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Python Open Source » Build » Waf 
Waf » waf 1.5.17 » wafadmin » ansiterm.py
import sys, os
try:
  if (not sys.stderr.isatty()) or (not sys.stdout.isatty()):
    raise ValueError('not a tty')

  from ctypes import *

  class COORD(Structure):
    _fields_ = [("X", c_short), ("Y", c_short)]

  class SMALL_RECT(Structure):
    _fields_ = [("Left", c_short), ("Top", c_short), ("Right", c_short), ("Bottom", c_short)]

  class CONSOLE_SCREEN_BUFFER_INFO(Structure):
    _fields_ = [("Size", COORD), ("CursorPosition", COORD), ("Attributes", c_short), ("Window", SMALL_RECT), ("MaximumWindowSize", COORD)]

  class CONSOLE_CURSOR_INFO(Structure):
    _fields_ = [('dwSize',c_ulong), ('bVisible', c_int)]

  sbinfo = CONSOLE_SCREEN_BUFFER_INFO()
  csinfo = CONSOLE_CURSOR_INFO()
  hconsole = windll.kernel32.GetStdHandle(-11)
  windll.kernel32.GetConsoleScreenBufferInfo(hconsole, byref(sbinfo))
  if sbinfo.Size.X < 10 or sbinfo.Size.Y < 10: raise Exception('small console')
  windll.kernel32.GetConsoleCursorInfo(hconsole, byref(csinfo))
except Exception:
  pass
else:
  import re, threading

  to_int = lambda number, default: number and int(number) or default
  wlock = threading.Lock()

  STD_OUTPUT_HANDLE = -11
  STD_ERROR_HANDLE = -12

  class AnsiTerm(object):
    def __init__(self):
      self.hconsole = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)
      self.cursor_history = []

    def screen_buffer_info(self):
      sbinfo = CONSOLE_SCREEN_BUFFER_INFO()
      windll.kernel32.GetConsoleScreenBufferInfo(self.hconsole, byref(sbinfo))
      return sbinfo

    def clear_line(self, param):
      mode = param and int(param) or 0
      sbinfo = self.screen_buffer_info()
      if mode == 1: # Clear from begining of line to cursor position
        line_start = COORD(0, sbinfo.CursorPosition.Y)
        line_length = sbinfo.Size.X
      elif mode == 2: # Clear entire line
        line_start = COORD(sbinfo.CursorPosition.X, sbinfo.CursorPosition.Y)
        line_length = sbinfo.Size.X - sbinfo.CursorPosition.X
      else: # Clear from cursor position to end of line
        line_start = sbinfo.CursorPosition
        line_length = sbinfo.Size.X - sbinfo.CursorPosition.X
      chars_written = c_int()
      windll.kernel32.FillConsoleOutputCharacterA(self.hconsole, c_char(' '), line_length, line_start, byref(chars_written))
      windll.kernel32.FillConsoleOutputAttribute(self.hconsole, sbinfo.Attributes, line_length, line_start, byref(chars_written))

    def clear_screen(self, param):
      mode = to_int(param, 0)
      sbinfo = self.screen_buffer_info()
      if mode == 1: # Clear from begining of screen to cursor position
        clear_start = COORD(0, 0)
        clear_length = sbinfo.CursorPosition.X * sbinfo.CursorPosition.Y
      elif mode == 2: # Clear entire screen and return cursor to home
        clear_start = COORD(0, 0)
        clear_length = sbinfo.Size.X * sbinfo.Size.Y
        windll.kernel32.SetConsoleCursorPosition(self.hconsole, clear_start)
      else: # Clear from cursor position to end of screen
        clear_start = sbinfo.CursorPosition
        clear_length = ((sbinfo.Size.X - sbinfo.CursorPosition.X) + sbinfo.Size.X * (sbinfo.Size.Y - sbinfo.CursorPosition.Y))
      chars_written = c_int()
      windll.kernel32.FillConsoleOutputCharacterA(self.hconsole, c_char(' '), clear_length, clear_start, byref(chars_written))
      windll.kernel32.FillConsoleOutputAttribute(self.hconsole, sbinfo.Attributes, clear_length, clear_start, byref(chars_written))

    def push_cursor(self, param):
      sbinfo = self.screen_buffer_info()
      self.cursor_history.push(sbinfo.CursorPosition)

    def pop_cursor(self, param):
      if self.cursor_history:
        old_pos = self.cursor_history.pop()
        windll.kernel32.SetConsoleCursorPosition(self.hconsole, old_pos)

    def set_cursor(self, param):
      x, sep, y = param.partition(';')
      x = to_int(x, 1) - 1
      y = to_int(y, 1) - 1
      sbinfo = self.screen_buffer_info()
      new_pos = COORD(
        min(max(0, x), sbinfo.Size.X),
        min(max(0, y), sbinfo.Size.Y)
      )
      windll.kernel32.SetConsoleCursorPosition(self.hconsole, new_pos)

    def set_column(self, param):
      x = to_int(param, 1) - 1
      sbinfo = self.screen_buffer_info()
      new_pos = COORD(
        min(max(0, x), sbinfo.Size.X),
        sbinfo.CursorPosition.Y
      )
      windll.kernel32.SetConsoleCursorPosition(self.hconsole, new_pos)

    def move_cursor(self, x_offset=0, y_offset=0):
      sbinfo = self.screen_buffer_info()
      new_pos = COORD(
        min(max(0, sbinfo.CursorPosition.X + x_offset), sbinfo.Size.X),
        min(max(0, sbinfo.CursorPosition.Y + y_offset), sbinfo.Size.Y)
      )
      windll.kernel32.SetConsoleCursorPosition(self.hconsole, new_pos)

    def move_up(self, param):
      self.move_cursor(y_offset = -to_int(param, 1))

    def move_down(self, param):
      self.move_cursor(y_offset = to_int(param, 1))

    def move_left(self, param):
      self.move_cursor(x_offset = -to_int(param, 1))

    def move_right(self, param):
      self.move_cursor(x_offset = to_int(param, 1))

    def next_line(self, param):
      sbinfo = self.screen_buffer_info()
      self.move_cursor(
        x_offset = -sbinfo.CursorPosition.X,
        y_offset = to_int(param, 1)
      )

    def prev_line(self, param):
      sbinfo = self.screen_buffer_info()
      self.move_cursor(
        x_offset = -sbinfo.CursorPosition.X,
        y_offset = -to_int(param, 1)
      )

    escape_to_color = { (0, 30): 0x0,       #black
              (0, 31): 0x4,       #red
              (0, 32): 0x2,       #green
              (0, 33): 0x4+0x2,     #dark yellow
              (0, 34): 0x1,       #blue
              (0, 35): 0x1+0x4,     #purple
              (0, 36): 0x2+0x4,     #cyan
              (0, 37): 0x1+0x2+0x4,   #grey
              (1, 30): 0x1+0x2+0x4,   #dark gray
              (1, 31): 0x4+0x8,     #red
              (1, 32): 0x2+0x8,     #light green
              (1, 33): 0x4+0x2+0x8,   #yellow
              (1, 34): 0x1+0x8,     #light blue
              (1, 35): 0x1+0x4+0x8,   #light purple
              (1, 36): 0x1+0x2+0x8,   #light cyan
              (1, 37): 0x1+0x2+0x4+0x8, #white
               }

    def set_color(self, param):
      intensity, sep, color = param.partition(';')
      intensity = to_int(intensity, 0)
      color = to_int(color, 0)
      if intensity and not color:
        color, intensity = intensity, color
      attrib = self.escape_to_color.get((intensity, color), 0x7)
      windll.kernel32.SetConsoleTextAttribute(self.hconsole, attrib)

    def show_cursor(self,param):
      csinfo.bVisible = 1
      windll.kernel32.SetConsoleCursorInfo(self.hconsole, byref(csinfo))

    def hide_cursor(self,param):
      csinfo.bVisible = 0
      windll.kernel32.SetConsoleCursorInfo(self.hconsole, byref(csinfo))

    ansi_command_table = {
      'A': move_up,
      'B': move_down,
      'C': move_right,
      'D': move_left,
      'E': next_line,
      'F': prev_line,
      'G': set_column,
      'H': set_cursor,
      'f': set_cursor,
      'J': clear_screen,
      'K': clear_line,
      'h': show_cursor,
      'l': hide_cursor,
      'm': set_color,
      's': push_cursor,
      'u': pop_cursor,
    }
    # Match either the escape sequence or text not containing escape sequence
    ansi_tokans = re.compile('(?:\x1b\[([0-9?;]*)([a-zA-Z])|([^\x1b]+))')
    def write(self, text):
      wlock.acquire()
      for param, cmd, txt in self.ansi_tokans.findall(text):
        if cmd:
          cmd_func = self.ansi_command_table.get(cmd)
          if cmd_func:
            cmd_func(self, param)
        else:
          chars_written = c_int()
          if isinstance(txt, unicode):
            windll.kernel32.WriteConsoleW(self.hconsole, txt, len(txt), byref(chars_written), None)
          else:
            windll.kernel32.WriteConsoleA(self.hconsole, txt, len(txt), byref(chars_written), None)
      wlock.release()

    def flush(self):
      pass

    def isatty(self):
      return True

  sys.stderr = sys.stdout = AnsiTerm()
  os.environ['TERM'] = 'vt100'

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