Draw text along a curve : Texture « 2D Graphics GUI « Java

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Java » 2D Graphics GUI » TextureScreenshots 
Draw text along a curve
Draw text along a curve
  

import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;

import javax.swing.JFrame;
import javax.swing.JPanel;

public class RollingText extends JPanel {
  public void paint(Graphics g) {
    Graphics2D g2 = (Graphics2Dg;

    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
        RenderingHints.VALUE_ANTIALIAS_ON);

    String s = "Java Source and Support.";
    Font font = new Font("Serif", Font.PLAIN, 24);
    FontRenderContext frc = g2.getFontRenderContext();
    g2.translate(4080);

    GlyphVector gv = font.createGlyphVector(frc, s);
    int length = gv.getNumGlyphs();
    for (int i = 0; i < length; i++) {
      Point2D p = gv.getGlyphPosition(i);
      double theta = (doublei / (double) (length - 1* Math.PI / 4;
      AffineTransform at = AffineTransform.getTranslateInstance(p.getX(),
          p.getY());
      at.rotate(theta);
      Shape glyph = gv.getGlyphOutline(i);
      Shape transformedGlyph = at.createTransformedShape(glyph);
      g2.fill(transformedGlyph);
    }
  }

  public static void main(String[] args) {
    JFrame f = new JFrame("RollingText v1.0");
    f.getContentPane().add(new RollingText());
    f.setSize(600300);
    f.setVisible(true);
  }
}

           
         
    
  
Related examples in the same category
1.A texture is a bitmap image applied to the surface in computer graphics.
2.TexturePaint DemoTexturePaint Demo
3.Text effect: transparentText effect: transparent
4.Set Text Attribute
5.Text with a Texture
6.A texture is a bitmap image applied to a shape
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