GL_1_5.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » raw » GL » VERSION » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » raw » GL » VERSION » GL_1_5.py
'''OpenGL extension VERSION.GL_1_5

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_VERSION_GL_1_5'
_DEPRECATED = False
GL_BUFFER_SIZE = constant.Constant( 'GL_BUFFER_SIZE', 0x8764 )
GL_BUFFER_USAGE = constant.Constant( 'GL_BUFFER_USAGE', 0x8765 )
GL_QUERY_COUNTER_BITS = constant.Constant( 'GL_QUERY_COUNTER_BITS', 0x8864 )
GL_CURRENT_QUERY = constant.Constant( 'GL_CURRENT_QUERY', 0x8865 )
GL_QUERY_RESULT = constant.Constant( 'GL_QUERY_RESULT', 0x8866 )
GL_QUERY_RESULT_AVAILABLE = constant.Constant( 'GL_QUERY_RESULT_AVAILABLE', 0x8867 )
GL_ARRAY_BUFFER = constant.Constant( 'GL_ARRAY_BUFFER', 0x8892 )
GL_ELEMENT_ARRAY_BUFFER = constant.Constant( 'GL_ELEMENT_ARRAY_BUFFER', 0x8893 )
GL_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_ARRAY_BUFFER_BINDING', 0x8894 )
GL_ELEMENT_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_ELEMENT_ARRAY_BUFFER_BINDING', 0x8895 )
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', 0x889F )
GL_READ_ONLY = constant.Constant( 'GL_READ_ONLY', 0x88B8 )
GL_WRITE_ONLY = constant.Constant( 'GL_WRITE_ONLY', 0x88B9 )
GL_READ_WRITE = constant.Constant( 'GL_READ_WRITE', 0x88BA )
GL_BUFFER_ACCESS = constant.Constant( 'GL_BUFFER_ACCESS', 0x88BB )
GL_BUFFER_MAPPED = constant.Constant( 'GL_BUFFER_MAPPED', 0x88BC )
GL_BUFFER_MAP_POINTER = constant.Constant( 'GL_BUFFER_MAP_POINTER', 0x88BD )
GL_STREAM_DRAW = constant.Constant( 'GL_STREAM_DRAW', 0x88E0 )
GL_STREAM_READ = constant.Constant( 'GL_STREAM_READ', 0x88E1 )
GL_STREAM_COPY = constant.Constant( 'GL_STREAM_COPY', 0x88E2 )
GL_STATIC_DRAW = constant.Constant( 'GL_STATIC_DRAW', 0x88E4 )
GL_STATIC_READ = constant.Constant( 'GL_STATIC_READ', 0x88E5 )
GL_STATIC_COPY = constant.Constant( 'GL_STATIC_COPY', 0x88E6 )
GL_DYNAMIC_DRAW = constant.Constant( 'GL_DYNAMIC_DRAW', 0x88E8 )
GL_DYNAMIC_READ = constant.Constant( 'GL_DYNAMIC_READ', 0x88E9 )
GL_DYNAMIC_COPY = constant.Constant( 'GL_DYNAMIC_COPY', 0x88EA )
GL_SAMPLES_PASSED = constant.Constant( 'GL_SAMPLES_PASSED', 0x8914 )
glGenQueries = platform.createExtensionFunction( 
'glGenQueries',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glGenQueries(GLsizei(n), GLuintArray(ids)) -> None',
argNames=('n','ids',),
deprecated=_DEPRECATED,
)

glDeleteQueries = platform.createExtensionFunction( 
'glDeleteQueries',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glDeleteQueries(GLsizei(n), GLuintArray(ids)) -> None',
argNames=('n','ids',),
deprecated=_DEPRECATED,
)

glIsQuery = platform.createExtensionFunction( 
'glIsQuery',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean, 
argTypes=(constants.GLuint,),
doc='glIsQuery(GLuint(id)) -> constants.GLboolean',
argNames=('id',),
deprecated=_DEPRECATED,
)

glBeginQuery = platform.createExtensionFunction( 
'glBeginQuery',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,),
doc='glBeginQuery(GLenum(target), GLuint(id)) -> None',
argNames=('target','id',),
deprecated=_DEPRECATED,
)

glEndQuery = platform.createExtensionFunction( 
'glEndQuery',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,),
doc='glEndQuery(GLenum(target)) -> None',
argNames=('target',),
deprecated=_DEPRECATED,
)

glGetQueryiv = platform.createExtensionFunction( 
'glGetQueryiv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLenum,arrays.GLintArray,),
doc='glGetQueryiv(GLenum(target), GLenum(pname), GLintArray(params)) -> None',
argNames=('target','pname','params',),
deprecated=_DEPRECATED,
)

glGetQueryObjectiv = platform.createExtensionFunction( 
'glGetQueryObjectiv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,),
doc='glGetQueryObjectiv(GLuint(id), GLenum(pname), GLintArray(params)) -> None',
argNames=('id','pname','params',),
deprecated=_DEPRECATED,
)

glGetQueryObjectuiv = platform.createExtensionFunction( 
'glGetQueryObjectuiv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLuintArray,),
doc='glGetQueryObjectuiv(GLuint(id), GLenum(pname), GLuintArray(params)) -> None',
argNames=('id','pname','params',),
deprecated=_DEPRECATED,
)

glBindBuffer = platform.createExtensionFunction( 
'glBindBuffer',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,),
doc='glBindBuffer(GLenum(target), GLuint(buffer)) -> None',
argNames=('target','buffer',),
deprecated=_DEPRECATED,
)

glDeleteBuffers = platform.createExtensionFunction( 
'glDeleteBuffers',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glDeleteBuffers(GLsizei(n), GLuintArray(buffers)) -> None',
argNames=('n','buffers',),
deprecated=_DEPRECATED,
)

glGenBuffers = platform.createExtensionFunction( 
'glGenBuffers',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glGenBuffers(GLsizei(n), GLuintArray(buffers)) -> None',
argNames=('n','buffers',),
deprecated=_DEPRECATED,
)

glIsBuffer = platform.createExtensionFunction( 
'glIsBuffer',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean, 
argTypes=(constants.GLuint,),
doc='glIsBuffer(GLuint(buffer)) -> constants.GLboolean',
argNames=('buffer',),
deprecated=_DEPRECATED,
)

glBufferData = platform.createExtensionFunction( 
'glBufferData',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLsizeiptr,ctypes.c_void_p,constants.GLenum,),
doc='glBufferData(GLenum(target), GLsizeiptr(size), c_void_p(data), GLenum(usage)) -> None',
argNames=('target','size','data','usage',),
deprecated=_DEPRECATED,
)

glBufferSubData = platform.createExtensionFunction( 
'glBufferSubData',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLintptr,constants.GLsizeiptr,ctypes.c_void_p,),
doc='glBufferSubData(GLenum(target), GLintptr(offset), GLsizeiptr(size), c_void_p(data)) -> None',
argNames=('target','offset','size','data',),
deprecated=_DEPRECATED,
)

glGetBufferSubData = platform.createExtensionFunction( 
'glGetBufferSubData',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLintptr,constants.GLsizeiptr,ctypes.c_void_p,),
doc='glGetBufferSubData(GLenum(target), GLintptr(offset), GLsizeiptr(size), c_void_p(data)) -> None',
argNames=('target','offset','size','data',),
deprecated=_DEPRECATED,
)

glMapBuffer = platform.createExtensionFunction( 
'glMapBuffer',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=ctypes.c_void_p, 
argTypes=(constants.GLenum,constants.GLenum,),
doc='glMapBuffer(GLenum(target), GLenum(access)) -> ctypes.c_void_p',
argNames=('target','access',),
deprecated=_DEPRECATED,
)

glUnmapBuffer = platform.createExtensionFunction( 
'glUnmapBuffer',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean, 
argTypes=(constants.GLenum,),
doc='glUnmapBuffer(GLenum(target)) -> constants.GLboolean',
argNames=('target',),
deprecated=_DEPRECATED,
)

glGetBufferParameteriv = platform.createExtensionFunction( 
'glGetBufferParameteriv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLenum,arrays.GLintArray,),
doc='glGetBufferParameteriv(GLenum(target), GLenum(pname), GLintArray(params)) -> None',
argNames=('target','pname','params',),
deprecated=_DEPRECATED,
)

glGetBufferPointerv = platform.createExtensionFunction( 
'glGetBufferPointerv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLenum,ctypes.POINTER(ctypes.c_void_p),),
doc='glGetBufferPointerv(GLenum(target), GLenum(pname), POINTER(ctypes.c_void_p)(params)) -> None',
argNames=('target','pname','params',),
deprecated=_DEPRECATED,
)
# import legacy entry points to allow checking for bool(entryPoint)
from OpenGL.raw.GL.VERSION.GL_1_5_DEPRECATED import *
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