color_matrix.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » SGI » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » SGI » color_matrix.py
'''OpenGL extension SGI.color_matrix

This module customises the behaviour of the 
OpenGL.raw.GL.SGI.color_matrix to provide a more 
Python-friendly API

Overview (from thespec import 
  
      This extension adds a 4x4 matrix stack to the pixel transfer path.  The
      matrix operates on RGBA pixel groups, using the equation
  
    C' = MC,
  
      where
  
        |R|
    C = |G|
        |B|
        |A|
  
      and M is the 4x4 matrix on the top of the color matrix stack.  After
      the matrix multiplication, each resulting color component is scaled
      and biased by a programmed amount.  Color matrix multiplication follows
      convolution (and the scale, and bias that are associated with
      convolution.)
  
      The color matrix can be used to reassign and duplicate color components.
      It can also be used to implement simple color space conversions.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/SGI/color_matrix.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.SGI.color_matrix import *
### END AUTOGENERATED SECTION
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