handle.py :  » GUI » Sketch » skencil-0.6.17 » Sketch » Graphics » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » GUI » Sketch 
Sketch » skencil 0.6.17 » Sketch » Graphics » handle.py
# Sketch - A Python-based interactive drawing program
# Copyright (C) 1997, 1998, 1999 by Bernhard Herzog
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

#
# Some convenience functions for specifying the coordinates and the
# shape of handles.
#
#
# A handle is described by a tuple of the form: (TYPE, P, CURSOR)
#
# Note: This is no longer true (Sketch 0.5.3), the handles are now
# represented by instances of the Handle class below, but the
# interpretation of the values hasn't changed.
#
# TYPE is an integer specifying the type of tuple. Constants for this
# are defined in const.py and have names of the form Handle*.
#
# P is usually a Point object (in document coordinates) specifying the
# position of the handle. An alternative form is a tuple of the form (P,
# (X, Y)) where P is the position like before, and X and Y are offsets
# inicating that the handle should not be shown exactly at P. X and Y
# can be 0, +1 or -1 which currently means that the offset is 0 or +/- 8
# pixels.
# The second form is used for instance for the handles at the corners
# and sides of the current selection where the user can click and resize
# the object.
#
# CURSOR specifies the shape of the mouse pointer when it is over the
# handle. In the current Tk version this is usually a string with the
# name of the cursor. None means the default cursor of the window.
#
# There are two handle types which have a slightly different
# representation:
#
# HandleLine:  (HandleLine, P1, P2)
#  This handle is not really a handle but a (dashed) line from P1
#  to P2. P1 and P2 are Point objects in document coordinates. This
#  type is used by the PolyBezier object in edit mode.
#
# Handle_Pixmap:  (Handle_Pixmap, P, PIXMAP, CURSOR)
#  PIXMAP is drawn as a handle at P. PIXMAP is a Pixmap object and
#  not a Tk-like pixmap specification (a string of a certain
#  format). The pixmap must have depth 1. P and CURSOR are used as
#  in the normal case.
#
# The functions in this module should be used to create the handle
# specifications since the representation may change. More specifically,
# a class hierarchy might be used for the various types of handles.
#

from Sketch import const,Point

class Handle:

    def __init__(self, type, p, cursor = const.CurHandle, offset = None,
     p2 = None, list = None, pixmap = None, code = None):
  self.type = type
  self.p = p
  self.cursor = cursor
  self.p2 = p2
  self.offset = offset
  self.list = list
  self.pixmap = pixmap
  self.index = 0
        self.code = code

    def __str__(self):
        return "Handle(%d, %s)" % (self.type, self.p)
    
    def __repr__(self):
        return "Handle(%d, %s, index = %s)" % (self.type, self.p, self.index)

def MakeHandle(type, p, cursor = const.CurHandle):
    return Handle(type, p, cursor)

def MakeNodeHandle(p, selected = 0, code = 0):
    if selected:
  return Handle(const.HandleSelectedNode, p, code = code)
    return Handle(const.HandleNode, p, code = code)

def MakeObjectHandleList(list):
    return Handle(const.Handle_SmallOpenRectList, None, list = list)

def MakeControlHandle(p, code = 0):
    return Handle(const.HandleControlPoint, p, code = code)

def MakeCurveHandle(p):
    return Handle(const.HandleCurvePoint, p, cursor = None)

def MakeLineHandle(p1, p2):
    return Handle(const.HandleLine, p1, p2 = p2)

def MakeOffsetHandle(p, offset, cursor = const.CurHandle):
    return Handle(const.Handle, p, cursor, offset = offset)

def MakePixmapHandle(p, offset, pixmap, cursor = const.CurHandle):
    return Handle(const.Handle_Pixmap, p, cursor, offset = offset,
      pixmap = pixmap)

def MakeCaretHandle(p, up):
    return Handle(const.Handle_Caret, p, p2 = up)

def MakePathTextHandle(p, up):
    return Handle(const.Handle_PathText, p, p2 = up)
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.