blendgroup.py :  » GUI » Sketch » skencil-0.6.17 » Sketch » Graphics » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » GUI » Sketch 
Sketch » skencil 0.6.17 » Sketch » Graphics » blendgroup.py
# Sketch - A Python-based interactive drawing program
# Copyright (C) 1997, 1998, 1999 by Bernhard Herzog
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA


#
#  The Blend Group
#


from types import IntType,ListType
import operator

from Sketch.UI import command

from Sketch.const import SelectAdd
from Sketch import SketchInternalError,_
from Sketch import NullUndo,CreateListUndo,CreateMultiUndo,Undo,UndoAfter

import selinfo
from compound import Compound
from blend import Blend
from group import Group

SelectStart = 0
SelectEnd = 1


class BlendInterpolation(Compound):

    can_be_empty = 1
    is_BlendInterpolation = 1

    def __init__(self, steps = 2, start = None, end = None,
     duplicate = None):
  if duplicate is not None:
      self.steps = duplicate.steps
      Compound.__init__(self, duplicate = duplicate)
  else:
      self.steps = steps
      if start is not None:
    Compound.__init__(self, self.compute_blend(start, end))
      else:
    Compound.__init__(self)

    def SetParameters(self, steps):
  if steps < 2:
      raise ValueError, 'steps must be >= 2'
  if self.steps != steps:
      undo = (self.SetParameters, self.steps)
      self.steps = steps
      self.parent.RecomputeChild(self)
  else:
      undo = NullUndo
  return undo

    def Steps(self):
  return self.steps

    def Recompute(self, start, end):
  self.set_objects(self.compute_blend(start, end))

    def compute_blend(self, start, end):
  steps = self.steps
  blended = []
  for step in range(1, steps):
      fraction = float(step) / steps
      blend = Blend(start, end, fraction)
      blend.SetDocument(self.document)
      blend.SetParent(None)
      blended.append(blend)
  blended.reverse()
  return blended

    def set_objects(self, new_objs):
  # called by __init__ and recompute
  if self.document is not None:
      self.document.AddClearRect(self.bounding_rect)
  for obj in self.objects:
      obj.Destroy()
  self.objects = new_objs
  self.del_lazy_attrs()
  if self.document is not None:
      self.document.AddClearRect(self.bounding_rect)
  self.issue_changed()

    def SaveToFile(self, file):
  if file.options.full_blend:
      file.BeginBlendInterpolation(self.steps)
      for obj in self.objects:
    obj.SaveToFile(file)
      file.EndBlendInterpolation()
  else:
      file.BlendInterpolation(self.steps)

    def AsGroup(self):
  return Group(self.objects[:])

    def Transform(self, trafo):
  if self.parent.changing_children:
      return Compound.Transform(self, trafo)
  else:
      return NullUndo

    def Translate(self, offset):
  if self.parent.changing_children:
      Compound.Translate(self, offset)
  return NullUndo

    def Info(self):
  return _("Interpolation with %d steps") % self.steps


class BlendGroup(Compound):

    is_Blend = 1
    is_Group = 1

    allow_traversal = 1 # allow selection of subobjects via M-Down etc.

    def __init__(self, steps = 0, start = None, end = None, duplicate = None):
  # Three different ways to instantiate this class:
  #
  # 1. Duplicating a BlendGroup: duplicate is not None.
  #
  # 2. Creating a BlendGroup from two normal graphics objects:
  #    start and end are not None.
  #
  # 3. Creating a BlendGroup from an sk file: steps is 0.

  if duplicate is not None:
      # case 1
      Compound.__init__(self, duplicate = duplicate)
      #self.Connect()
  elif start is not None:
      # case 2
      inter = BlendInterpolation(steps, start, end)
      Compound.__init__(self, [start, inter, end])
      #self.Connect()
  else:
      # case 3
      Compound.__init__(self)

    def load_AppendObject(self, object):
  Compound.load_AppendObject(self, object)
  length = len(self.objects)
  if length > 2 and length & 1:
      # last object was a control object
      if len(self.objects[-2].objects) == 0:
    self.objects[-2].Recompute(self.objects[-3], self.objects[-1])

    def insert(self, obj, at):
  undo_info = None
  try:
      if type(at) != IntType or at > len(self.objects):
    at = len(self.objects)
      self.objects.insert(at, obj)
      obj.SetDocument(self.document)
      obj.SetParent(self)
      obj.Connect()
      undo_info = (self.remove, at)
      self._changed()
      return undo_info
  except:
      if undo_info is not None:
    Undo(undo_info)
      raise

    def remove(self, idx):
  obj = self.objects[idx]
  del self.objects[idx]
  obj.Disconnect()
  obj.SetParent(None)
  self._changed()
  return (self.insert, obj, idx)

    def do_remove_child(self, idx):
  undo = []
  try:
      if idx % 2 == 0:
    # a control object
    if self.document is not None:
        undo.append(self.document.AddClearRect(self.bounding_rect))
    if len(self.objects) > 3:
        if idx == 0:
      undo.append(self.remove(1))
      undo.append(self.remove(0))
        elif idx == len(self.objects) - 1:
      undo.append(self.remove(idx))
      undo.append(self.remove(idx - 1))
        else:
      steps = self.objects[idx + 1].Steps() \
        + self.objects[idx - 1].Steps()
      u = (UndoAfter, CreateMultiUndo(self.remove(idx + 1),
              self.remove(idx)),
           self.objects[idx - 1].SetParameters(steps))
      undo.append(u)
    else:
        # remove one of only two control objects -> Remove self
        undo.append(self.parent.Remove(self))
    return CreateListUndo(undo)
      else:
    # XXX implement this case
    raise ValueError, 'BlendGroup: cannot remove non control child'
  except:
      Undo(CreateListUndo(undo))
      raise

    def RemoveSlice(self, min, max):
  raise SketchInternalError('RemoveSlice not allowed for BlendGroup')

    def RemoveObjects(self, infolist):
  if not infolist:
      return NullUndo
  sliced = selinfo.list_to_tree_sliced(infolist)
  sliced.reverse()
  undo = [self.begin_change_children()]
  try:
      for start, end in sliced:
    if type(end) == IntType:
        # > 1 adjacent children of self. XXX implement this
        raise SketchInternalError('Deletion of multiple objects'
                ' of BlendGroups not yet'
                ' implemented')
    elif type(end) == ListType:
        # remove grandchildren (children of child of self)
        if start % 2 == 0:
      # control object changes. This should result in
      # a recompute() automatically.
      undo.append(self.objects[start].RemoveObjects(end))
        else:
      pass
    else:
        # a single child. If it's one of our control
        # objects, remove self
        undo.append(self.do_remove_child(start))
      undo.append(self.end_change_children())
      return CreateListUndo(undo)
  except:
      Undo(CreateListUndo(undo))
      raise

    def permute_objects(self, permutation):
  # for now, silently ignore this
  return NullUndo

    def DuplicateObjects(self, infolist, offset):
  # XXX: should allow duplication of the control objects by inserting
  # them into the parent.
  return [], NullUndo

    def ReplaceChild(self, child, object):
  idx = self.objects.index(child)
        if idx % 2 == 0:
            # the object is a control object
            undo = self.ReplaceChild, object, child
            self.objects[idx] = object
            object.SetParent(self)
            object.SetDocument(self.document)
            child.SetParent(None)
            self.ChildChanged(object)
            return undo
        else:
            raise SketchError('Cannot replace child')

    def SelectSubobject(self, p, rect, device, path = None, *rest):
  idx = self.Hit(p, rect, device) - 1
  obj = self.objects[idx]
  if idx % 2 == 0:
      # a control object
      if path:
    path_idx = path[0]
    path = path[1:]
    obj = obj.SelectSubobject(p, rect, device, path)
      elif path == ():
    obj = obj.SelectSubobject(p, rect, device)
            info = selinfo.prepend_idx(idx, obj)
        else:
            # an interpolation object
            if path is None:
                info = self
            else:
                info = selinfo.prepend_idx(idx, obj)
  return info

    def ForAllUndo(self, func):
  # XXX: should we just change start and end and recompute?
  self.begin_change_children()
  undo = map(func, self.objects)
  self.end_change_children(ignore_child_changes = 1)
  idx = range(0, len(self.objects), 2)
  undo = map(operator.getitem, [undo] * len(idx), idx)
  return CreateListUndo(undo)

    def begin_change_children(self):
  self.child_has_changed = 0
  return Compound.begin_change_children(self)

    def end_change_children(self, ignore_child_changes = 0):
  if self.child_has_changed and not ignore_child_changes:
      self.document.AddAfterHandler(self.recompute, (), self.depth())
  self.child_has_changed = 0
  return Compound.end_change_children(self)

    def ChildChanged(self, child):
  idx = self.objects.index(child)
  if idx % 2 == 0:
      if self.changing_children:
    self.child_has_changed = 1
      else:
    depth = self.depth(); recompute = self.recompute
    if idx > 0:
        self.document.AddAfterHandler(recompute, (idx - 1,), depth)
    if idx < len(self.objects) - 1:
        self.document.AddAfterHandler(recompute, (idx + 1,), depth)
  else:
      Compound.ChildChanged(self, child)
  self.del_lazy_attrs()

    def recompute(self, idx):
  self.objects[idx].Recompute(self.objects[idx - 1], self.objects[idx+1])

    def RecomputeChild(self, child):
  self.recompute(self.objects.index(child))

    def SaveToFile(self, file):
  file.BeginBlendGroup()
  for obj in self.objects:
      obj.SaveToFile(file)
  file.EndBlendGroup()

    def Info(self):
  return _("BlendGroup with %d control objects") \
         % (len(self.objects) / 2 + 1)

    def CancelEffect(self):
  self.unset_parent()
  idx = range(0, len(self.objects), 2)
  return map(operator.getitem, [self.objects] * len(idx), idx)

    def SelectControl(self, relative, which):
  idx = self.objects.index(relative)
  if idx % 2 == 1:
      # an interpolation
      if which == SelectStart:
    idx = idx - 1
      else:
    idx = idx + 1
  else:
      # a control
      if which == SelectStart:
    if idx > 0:
        idx = idx - 2
      else:
    if idx < len(self.objects) - 1:
        idx = idx + 2
  self.document.SelectObject(self.objects[idx])

    def ExtendBlend(self, start, end, steps):
  idx = self.objects.index(start)
  if idx == 0:
      inter = BlendInterpolation(steps, end, start)
      return CreateMultiUndo(self.insert(inter, 0),
           self.insert(end, 0))
  elif idx == len(self.objects) - 1:
      inter = BlendInterpolation(steps, start, end)
      return CreateMultiUndo(self.insert(inter, None),
           self.insert(end, None))

    def Ungroup(self):
  objects = []
  for obj in self.objects:
      if obj.__class__ is BlendInterpolation:
    objects.append(obj.AsGroup())
      else:
    objects.append(obj)
  return objects


def CreateBlendGroup(start, end, steps):
    if isinstance(start.parent, BlendGroup):
  undo = start.parent.ExtendBlend(start, end, steps)
  result = start.parent
    elif isinstance(end.parent, BlendGroup):
  undo = end.parent.ExtendBlend(end, start, steps)
  result = end.parent
    else:
  result = BlendGroup(steps, start, end)
  undo = NullUndo
    return result, undo
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.