
209:                temp.rotY(Math.PI / 4.0d);
210:                t.mul(temp);
211:
212:                // Shrink the object 
213:                t.setScale(0.6);
214:
215:                TransformGroup trans = new TransformGroup(t);
216:                trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
217:                trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
218:
219:                objRoot.addChild(trans);
220:                trans.addChild(shape);
221:
222:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
223:                        0.0, 0.0), 100.0);
224:
225:                // Set up the global lights
226:                Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
227:                Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
228:                Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f);
229:
230:                AmbientLight aLgt = new AmbientLight(alColor);
231:                aLgt.setInfluencingBounds(bounds);
232:                DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
233:                lgt1.setInfluencingBounds(bounds);
234:                objRoot.addChild(aLgt);
235:                objRoot.addChild(lgt1);
236:
237:                // Let Java 3D perform optimizations on this scene graph.
238:                objRoot.compile();
239:
240:                return objRoot;
241:            }
242:
243:            JPanel createGeometryByReferencePanel() {
244:                JPanel panel = new JPanel();
245:                panel.setBorder(new TitledBorder("Geometry Type"));
246:
247:                String values[] = { "Array", "Strip", "Indexed", "IndexedStrip" };
248:                geomType = new JComboBox(values);
249:                geomType.setLightWeightPopupEnabled(false);
250:                geomType.addActionListener(this );
251:                geomType.setSelectedIndex(0);
252:                panel.add(new JLabel("Geometry Type"));
253:                panel.add(geomType);
254:
255:                return panel;
256:            }
257:
258:            JPanel createUpdatePanel() {
259:
260:                JPanel panel = new JPanel();
261:                panel.setBorder(new TitledBorder("Other Attributes"));
262:
263:                String updateComp[] = { "None", "Geometry", "Color" };
264:
265:                transparency = new JCheckBox("EnableTransparency", false);
266:                transparency.addActionListener(this );
267:                panel.add(transparency);
268:
269:                updates = new JComboBox(updateComp);
270:                updates.setLightWeightPopupEnabled(false);
271:                updates.addActionListener(this );
272:                updates.setSelectedIndex(0);
273:                panel.add(new JLabel("UpdateData"));
274:                panel.add(updates);
275:
276:                return panel;
277:            }
278:
279:            public GeometryByReferenceNIOBuffer() {
280:            }
281:
282:            public void init() {
283:                Container contentPane = getContentPane();
284:
285:                Canvas3D c = new Canvas3D(SimpleUniverse
286:                        .getPreferredConfiguration());
287:                contentPane.add("Center", c);
288:
289:                BranchGroup scene = createSceneGraph();
290:                // SimpleUniverse is a Convenience Utility class
291:                u = new SimpleUniverse(c);
292:
293:                // add mouse behaviors to the viewingPlatform
294:                ViewingPlatform viewingPlatform = u.getViewingPlatform();
295:
296:                // This will move the ViewPlatform back a bit so the
297:                // objects in the scene can be viewed.
298:                viewingPlatform.setNominalViewingTransform();
299:                u.addBranchGraph(scene);
300:
301:                // add Orbit behavior to the ViewingPlatform
302:                OrbitBehavior orbit = new OrbitBehavior(c,
303:                        OrbitBehavior.REVERSE_ALL);
304:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
305:                        0.0, 0.0), 100.0);
306:                orbit.setSchedulingBounds(bounds);
307:                viewingPlatform.setViewPlatformBehavior(orbit);
308:
309:                // Create GUI
310:                JPanel p = new JPanel();
311:                BoxLayout boxlayout = new BoxLayout(p, BoxLayout.Y_AXIS);
312:                p.add(createGeometryByReferencePanel());
313:                p.add(createUpdatePanel());
314:                p.setLayout(boxlayout);
315:
316:                contentPane.add("South", p);
317:            }
318:
319:            public void destroy() {
320:                u.cleanup();
321:            }
322:
323:            public void actionPerformed(ActionEvent e) {
324:                Object target = e.getSource();
325:                GeometryArray geo;
326:                boolean setColor = false, setVertex = false;
327:                if (target == geomType) {
328:                    geo = geoArrays[geomType.getSelectedIndex()];
329:                    // Set everything to null, and set it later ..
330:                    geo.setColorRefBuffer(null);
331:                    geo.setCoordRefBuffer(null);
332:                    shape.setGeometry(geoArrays[geomType.getSelectedIndex()]);
333:
334:                    setColor = true;
335:                    setVertex = true;
336:
337:                } else if (target == transparency) {
338:                    if (transparency.isSelected()) {
339:                        transp
340:                                .setTransparencyMode(TransparencyAttributes.BLENDED);
341:                    } else {
342:                        transp.setTransparencyMode(TransparencyAttributes.NONE);
343:                    }
344:
345:                } else if (target == updates) {
346:                    updateIndex = updates.getSelectedIndex();
347:                    if (updateIndex == 1) {
348:                        System.out.println("Doing coordinate update");
349:                        ((GeometryArray) (shape.getGeometry()))
350:                                .updateData(this );
351:                    } else if (updateIndex == 2) {
352:                        System.out.println("Doing color update");
353:                        ((GeometryArray) (shape.getGeometry()))
354:                                .updateData(this );
355:                    }
356:
357:                }
358:
359:                if (setVertex) {
360:                    geo = (GeometryArray) shape.getGeometry();
361:                    if (geo instanceof  IndexedGeometryArray)
362:                        geo.setCoordRefBuffer(indexedFloatBufferCoord);
363:                    else
364:                        geo.setCoordRefBuffer(floatBufferCoord);
365:
366:                }
367:                if (setColor) {
368:                    geo = (GeometryArray) shape.getGeometry();
369:                    if (geo instanceof  IndexedGeometryArray)
370:                        geo.setColorRefBuffer(indexedFloatBufferColor);
371:                    else
372:                        geo.setColorRefBuffer(floatBufferColor);
373:                }
374:            }
375:
376:            public static void main(String[] args) {
377:                Frame frame = new MainFrame(new GeometryByReferenceNIOBuffer(),
378:                        800, 800);
379:            }
380:
381:            public GeometryArray createGeometry(int type) {
382:                GeometryArray tetra = null;
383:                if (type == 1) {
384:                    tetra = new TriangleArray(12, TriangleArray.COORDINATES
385:                            | TriangleArray.COLOR_3
386:                            | TriangleArray.BY_REFERENCE
387:                            | TriangleArray.USE_NIO_BUFFER);
388:
389:                    tetra.setCoordRefBuffer(floatBufferCoord);
390:                    tetra.setColorRefBuffer(floatBufferColor);
391:
392:                } else if (type == 2) {
393:                    tetra = new TriangleStripArray(12,
394:                            TriangleStripArray.COORDINATES
395:                                    | TriangleStripArray.COLOR_3
396:                                    | TriangleStripArray.BY_REFERENCE
397:                                    | TriangleStripArray.USE_NIO_BUFFER,
398:                            stripVertexCounts);
399:                    tetra.setCoordRefBuffer(floatBufferCoord);
400:                    tetra.setColorRefBuffer(floatBufferColor);
401:
402:                } else if (type == 3) { // Indexed Geometry
403:                    tetra = new IndexedTriangleArray(4,
404:                            IndexedTriangleArray.COORDINATES
405:                                    | IndexedTriangleArray.COLOR_3
406:                                    | IndexedTriangleArray.BY_REFERENCE
407:                                    | IndexedTriangleArray.USE_NIO_BUFFER,
408:                            //IndexedTriangleStripArray.USE_COORD_INDEX_ONLY,
409:                            12);
410:                    tetra.setCoordRefBuffer(indexedFloatBufferCoord);
411:                    tetra.setColorRefBuffer(indexedFloatBufferColor);
412:                    ((IndexedTriangleArray) tetra).setCoordinateIndices(0,
413:                            indices);
414:                    ((IndexedTriangleArray) tetra).setColorIndices(0, indices);
415:                } else if (type == 4) { // Indexed strip geometry
416:                    tetra = new IndexedTriangleStripArray(
417:                            4,
418:                            IndexedTriangleStripArray.COORDINATES
419:                                    | IndexedTriangleStripArray.COLOR_3
420:                                    | IndexedTriangleStripArray.BY_REFERENCE
421:                                    | IndexedTriangleStripArray.USE_NIO_BUFFER
422:                                    | IndexedTriangleStripArray.USE_COORD_INDEX_ONLY,
423:                            12, stripVertexCounts);
424:                    tetra.setCoordRefBuffer(indexedFloatBufferCoord);
425:                    tetra.setColorRefBuffer(indexedFloatBufferColor);
426:                    ((IndexedTriangleStripArray) tetra).setCoordinateIndices(0,
427:                            indices);
428:                    /*
429:                    // Do not set color indices in UCIO mode
430:                    ((IndexedTriangleStripArray)tetra).setColorIndices(0, indices);
431:                     */
432:                }
433:
434:                if (tetra != null)
435:                    tetra.setCapability(GeometryArray.ALLOW_REF_DATA_WRITE);
436:                return tetra;
437:            }
438:
439:            public void updateData(Geometry geometry) {
440:                int i;
441:                float val;
442:                float val1;
443:                if (updateIndex == 1) { // geometry
444:                    // Translate the geometry by a small amount in x
445:                    vertexCount++;
446:                    if ((vertexCount & 1) == 1)
447:                        val = 0.2f;
448:                    else
449:                        val = -0.2f;
450:
451:                    FloatBuffer indexedCoord = (FloatBuffer) indexedFloatBufferCoord
452:                            .getBuffer();
453:                    indexedCoord.rewind();
454:                    FloatBuffer coord = (FloatBuffer) floatBufferCoord
455:                            .getBuffer();
456:                    coord.rewind();
457:
458:                    if (vertexIndex == 0) {
459:                        // Do Indexed geometry
460:                        for (i = 0; i < indexedCoord.limit(); i += 3) {
461:                            val1 = indexedCoord.get(i);
462:                            indexedCoord.put(i, val1 + val);
463:                        }
464:                        // Do non-indexed float geometry
465:                        for (i = 0; i < coord.limit(); i += 3) {
466:                            val1 = coord.get(i);
467:                            coord.put(i, val1 + val);
468:                        }
469:                    }
470:                } else if (updateIndex == 2) { // colors
471:                    colorCount++;
472:                    if ((colorCount & 1) == 1)
473:                        val = 0.4f;
474:                    else
475:                        val = -0.4f;
476:
477:                    FloatBuffer indexedColors = (FloatBuffer) indexedFloatBufferColor
478:                            .getBuffer();
479:                    indexedColors.rewind();
480:                    FloatBuffer colors = (FloatBuffer) floatBufferColor
481:                            .getBuffer();
482:                    colors.rewind();
483:
484:                    if (colorIndex == 0) {
485:                        // Do Indexed geometry
486:                        for (i = 0; i < indexedColors.limit(); i += 3) {
487:                            indexedColors.put(i, indexedColors.get(i) + val);
488:                        }
489:                        // Do non-indexed float geometry
490:                        for (i = 0; i < colors.limit(); i += 3) {
491:                            colors.put(i, colors.get(i) + val);
492:                        }
493:                    }
494:
495:                }
496:
497:            }
498:        }
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