texture_rectangle.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » ARB » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » ARB » texture_rectangle.py
'''OpenGL extension ARB.texture_rectangle

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_rectangle to provide a more 
Python-friendly API

Overview (from thespec import 
  
  OpenGL texturing is limited to images with power-of-two dimensions
  and an optional 1-texel border.  The ARB_texture_rectangle extension
  adds a new texture target that supports 2D textures without requiring
  power-of-two dimensions.
  
  Non-power-of-two sized (NPOTS) textures are useful for storing video
  images that do not have power-of-two sized (POTS).  Re-sampling
  artifacts are avoided and less texture memory may be required by
  using non-power-of-two sized textures.  Non-power-of-two sized
  textures are also useful for shadow maps and window-space texturing.
  
  However, non-power-of-two sized textures have limitations that
  do not apply to power-of-two sized textures.  NPOTS textures may
  not use mipmap filtering; POTS textures support both mipmapped
  and non-mipmapped filtering.  NPOTS textures support only the
  GL_CLAMP, GL_CLAMP_TO_EDGE, and GL_CLAMP_TO_BORDER wrap modes;
  POTS textures support GL_CLAMP_TO_EDGE, GL_REPEAT, GL_CLAMP,
  GL_MIRRORED_REPEAT, and GL_CLAMP_TO_BORDER (and GL_MIRROR_CLAMP_ATI
  and GL_MIRROR_CLAMP_TO_EDGE_ATI if ATI_texture_mirror_once is
  supported) .  NPOTS textures do not support an optional 1-texel
  border; POTS textures do support an optional 1-texel border.
  
  NPOTS textures are accessed by dimension-dependent (aka
  non-normalized) texture coordinates.  So instead of thinking of
  the texture image lying in a [0..1]x[0..1] range, the NPOTS texture
  image lies in a [0..w]x[0..h] range.
  
  This extension adds a new texture target and related state (proxy,
  binding, max texture size).

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.ARB.texture_rectangle import *
### END AUTOGENERATED SECTION
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