Source Code Cross Referenced for SimpleFilteredStrategy.java in  » Testing » KeY » de » uka » ilkd » key » strategy » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Testing » KeY » de.uka.ilkd.key.strategy 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


01:        // This file is part of KeY - Integrated Deductive Software Design
02:        // Copyright (C) 2001-2007 Universitaet Karlsruhe, Germany
03:        //                         Universitaet Koblenz-Landau, Germany
04:        //                         Chalmers University of Technology, Sweden
05:        //
06:        // The KeY system is protected by the GNU General Public License. 
07:        // See LICENSE.TXT for details.
08:        //
09:        //
10:
11:        package de.uka.ilkd.key.strategy;
12:
13:        import de.uka.ilkd.key.logic.Name;
14:        import de.uka.ilkd.key.logic.PosInOccurrence;
15:        import de.uka.ilkd.key.proof.Goal;
16:        import de.uka.ilkd.key.proof.RuleFilter;
17:        import de.uka.ilkd.key.proof.TacletFilter;
18:        import de.uka.ilkd.key.rule.RuleApp;
19:        import de.uka.ilkd.key.rule.TacletApp;
20:        import de.uka.ilkd.key.strategy.feature.NonDuplicateAppFeature;
21:
22:        /**
23:         * Trivial implementation of the Strategy interface
24:         * that uses only the goal time to determine the cost
25:         * of a RuleApp. A TacletFilter is used to filter out
26:         * RuleApps.
27:         */
28:        public class SimpleFilteredStrategy implements  Strategy {
29:
30:            private static final Name NAME = new Name("Simple ruleset");
31:
32:            private RuleFilter ruleFilter;
33:
34:            private static final long IF_NOT_MATCHED_MALUS = 0; // this should be a feature
35:
36:            public SimpleFilteredStrategy() {
37:                this (TacletFilter.TRUE);
38:            }
39:
40:            public SimpleFilteredStrategy(RuleFilter p_ruleFilter) {
41:                ruleFilter = p_ruleFilter;
42:            }
43:
44:            public Name name() {
45:                return NAME;
46:            }
47:
48:            /**
49:             * Evaluate the cost of a <code>RuleApp</code>.
50:             * @return the cost of the rule application expressed as
51:             * a <code>RuleAppCost</code> object.
52:             * <code>TopRuleAppCost.INSTANCE</code> indicates
53:             * that the rule shall not be applied at all 
54:             * (it is discarded by the strategy).
55:             */
56:            public RuleAppCost computeCost(RuleApp app, PosInOccurrence pio,
57:                    Goal goal) {
58:                if (app instanceof  TacletApp && !ruleFilter.filter(app.rule()))
59:                    return TopRuleAppCost.INSTANCE;
60:
61:                RuleAppCost res = NonDuplicateAppFeature.INSTANCE.compute(app,
62:                        pio, goal);
63:                if (res == TopRuleAppCost.INSTANCE)
64:                    return res;
65:
66:                long cost = goal.getTime();
67:                if (app instanceof  TacletApp
68:                        && !((TacletApp) app).ifInstsComplete())
69:                    cost += IF_NOT_MATCHED_MALUS;
70:
71:                return LongRuleAppCost.create(cost);
72:            }
73:
74:            /**
75:             * Re-Evaluate a <code>RuleApp</code>. This method is
76:             * called immediately before a rule is really applied
77:             * @return true iff the rule should be applied, false otherwise
78:             */
79:            public boolean isApprovedApp(RuleApp app, PosInOccurrence pio,
80:                    Goal goal) {
81:                // do not apply a rule twice
82:                if (app instanceof  TacletApp
83:                        && NonDuplicateAppFeature.INSTANCE.compute(app, pio,
84:                                goal) == TopRuleAppCost.INSTANCE)
85:                    return false;
86:
87:                return true;
88:            }
89:
90:            public void instantiateApp(RuleApp app, PosInOccurrence pio,
91:                    Goal goal, RuleAppCostCollector collector) {
92:            }
93:        }
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