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C++ Tutorial » Data Types » Your stack 
2.41.2.Generic stack
#include <iostream>


using std::cout;
using std::cin;
using std::endl;

template< class T >
class Stack {
public:
   Stackint 10 );    
   ~Stack() { delete [] stackPtr; 
   bool pushconst T& )
   bool popT& );        
private:
   int size;             
   int top;              
   T *stackPtr;          

   bool isEmpty() const return top == -1}
   bool isFull() const return top == size - 1
}

template< class T >
Stack< T >::Stackint )
{
   size = s > ? s : 10;  
   top = -1;               
   stackPtr = new Tsize ]
}
template< class T >
bool Stack< T >::pushconst T &pushValue )
{
   if !isFull() ) {
      stackPtr++top = pushValue; 
      return true;  
   
   return false;     
}

template< class T > 
bool Stack< T >::popT &popValue )
{
   if !isEmpty() ) {
      popValue = stackPtrtop-- ]
      return true;  
   
   return false;    



int main()
{
   Stack< double > doubleStack);
   double f = 1.1;
   cout << "Pushing elements onto doubleStack\n";

   while doubleStack.push) ) {
      cout << f << ' ';
      f += 1.1;
   }

   cout << f;

   while doubleStack.pop) )  
      cout << f << ' ';

   Stack< int > intStack;
   int i = 1;

   while intStack.push) ) { 
      cout << i << ' ';
      ++i;
   

   cout << i ;

   while intStack.pop) )
      cout << i << ' ';

   return 0;

}
2.41.Your stack
2.41.1.Declare your own class stack
2.41.2.Generic stack
2.41.3.generic stack implementation
2.41.4.a stack as a class
2.41.5.Stack implementation with constructor
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