viewport.py :  » GUI » Sketch » skencil-0.6.17 » Sketch » UI » Python Open Source

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Python Open Source » GUI » Sketch 
Sketch » skencil 0.6.17 » Sketch » UI » viewport.py
# Sketch - A Python-based interactive drawing program
# Copyright (C) 1997, 1998, 1999, 2001 by Bernhard Herzog
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

from Sketch import Trafo,RectType,EmptyRect,InfinityRect
from Sketch.config import preferences
from Sketch.Graphics.papersize import Papersize


class Viewport:

    max_scale = 16
    min_scale = 0.05

    def __init__(self, resolution = None):
  self.hbar = None
  self.vbar = None
  self.hruler = None
  self.vruler = None

  self.base_width = 3000
  self.base_height = 3000
  self.nominal_scale = 1
  self.scale = 1.0
  self.virtual_width = self.base_width
  self.virtual_height =  self.base_height
  self.virtual_x = 0
  self.virtual_y = 0
  self.init_resolution(resolution)
  self.set_page_size(Papersize['A4']) # XXX config
  self.compute_win_to_doc()
  self.clear_rects = []
  self.clear_entire_window = 0

  self.init_viewport_ring()


    def init_resolution(self, resolution):
  if resolution is not None:
      self.pixel_per_point = resolution
  else:
      width = self.winfo_screenwidth()
      width_mm = self.winfo_screenmmwidth()
      pixel_per_point = (width / float(width_mm)) * 25.4 / 72
      self.pixel_per_point = float(pixel_per_point)
  self.max_scale = self.__class__.max_scale * self.pixel_per_point

    #
    #  Coordinate conversions
    #

    def set_page_size(self, (width, height)):
  self.page_width = width
  self.page_height = height

    def compute_win_to_doc(self):
  scale = self.scale
  # virtual coords of ll corner of page
  llx = (self.virtual_width - self.page_width * scale) / 2
  lly = (self.virtual_height + self.page_height * scale) / 2
  self.doc_to_win = Trafo(scale, 0.0, 0.0, -scale,
        llx - self.virtual_x, lly - self.virtual_y)
  scale = 1.0 / scale
  self.win_to_doc = Trafo(scale, 0.0, 0.0, -scale,
        (self.virtual_x - llx) * scale,
        (lly - self.virtual_y) * scale)

    #  document to window coordinates

    def DocToWin(self, *args):
  # returns a tuple of ints
  return apply(self.doc_to_win.DocToWin, args)

    #  window to document coordinates

    def WinToDoc(self, *args):
  return apply(self.win_to_doc, args)

    def LengthToDoc(self, len):
  return len / self.scale

    #
    #  Redraw Parts of the window.
    #

    def clear_area_doc(self, rect):
  # Mark the rectangular area of self, given by RECT in document
  # coordinates, as invalid. The rect is put into a list of rects
  # that have to be cleared via do_clear() once RedrawMethod() is
  # invoked.
  if not self.clear_entire_window:
      if rect is EmptyRect:
    return
      elif rect is InfinityRect:
    self.clear_window()
      elif type(rect) == RectType:
    x1, y1 = self.DocToWin(rect.left, rect.top)
    x2, y2 = self.DocToWin(rect.right, rect.bottom)
    if x1 > x2:
        t = x1; x1 = x2; x2 = t
    if y1 > y2:
        t = y1; y1 = y2; y2 = t

                # clip the rect to the window
                if x1 < 0:
                    x1 = 0
                elif x1 > self.tkwin.width:
                    return
                if x2 > self.tkwin.width:
                    x2 = self.tkwin.width
                elif x2 < 0:
                    return
                if y1 < 0:
                    y1 = 0
                elif y1 > self.tkwin.height:
                    return
                if y2 > self.tkwin.height:
                    y2 = self.tkwin.height
                elif y2 < 0:
                    return
                
    self.clear_rects.append((x1 - 1, y1 - 1,
           x2 - x1 + 2, y2 - y1 + 2))
      else:
    # special case: clear a guide line
    p, horizontal = rect
    x, y = self.DocToWin(p)
    if horizontal:
        self.clear_rects.append((0, y, self.tkwin.width, 1))
    else:
        self.clear_rects.append((x, 0, 1, self.tkwin.height))
  self.UpdateWhenIdle()

    def clear_window(self, update = 1):
  # Mark the entire window as invalid.
  self.clear_entire_window = 1
  self.clear_rects = []
  if update:
      self.UpdateWhenIdle()

    def do_clear(self, region):
  # Clear all areas marked as invalid by clear_area_doc() or
  # clear_window(). These areas are added to REGION via its
  # UnionRectWithRegion method. This function should be called by
  # RedrawMethod() before any drawing is done.
  if region and not self.clear_entire_window:
      clear_area = self.tkwin.ClearArea
      union = region.UnionRectWithRegion
      for rect in self.clear_rects:
    apply(clear_area, rect + (0,))
    apply(union, rect)
  else:
      self.tkwin.ClearArea(0, 0, 0, 0, 0)
      region = None
  self.clear_entire_window = 0
  self.clear_rects = []
  return region

    #
    #
    #

    def set_origin(self, xorg, yorg, move_contents = 1):
  old_org_x = xo = self.virtual_x
  old_org_y = yo = self.virtual_y
  if xorg != None:
      xo = xorg
  if yorg != None:
      yo = yorg
  offx = round(xo - old_org_x)
  offy = round(yo - old_org_y)
  xo = old_org_x + offx
  yo = old_org_y + offy
  self.virtual_x = xo
  self.virtual_y = yo
  offx = int(offx)
  offy = int(offy)
  if move_contents and (offx or offy):
      self.move_window_contents(offx, offy)
  self.compute_win_to_doc()
  self.update_scrollbars()
  self.update_rulers()


    def move_window_contents(self, offx, offy):
  # Noop here, because moving the window contents requires a gc.
  # The implementation could be as follows:
  #
  #  w = self.tkwin
  #  width = w.width
  #  height = w.height
  #  w.CopyArea(w, self.gc.gc, offx, offy, width, height, 0, 0)
  pass


    #
    #  Managing the displayed area
    #

    def SetCenter(self, center, move_contents = 1):
  # set origin so that center (in doc-coords) is in the center of the
  # widget
  cx, cy = self.DocToWin(center)
  self.set_origin(self.virtual_x + cx - self.tkwin.width / 2,
      self.virtual_y + cy - self.tkwin.height / 2,
      move_contents = move_contents)

    def SetScale(self, scale, do_center = 1):
  # Set current scale
  scale = scale * self.pixel_per_point
  if scale > self.max_scale:
      scale = self.max_scale
  elif scale < self.min_scale:
      scale = self.min_scale
  self.scale = scale
  self.nominal_scale = scale / self.pixel_per_point
  width = int(scale * self.base_width)
  height = int(scale * self.base_height)
  self.virtual_width = width
  self.virtual_height = height
  if do_center:
      cx = self.tkwin.width / 2
      cy = self.tkwin.height / 2
      center = self.WinToDoc(cx, cy)

  self.compute_win_to_doc()

  if do_center:
      self.SetCenter(center, move_contents = 0)
  else:
      self.set_origin(0, 0, move_contents = 0)

  self.gc.SetViewportTransform(scale, self.doc_to_win, self.win_to_doc)

  self.clear_window()

    def SetPageSize(self, size):
  self.set_page_size(size)
  self.compute_win_to_doc()

    def Scale(self):
        return self.scale

    #
    #  Some convenient methods
    #

    def zoom_fit_rect(self, rect):
  # set the scale and origin of the canvas so that the document
  # rectangle rect is centered and fills the window (keeping the aspect
  # ratio)
  epsilon = 1e-10

  rw = rect.right - rect.left
  if abs(rw) < epsilon:
      return
  width = self.tkwin.width
  scalex = float(width) / rw

  rh = rect.top - rect.bottom
  if abs(rh) < epsilon:
      return
  height = self.tkwin.height
  scaley = float(height) / rh

  scale = min((scalex, scaley, self.max_scale))

  self.SetScale(scale / self.pixel_per_point, do_center = 0)
  self.SetCenter(rect.center(), move_contents = 0)


    def ZoomInfoText(self):
  # Return a string that describes the current zoom factor in percent.
  # Usually this is displayed in a status bar.
        # NLS
  return "%g%%" % round(100 * self.nominal_scale, 1)


    #
    #  Scrollbar handling
    #

    def ResizedMethod(self, width, height):
  self.update_scrollbars()
        self.update_rulers()

    def SetScrollbars(self, hbar, vbar):
  self.hbar = hbar
  self.vbar = vbar

    def SetRulers(self, hruler, vruler):
  self.hruler = hruler
  self.vruler = vruler

    def update_scrollbars(self):
  w = self.tkwin.width
  h = self.tkwin.height
  if self.hbar:
      vw = float(self.virtual_width)
      min = self.virtual_x / vw
      self.hbar.set(min, min + w / vw)
  if self.vbar:
      vh = float(self.virtual_height)
      min = self.virtual_y / vh
      self.vbar.set(min, min + h / vh)

    def update_rulers(self, force = 0):
        start = self.WinToDoc(0, 0)
  if self.hruler:
      self.hruler.SetRange(start.x, self.scale, force = force)
  if self.vruler:
      self.vruler.SetRange(start.y, self.scale, force = force)

    def xview(self, *args):
  apply(self.tk.call, (self._w, 'xview') + args)

    def yview(self, *args):
  apply(self.tk.call, (self._w, 'yview') + args)

    def ScrollXMove(self, fraction):
  vw = self.virtual_width
  w = self.tkwin.width
  amount = float(w) / vw
  max = 1.0 - amount
  if fraction > max:
      fraction = max
  if fraction < 0:
      fraction = 0
  self.set_origin(fraction * vw, None)

    def ScrollXPages(self, count):
  vw = float(self.virtual_width)
  w = self.tkwin.width
  amount = w / vw
  self.ScrollXMove(self.virtual_x / vw + count * amount)

    def ScrollXUnits(self, count):
  self.set_origin(self.virtual_x + count * 10, None)

    def ScrollYMove(self, fraction):
  vh = self.virtual_height
  h = self.tkwin.height
  amount = float(h) / vh
  max = 1.0 - amount
  if fraction > max:
      fraction = max
  if fraction < 0:
      fraction = 0
  self.set_origin(None, fraction * vh)

    def ScrollYPages(self, count):
  vh = float(self.virtual_height)
  h = self.tkwin.height
  amount = h / vh
  self.ScrollYMove(self.virtual_y / vh + count * amount)

    def ScrollYUnits(self, count):
  self.set_origin(None, self.virtual_y + count * 10)


    #
    #   the viewport ring.
    #

    def init_viewport_ring(self):
  self.viewport_ring = []

    def save_viewport(self):
  self.viewport_ring.insert(0,
          (self.scale, self.virtual_x, self.virtual_y))
  length = preferences.viewport_ring_length
  self.viewport_ring = self.viewport_ring[:length]

    def restore_viewport(self):
  if self.viewport_ring:
      scale, vx, vy = self.viewport_ring[0]
      del self.viewport_ring[0]
      self.SetScale(scale / self.pixel_per_point, do_center = 0)
      self.set_origin(vx, vy, move_contents = 0)
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