pn_triangles.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » ATI » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » ATI » pn_triangles.py
'''OpenGL extension ATI.pn_triangles

This module customises the behaviour of the 
OpenGL.raw.GL.ATI.pn_triangles to provide a more 
Python-friendly API

Overview (from thespec import 
  
  ATI_pn_triangles provides a path for enabling the GL to internally 
  tessellate input geometry into curved patches.  The extension allows the 
  user to tune the amount of tessellation to be performed on each triangle as 
  a global state value.  The intent of PN Triangle tessellation is 
  typically to produce geometry with a smoother silhouette and more organic 
  shape.
  
  The tessellated patch will replace the triangles input into the GL.  
  The GL will generate new vertices in object-space, prior to geometry 
  transformation.  Only the vertices and normals are required to produce 
  proper results, and the rest of the information per vertex is interpolated 
  linearly across the patch.  

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/pn_triangles.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.ATI.pn_triangles import *
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