from __pyjamas__ import JS,INT
JS("""
/*
* md5.jvs 1.0b 27/06/96
*
* Javascript implementation of the RSA Data Security, Inc. MD5
* Message-Digest Algorithm.
*
* Copyright (c) 1996 Henri Torgemane. All Rights Reserved.
*
* Permission to use, copy, modify, and distribute this software
* and its documentation for any purposes and without
* fee is hereby granted provided that this copyright notice
* appears in all copies.
*
* Of course, this soft is provided "as is" without express or implied
* warranty of any kind.
This version contains some trivial reformatting modifications
by John Walker.
Code found at:
http://strongwiki.wisegeek.com/trac/browser/trunk/javascript/crypto
*/
var _md5 = function () {
function array(n) {
for (i = 0; i < n; i++) {
this[i] = 0;
}
this.length = n;
}
/* Some basic logical functions had to be rewritten because of a bug in
* Javascript.. Just try to compute 0xffffffff >> 4 with it..
* Of course, these functions are slower than the original would be, but
* at least, they work!
*/
function integer(n) {
return n % (0xffffffff + 1);
}
function shr(a, b) {
a = integer(a);
b = integer(b);
if (a - 0x80000000 >= 0) {
a = a % 0x80000000;
a >>= b;
a += 0x40000000 >> (b - 1);
} else {
a >>= b;
}
return a;
}
function shl1(a) {
a = a % 0x80000000;
if (a & 0x40000000 == 0x40000000) {
a -= 0x40000000;
a *= 2;
a += 0x80000000;
} else {
a *= 2;
}
return a;
}
function shl(a, b) {
a = integer(a);
b = integer(b);
for (var i = 0; i < b; i++) {
a = shl1(a);
}
return a;
}
function and(a, b) {
a = integer(a);
b = integer(b);
var t1 = a - 0x80000000;
var t2 = b - 0x80000000;
if (t1 >= 0) {
if (t2 >= 0) {
return ((t1 & t2) + 0x80000000);
} else {
return (t1 & b);
}
} else {
if (t2 >= 0) {
return (a & t2);
} else {
return (a & b);
}
}
}
function or(a, b) {
a = integer(a);
b = integer(b);
var t1 = a - 0x80000000;
var t2 = b - 0x80000000;
if (t1 >= 0) {
if (t2 >= 0) {
return ((t1 | t2) + 0x80000000);
} else {
return ((t1 | b) + 0x80000000);
}
} else {
if (t2 >= 0) {
return ((a | t2) + 0x80000000);
} else {
return (a | b);
}
}
}
function xor(a, b) {
a = integer(a);
b = integer(b);
var t1 = a - 0x80000000;
var t2 = b - 0x80000000;
if (t1 >= 0) {
if (t2 >= 0) {
return (t1 ^ t2);
} else {
return ((t1 ^ b) + 0x80000000);
}
} else {
if (t2 >= 0) {
return ((a ^ t2) + 0x80000000);
} else {
return (a ^ b);
}
}
}
function not(a) {
a = integer(a);
return 0xffffffff - a;
}
/* Here begin the real algorithm */
var state = new array(4);
var count = new array(2);
count[0] = 0;
count[1] = 0;
var buffer = new array(64);
var transformBuffer = new array(16);
var digestBits = new array(16);
var S11 = 7;
var S12 = 12;
var S13 = 17;
var S14 = 22;
var S21 = 5;
var S22 = 9;
var S23 = 14;
var S24 = 20;
var S31 = 4;
var S32 = 11;
var S33 = 16;
var S34 = 23;
var S41 = 6;
var S42 = 10;
var S43 = 15;
var S44 = 21;
function F(x, y, z) {
return or(and(x, y), and(not(x), z));
}
function G(x, y, z) {
return or(and(x, z), and(y, not(z)));
}
function H(x, y, z) {
return xor(xor(x, y), z);
}
function I(x, y, z) {
return xor(y ,or(x , not(z)));
}
function rotateLeft(a, n) {
return or(shl(a, n), (shr(a, (32 - n))));
}
function FF(a, b, c, d, x, s, ac) {
a = a + F(b, c, d) + x + ac;
a = rotateLeft(a, s);
a = a + b;
return a;
}
function GG(a, b, c, d, x, s, ac) {
a = a + G(b, c, d) + x + ac;
a = rotateLeft(a, s);
a = a + b;
return a;
}
function HH(a, b, c, d, x, s, ac) {
a = a + H(b, c, d) + x + ac;
a = rotateLeft(a, s);
a = a + b;
return a;
}
function II(a, b, c, d, x, s, ac) {
a = a + I(b, c, d) + x + ac;
a = rotateLeft(a, s);
a = a + b;
return a;
}
function transform(buf, offset) {
var a = 0, b = 0, c = 0, d = 0;
var x = transformBuffer;
a = state[0];
b = state[1];
c = state[2];
d = state[3];
for (i = 0; i < 16; i++) {
x[i] = and(buf[i * 4 + offset], 0xFF);
for (j = 1; j < 4; j++) {
x[i] += shl(and(buf[i * 4 + j + offset] ,0xFF), j * 8);
}
}
/* Round 1 */
a = FF( a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
d = FF( d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
c = FF( c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
b = FF( b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
a = FF( a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
d = FF( d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
c = FF( c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
b = FF( b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
a = FF( a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
d = FF( d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
c = FF( c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
b = FF( b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
a = FF( a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
d = FF( d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
c = FF( c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
b = FF( b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
/* Round 2 */
a = GG( a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
d = GG( d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
c = GG( c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
b = GG( b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
a = GG( a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
d = GG( d, a, b, c, x[10], S22, 0x2441453); /* 22 */
c = GG( c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
b = GG( b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
a = GG( a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
d = GG( d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
c = GG( c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
b = GG( b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
a = GG( a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
d = GG( d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
c = GG( c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
b = GG( b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
/* Round 3 */
a = HH( a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
d = HH( d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
c = HH( c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
b = HH( b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
a = HH( a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
d = HH( d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
c = HH( c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
b = HH( b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
a = HH( a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
d = HH( d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
c = HH( c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
b = HH( b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */
a = HH( a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
d = HH( d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
c = HH( c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
b = HH( b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
/* Round 4 */
a = II( a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
d = II( d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
c = II( c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
b = II( b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
a = II( a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
d = II( d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
c = II( c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
b = II( b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
a = II( a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
d = II( d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
c = II( c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
b = II( b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
a = II( a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
d = II( d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
c = II( c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
b = II( b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
}
this.init = function() {
count[0] = count[1] = 0;
state[0] = 0x67452301;
state[1] = 0xefcdab89;
state[2] = 0x98badcfe;
state[3] = 0x10325476;
for (i = 0; i < digestBits.length; i++) {
digestBits[i] = 0;
}
};
this.update = function(b) {
var index, i;
index = and(shr(count[0],3) , 0x3F);
if (count[0] < 0xFFFFFFFF - 7) {
count[0] += 8;
} else {
count[1]++;
count[0] -= 0xFFFFFFFF + 1;
count[0] += 8;
}
buffer[index] = and(b, 0xff);
if (index >= 63) {
transform(buffer, 0);
}
};
this.finish = function() {
var bits = new array(8);
var padding;
var i = 0, index = 0, padLen = 0;
for (i = 0; i < 4; i++) {
bits[i] = and(shr(count[0], (i * 8)), 0xFF);
}
for (i = 0; i < 4; i++) {
bits[i + 4] = and(shr(count[1], (i * 8)), 0xFF);
}
index = and(shr(count[0], 3), 0x3F);
padLen = (index < 56) ? (56 - index) : (120 - index);
padding = new array(64);
padding[0] = 0x80;
for (i = 0; i < padLen; i++) {
this.update(padding[i]);
}
for (i = 0; i < 8; i++) {
this.update(bits[i]);
}
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
digestBits[i * 4 + j] = and(shr(state[i], (j * 8)) , 0xFF);
}
}
return digestBits;
};
this.getdigestBits = function() {
return digestBits;
};
};
/* End of the MD5 algorithm */
""")
def hexstr(s):
h = '0123456789abcdef'
r = ''
i = None
for x in range(16):
i = INT(JS("s[x]"))
r = r + h[(i >> 4) & 0xF] + h[i & 0xF]
return r
class md5:
def __init__(self, s=''):
self.finished = False
JS("""
this.md5 = new _md5();
""")
self.md5.init()
self.update(s)
def update(self, s):
for c in str(s):
b = ord(c)
self.md5.update(b)
def hexdigest(self):
if not self.finished:
self.finished = True
self.md5.finish()
res = self.md5.getdigestBits()
return hexstr(res)
def digest(self):
if not self.finished:
self.finished = True
self.md5.finish()
return self.md5.getdigestBits()
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