texture_mirror_once.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » ATI » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » ATI » texture_mirror_once.py
'''OpenGL extension ATI.texture_mirror_once

This module customises the behaviour of the 
OpenGL.raw.GL.ATI.texture_mirror_once to provide a more 
Python-friendly API

Overview (from thespec import 
  
  ATI_texture_mirror_once extends the set of texture wrap modes to 
  include two modes (GL_MIRROR_CLAMP_ATI, GL_MIRROR_CLAMP_TO_EDGE_ATI) 
  that effectively use a texture map twice as large as the original image 
  in which the additional half of the new image is a mirror image of the 
  original image.
  
  This new mode relaxes the need to generate images whose opposite edges
  match by using the original image to generate a matching "mirror image".
  This mode allows the texture to be mirrored only once in the negative
  s, t, and r directions.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.ATI.texture_mirror_once import *
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