gradient.py :  » GUI » Sketch » skencil-0.6.17 » Sketch » Graphics » Python Open Source

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Python Open Source » GUI » Sketch 
Sketch » skencil 0.6.17 » Sketch » Graphics » gradient.py
# Sketch - A Python-based interactive drawing program
# Copyright (C) 1997, 1998 by Bernhard Herzog
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

#
#  color gradient classes
#

from blend import Blend,MismatchError

class Gradient:

    def __init__(self, duplicate = None):
  pass

    def ColorAt(self, pos):
  pass

    def Duplicate(self):
  return self.__class__(duplicate = self)


class MultiGradient(Gradient):

    def __init__(self, colors = (), duplicate = None):
  if duplicate is not None:
      self.colors = duplicate.colors[:]
  else:
      if len(colors) < 2:
    raise ValueError, 'at least 2 colors required'
      self.colors = colors

    def StartColor(self):
  return self.colors[0][-1]

    def SetStartColor(self, color):
  undo = (self.SetStartColor, self.colors[0][-1])
  self.colors[0] = (0, color)
  return undo

    def EndColor(self):
  return self.colors[-1][-1]

    def SetEndColor(self, color):
  undo = (self.SetEndColor, self.colors[-1][-1])
  self.colors[-1] = (1, color)
  return undo

    def ColorAt(self, pos):
  colors = self.colors
  for i in range(len(colors) - 1):
      if colors[i][0] <= pos and colors[i + 1][0] >= pos:
    break
  else:
      return self.EndColor()
  start_pos, start_color = colors[i]
  if i < len(colors) - 1:
      end_pos, end_color = colors[i + 1]
  else:
      return start_color
  return Blend(end_color, start_color,
         (pos - start_pos) / float(end_pos - start_pos))

    def Sample(self, num):
  colors = self.colors
  max = num - 1.0
  pos1, color1 = colors[0]
  pos2, color2 = colors[1]
  diff = float(pos2 - pos1)
  cur = 1
  result = []
  blend = color1.Blend
  for i in range(num):
      frac = i / max
      while frac > pos2:
    pos1 = pos2; color1 = color2
    cur = cur + 1
    pos2, color2 = colors[cur]
    diff = float(pos2 - pos1)
    blend = color1.Blend
      frac = (frac - pos1) / diff
      result.append(blend(color2, 1 - frac, frac))
  return result

    def Colors(self):
  return self.colors

    def SetColors(self):
  undo = (self.SetColors, self.colors)
  self.colors = colors
  return undo

    def Blend(self, other, frac1, frac2):
  if type(other) == type(self.colors[0][-1]):
      # blend a gradient with a single color
      sc = self.colors
      c = []
      for i in range(len(sc)):
    p1, c1 = sc[i]
    c.append((p1, c1.Blend(other, frac1, frac2)))
      return self.__class__(c)
  elif other.__class__ == self.__class__:
      # blend two MultiGradient instances
      # XXX: improve this...
      length = min(len(self.colors), len(other.colors))
      sc = self.colors[:length - 1]
      sc.append(self.colors[-1])
      oc = other.colors[:length - 1]
      oc.append(other.colors[-1])
      c = []
      for i in range(length):
    p1, c1 = sc[i]
    p2, c2 = oc[i]
    c.append((frac1 * p1 + frac2 * p2,
        Blend(c1, c2, frac1, frac2)))
      return self.__class__(c)
  else:
      raise MismatchError

    def SaveToFile(self, file):
  file.Gradient(self.colors)


# convenience function for the most common gradient type
def CreateSimpleGradient(start, end):
    return MultiGradient([(0, start), (1, end)])

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