import wx
#---------------------------------------------------------------------------
buttonDefs = {
814 : ('GridSimple', ' Simple wx.Grid, catching all events '),
815 : ('GridStdEdRend', ' wx.Grid showing Editors and Renderers '),
818 : ('GridHugeTable', ' A wx.Grid with a HUGE table (100 MILLION cells!) '),
817 : ('GridCustTable', ' wx.Grid using a custom Table, with non-string data '),
819 : ('GridEnterHandler',' Remapping keys to behave differently '),
820 : ('GridCustEditor', ' Shows how to create a custom Cell Editor '),
821 : ('GridDragable', ' A wx.Grid with dragable rows and columns '),
822 : ('GridDragAndDrop', ' Shows how to make a grid a drop target for files'),
}
class ButtonPanel(wx.Panel):
def __init__(self, parent, log):
wx.Panel.__init__(self, parent, -1)
self.log = log
box = wx.BoxSizer(wx.VERTICAL)
box.Add((20, 20))
keys = buttonDefs.keys()
keys.sort()
for k in keys:
text = buttonDefs[k][1]
btn = wx.Button(self, k, text)
box.Add(btn, 0, wx.ALIGN_CENTER|wx.ALL, 10)
self.Bind(wx.EVT_BUTTON, self.OnButton, btn)
self.SetSizer(box)
box.Fit(self)
def OnButton(self, evt):
modName = buttonDefs[evt.GetId()][0]
module = __import__(modName)
frame = module.TestFrame(None, self.log)
frame.Show(True)
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = ButtonPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
<html><body>
<h2>wx.grid.Grid</h2>
This demo shows various ways of using the wx.grid.Grid class.
<p>
You can look at the sources for these samples to learn a lot about how
the new classes work.
<p><ol>
<li><a href="GridSimple.py">GridSimple.py</a> A simple grid that shows
how to catch all the various events.
<p>
<li><a href="GridStdEdRend.py">GridStdEdRend.py</a> A grid that
uses non-default Cell Editors and Cell Renderers.
<p>
<li><a href="GridHugeTable.py">GridHugeTable.py</a> A grid that
uses a non-default Grid Table. This table is read-only and simply
generates on the fly a unique string for each cell.
<p>
<li><a href="GridCustTable.py">GridCustTable.py</a> This grid
shows how to deal with tables that have non-string data, and how Cell
Editors and Cell Renderers are automatically chosen based on the data
type.
<p>
<li><a href="GridEnterHandler.py">GridEnterHandler.py</a>This one
changes how the ENTER key works, moving the current cell left to right
and wrapping around to the next row when needed.
</ol>
<p>
"""
if __name__ == '__main__':
import sys,os
import run
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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