broadcasting.py :  » Math » Numerical-Python » numpy » numpy » doc » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » Math » Numerical Python 
Numerical Python » numpy » numpy » doc » broadcasting.py
"""
========================
Broadcasting over arrays
========================

The term broadcasting describes how numpy treats arrays with different
shapes during arithmetic operations. Subject to certain constraints,
the smaller array is "broadcast" across the larger array so that they
have compatible shapes. Broadcasting provides a means of vectorizing
array operations so that looping occurs in C instead of Python. It does
this without making needless copies of data and usually leads to
efficient algorithm implementations. There are, however, cases where
broadcasting is a bad idea because it leads to inefficient use of memory
that slows computation.

NumPy operations are usually done on pairs of arrays on an
element-by-element basis.  In the simplest case, the two arrays must
have exactly the same shape, as in the following example:

  >>> a = np.array([1.0, 2.0, 3.0])
  >>> b = np.array([2.0, 2.0, 2.0])
  >>> a * b
  array([ 2.,  4.,  6.])

NumPy's broadcasting rule relaxes this constraint when the arrays'
shapes meet certain constraints. The simplest broadcasting example occurs
when an array and a scalar value are combined in an operation:

>>> a = np.array([1.0, 2.0, 3.0])
>>> b = 2.0
>>> a * b
array([ 2.,  4.,  6.])

The result is equivalent to the previous example where ``b`` was an array.
We can think of the scalar ``b`` being *stretched* during the arithmetic
operation into an array with the same shape as ``a``. The new elements in
``b`` are simply copies of the original scalar. The stretching analogy is
only conceptual.  NumPy is smart enough to use the original scalar value
without actually making copies, so that broadcasting operations are as
memory and computationally efficient as possible.

The code in the second example is more efficient than that in the first
because broadcasting moves less memory around during the multiplication
(``b`` is a scalar rather than an array).

General Broadcasting Rules
==========================
When operating on two arrays, NumPy compares their shapes element-wise.
It starts with the trailing dimensions, and works its way forward.  Two
dimensions are compatible when

1) they are equal, or
2) one of them is 1

If these conditions are not met, a
``ValueError: frames are not aligned`` exception is thrown, indicating that
the arrays have incompatible shapes. The size of the resulting array
is the maximum size along each dimension of the input arrays.

Arrays do not need to have the same *number* of dimensions.  For example,
if you have a ``256x256x3`` array of RGB values, and you want to scale
each color in the image by a different value, you can multiply the image
by a one-dimensional array with 3 values. Lining up the sizes of the
trailing axes of these arrays according to the broadcast rules, shows that
they are compatible::

  Image  (3d array): 256 x 256 x 3
  Scale  (1d array):             3
  Result (3d array): 256 x 256 x 3

When either of the dimensions compared is one, the larger of the two is
used.  In other words, the smaller of two axes is stretched or "copied"
to match the other.

In the following example, both the ``A`` and ``B`` arrays have axes with
length one that are expanded to a larger size during the broadcast
operation::

  A      (4d array):  8 x 1 x 6 x 1
  B      (3d array):      7 x 1 x 5
  Result (4d array):  8 x 7 x 6 x 5

Here are some more examples::

  A      (2d array):  5 x 4
  B      (1d array):      1
  Result (2d array):  5 x 4

  A      (2d array):  5 x 4
  B      (1d array):      4
  Result (2d array):  5 x 4

  A      (3d array):  15 x 3 x 5
  B      (3d array):  15 x 1 x 5
  Result (3d array):  15 x 3 x 5

  A      (3d array):  15 x 3 x 5
  B      (2d array):       3 x 5
  Result (3d array):  15 x 3 x 5

  A      (3d array):  15 x 3 x 5
  B      (2d array):       3 x 1
  Result (3d array):  15 x 3 x 5

Here are examples of shapes that do not broadcast::

  A      (1d array):  3
  B      (1d array):  4 # trailing dimensions do not match

  A      (2d array):      2 x 1
  B      (3d array):  8 x 4 x 3 # second from last dimensions mismatched

An example of broadcasting in practice::

 >>> x = np.arange(4)
 >>> xx = x.reshape(4,1)
 >>> y = np.ones(5)
 >>> z = np.ones((3,4))

 >>> x.shape
 (4,)

 >>> y.shape
 (5,)

 >>> x + y
 <type 'exceptions.ValueError'>: shape mismatch: objects cannot be broadcast to a single shape

 >>> xx.shape
 (4, 1)

 >>> y.shape
 (5,)

 >>> (xx + y).shape
 (4, 5)

 >>> xx + y
 array([[ 1.,  1.,  1.,  1.,  1.],
        [ 2.,  2.,  2.,  2.,  2.],
        [ 3.,  3.,  3.,  3.,  3.],
        [ 4.,  4.,  4.,  4.,  4.]])

 >>> x.shape
 (4,)

 >>> z.shape
 (3, 4)

 >>> (x + z).shape
 (3, 4)

 >>> x + z
 array([[ 1.,  2.,  3.,  4.],
        [ 1.,  2.,  3.,  4.],
        [ 1.,  2.,  3.,  4.]])

Broadcasting provides a convenient way of taking the outer product (or
any other outer operation) of two arrays. The following example shows an
outer addition operation of two 1-d arrays::

  >>> a = np.array([0.0, 10.0, 20.0, 30.0])
  >>> b = np.array([1.0, 2.0, 3.0])
  >>> a[:, np.newaxis] + b
  array([[  1.,   2.,   3.],
         [ 11.,  12.,  13.],
         [ 21.,  22.,  23.],
         [ 31.,  32.,  33.]])

Here the ``newaxis`` index operator inserts a new axis into ``a``,
making it a two-dimensional ``4x1`` array.  Combining the ``4x1`` array
with ``b``, which has shape ``(3,)``, yields a ``4x3`` array.

See `this article <http://www.scipy.org/EricsBroadcastingDoc>`_
for illustrations of broadcasting concepts.

"""
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.