Source Code Cross Referenced for BasicGradientPainter.java in  » Swing-Library » swingx » org » jdesktop » swingx » painter » gradient » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » swingx » org.jdesktop.swingx.painter.gradient 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $Id: BasicGradientPainter.java,v 1.1 2006/03/22 19:05:44 rbair Exp $
003:         *
004:         * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle,
005:         * Santa Clara, California 95054, U.S.A. All rights reserved.
006:         *
007:         * This library is free software; you can redistribute it and/or
008:         * modify it under the terms of the GNU Lesser General Public
009:         * License as published by the Free Software Foundation; either
010:         * version 2.1 of the License, or (at your option) any later version.
011:         * 
012:         * This library is distributed in the hope that it will be useful,
013:         * but WITHOUT ANY WARRANTY; without even the implied warranty of
014:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
015:         * Lesser General Public License for more details.
016:         * 
017:         * You should have received a copy of the GNU Lesser General Public
018:         * License along with this library; if not, write to the Free Software
019:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
020:         */
021:
022:        package org.jdesktop.swingx.painter.gradient;
023:
024:        import java.awt.Color;
025:        import java.awt.GradientPaint;
026:        import java.awt.Paint;
027:        import java.awt.PaintContext;
028:        import java.awt.Rectangle;
029:        import java.awt.RenderingHints;
030:        import java.awt.color.ColorSpace;
031:        import java.awt.geom.AffineTransform;
032:        import java.awt.geom.Point2D;
033:        import java.awt.geom.Rectangle2D;
034:        import java.awt.image.ColorModel;
035:        import javax.swing.UIManager;
036:
037:        /**
038:         * <p>A Gradient based Painter that uses GradientPaint to paint the gradient.
039:         * Simply specify the GradientPaint to use.</p>
040:         *
041:         * <p>In order for resizing to work properly with GradientPaint
042:         * it is necessary that the various control points used in
043:         * these paints be specified in such a manner that they can be reliably resized.
044:         * For example, BasicGradientPainter takes GradientPaints who's point1 and point2
045:         * properties are specified between 0 and 1, representing at what percentage of
046:         * the distance from the origin the gradient begins and ends. Thus, if I created
047:         * a GradientPaint like this:
048:         * <pre><code>
049:         *  GradientPaint gp = new GradientPaint(
050:         *      new Point2D.Double(.2d, 0),
051:         *      Color.BLUE,
052:         *      new Point2D.Double(.8d, 0),
053:         *      Color.WHITE);
054:         * </code></pre>
055:         * 
056:         * then when painted, the gradient will start with a BLUE at 20% of the width of
057:         * the component, and finish with WHITE at 80% of the width of the component.</p>
058:         *
059:         * <p>Various built in gradients also exist as public static final properties.
060:         * They are defined as GradientPaints rather than BasicGradientPainters because
061:         * BasicGradientPainter is mutable and thus don't make very reliable public static
062:         * final defaults. To use:
063:         * <pre><code>
064:         *  panel.setBackgroundPainter(new BasicGradientPainter(BasicGradientPainter.BLUE_EXPERIENCE));
065:         * </code></pre></p>
066:         *
067:         * @author rbair
068:         */
069:        public class BasicGradientPainter extends AbstractGradientPainter {
070:            //    public static final GradientPaint WHITE_TO_CONTROL_HORZONTAL = new GradientPaint(
071:            //            new Point2D.Double(0, 0),
072:            //            Color.WHITE,
073:            //            new Point2D.Double(1, 0),
074:            //            new UIColor("control"));
075:            //    public static final GradientPaint WHITE_TO_CONTROL_VERTICAL = new GradientPaint(
076:            //            new Point2D.Double(0, 0),
077:            //            Color.WHITE,
078:            //            new Point2D.Double(0, 1),
079:            //            new UIColor("control"));
080:            public static final GradientPaint BLUE_EXPERIENCE = new GradientPaint(
081:                    new Point2D.Double(0, 0), new Color(168, 204, 241),
082:                    new Point2D.Double(0, 1), new Color(44, 61, 146));
083:            public static final GradientPaint MAC_OSX_SELECTED = new GradientPaint(
084:                    new Point2D.Double(0, 0), new Color(81, 141, 236),
085:                    new Point2D.Double(0, 1), new Color(36, 96, 192));
086:            public static final GradientPaint MAC_OSX = new GradientPaint(
087:                    new Point2D.Double(0, 0), new Color(167, 210, 250),
088:                    new Point2D.Double(0, 1), new Color(99, 147, 206));
089:            public static final GradientPaint AERITH = new GradientPaint(
090:                    new Point2D.Double(0, 0), Color.WHITE, new Point2D.Double(
091:                            0, 1), new Color(64, 110, 161));
092:            public static final GradientPaint GRAY = new GradientPaint(
093:                    new Point2D.Double(0, 0), new Color(226, 226, 226),
094:                    new Point2D.Double(0, 1), new Color(250, 248, 248));
095:            public static final GradientPaint RED_XP = new GradientPaint(
096:                    new Point2D.Double(0, 0), new Color(236, 81, 81),
097:                    new Point2D.Double(0, 1), new Color(192, 36, 36));
098:            public static final GradientPaint NIGHT_GRAY = new GradientPaint(
099:                    new Point2D.Double(0, 0), new Color(102, 111, 127),
100:                    new Point2D.Double(0, 1), new Color(38, 45, 61));
101:            public static final GradientPaint NIGHT_GRAY_LIGHT = new GradientPaint(
102:                    new Point2D.Double(0, 0), new Color(129, 138, 155),
103:                    new Point2D.Double(0, 1), new Color(58, 66, 82));
104:
105:            private GradientPaint paint;
106:
107:            /**
108:             * Creates a new instance of BasicGradientPainter
109:             */
110:            public BasicGradientPainter() {
111:            }
112:
113:            /**
114:             * Creates a new instance of BasicGradientPainter
115:             */
116:            public BasicGradientPainter(GradientPaint paint) {
117:                this .paint = paint;
118:            }
119:
120:            /**
121:             * Constructs a simple acyclic <code>BasicGradientPainter</code> object.
122:             * 
123:             * @param x1 x coordinate of the first specified
124:             * <code>Point</code> in user space
125:             * @param y1 y coordinate of the first specified
126:             * <code>Point</code> in user space
127:             * @param startColor <code>Color</code> at the first specified 
128:             * <code>Point</code>
129:             * @param x2 x coordinate of the second specified
130:             * <code>Point</code> in user space
131:             * @param y2 y coordinate of the second specified
132:             * <code>Point</code> in user space
133:             * @param endColor <code>Color</code> at the second specified 
134:             * <code>Point</code>
135:             * @throws NullPointerException if either one of colors is null
136:             */
137:            public BasicGradientPainter(float x1, float y1, Color startColor,
138:                    float x2, float y2, Color endColor) {
139:                this .paint = new GradientPaint(x1, y1, startColor, x2, y2,
140:                        endColor);
141:            }
142:
143:            /**
144:             * Constructs a simple acyclic <code>BasicGradientPainter</code> object.
145:             * 
146:             * @param startPoint the first specified <code>Point</code> in user space
147:             * @param startColor <code>Color</code> at the first specified 
148:             * <code>Point</code>
149:             * @param endPoint the second specified <code>Point</code> in user space
150:             * @param endColor <code>Color</code> at the second specified 
151:             * <code>Point</code>
152:             * @throws NullPointerException if either one of colors or points 
153:             * is null
154:             */
155:            public BasicGradientPainter(Point2D startPoint, Color startColor,
156:                    Point2D endPoint, Color endColor) {
157:
158:                this .paint = new GradientPaint(startPoint, startColor,
159:                        endPoint, endColor);
160:            }
161:
162:            /**
163:             * Constructs either a cyclic or acyclic <code>BasicGradientPainter</code>
164:             * object depending on the <code>boolean</code> parameter.
165:             * 
166:             * @param x1 x coordinate of the first specified
167:             * <code>Point</code> in user space
168:             * @param y1 y coordinate of the first specified
169:             * <code>Point</code> in user space
170:             * @param startColor <code>Color</code> at the first specified 
171:             * <code>Point</code>
172:             * @param x2 x coordinate of the second specified
173:             * <code>Point</code> in user space
174:             * @param y2 y coordinate of the second specified
175:             * <code>Point</code> in user space
176:             * @param endColor <code>Color</code> at the second specified 
177:             * <code>Point</code>
178:             * @param cyclic <code>true</code> if the gradient pattern should cycle
179:             * repeatedly between the two colors; <code>false</code> otherwise
180:             */
181:            public BasicGradientPainter(float x1, float y1, Color startColor,
182:                    float x2, float y2, Color endColor, boolean cyclic) {
183:                paint = new GradientPaint(x1, y1, startColor, x2, y2, endColor,
184:                        cyclic);
185:            }
186:
187:            /**
188:             * Constructs either a cyclic or acyclic <code>BasicGradientPainter</code>
189:             * object depending on the <code>boolean</code> parameter.
190:             * 
191:             * @param startPoint the first specified <code>Point</code> 
192:             * in user space
193:             * @param startColor <code>Color</code> at the first specified 
194:             * <code>Point</code>
195:             * @param endPoint the second specified <code>Point</code> 
196:             * in user space
197:             * @param endColor <code>Color</code> at the second specified 
198:             * <code>Point</code>
199:             * @param cyclic <code>true</code> if the gradient pattern should cycle
200:             * repeatedly between the two colors; <code>false</code> otherwise
201:             * @throws NullPointerException if either one of colors or points 
202:             * is null
203:             */
204:            public BasicGradientPainter(Point2D startPoint, Color startColor,
205:                    Point2D endPoint, Color endColor, boolean cyclic) {
206:                paint = new GradientPaint(startPoint, startColor, endPoint,
207:                        endColor, cyclic);
208:            }
209:
210:            /**
211:             * Set the gradient paint to use. This may be null. If null, nothing is painted
212:             *
213:             * @param paint the GradientPaint to use
214:             */
215:            public void setGradientPaint(GradientPaint paint) {
216:                GradientPaint old = getGradientPaint();
217:                this .paint = paint;
218:                firePropertyChange("gradientPaint", old, getGradientPaint());
219:            }
220:
221:            /**
222:             * @return the GradientPaint used for painting. This may be null
223:             */
224:            public GradientPaint getGradientPaint() {
225:                return paint;
226:            }
227:
228:            /**
229:             * @inheritDoc
230:             */
231:            protected Paint calculateSizedPaint(int width, int height) {
232:                GradientPaint paint = getGradientPaint();
233:                if (paint == null) {
234:                    return null;
235:                }
236:
237:                Point2D startPoint = paint.getPoint1();
238:                Point2D endPoint = paint.getPoint2();
239:
240:                double x1 = isResizeHorizontal() ? startPoint.getX() * width
241:                        : startPoint.getX();
242:                double y1 = isResizeVertical() ? startPoint.getY() * height
243:                        : startPoint.getY();
244:                double x2 = isResizeHorizontal() ? endPoint.getX() * width
245:                        : endPoint.getX();
246:                double y2 = isResizeVertical() ? endPoint.getY() * height
247:                        : endPoint.getY();
248:                startPoint = new Point2D.Double(x1, y1);
249:                endPoint = new Point2D.Double(x2, y2);
250:
251:                return new GradientPaint(startPoint, paint.getColor1(),
252:                        endPoint, paint.getColor2());
253:            }
254:
255:            //Experimental support for getting colors for gradients out of UIManager
256:            //and hiding that fact from users, at least part of the time
257:            //    private static final class UIColor extends Color {
258:            //        private Color c = null;
259:            //        private Object key;
260:            //        
261:            //        public UIColor(Object key) {
262:            //            super(0xffffffff);
263:            //            this.key = key;
264:            //            maybeUpdate();
265:            //        }
266:            //        
267:            //        private void maybeUpdate() {
268:            //            Color newc = UIManager.getColor(key);
269:            //            if (c != newc) {
270:            //                c = newc;
271:            //            }
272:            //            if (c == null) {
273:            //                c = Color.WHITE;
274:            //            }
275:            //        }
276:            //        
277:            //        public float[] getComponents(ColorSpace cspace, float[] compArray) {
278:            //            maybeUpdate();
279:            //            return c.getComponents(cspace, compArray);
280:            //        }
281:            //
282:            //        public float[] getColorComponents(ColorSpace cspace, float[] compArray) {
283:            //            maybeUpdate();
284:            //            return c.getColorComponents(cspace, compArray);
285:            //        }
286:            //
287:            //        public PaintContext createContext(ColorModel cm, Rectangle r, Rectangle2D r2d, AffineTransform xform, RenderingHints hints) {
288:            //            maybeUpdate();
289:            //            return c.createContext(cm, r, r2d, xform, hints);
290:            //        }
291:            //
292:            //        public float[] getRGBComponents(float[] compArray) {
293:            //            maybeUpdate();
294:            //            return c.getRGBComponents(compArray);
295:            //        }
296:            //
297:            //        public float[] getRGBColorComponents(float[] compArray) {
298:            //            maybeUpdate();
299:            //            return c.getRGBColorComponents(compArray);
300:            //        }
301:            //
302:            //        public float[] getColorComponents(float[] compArray) {
303:            //            maybeUpdate();
304:            //            return c.getColorComponents(compArray);
305:            //        }
306:            //
307:            //        public float[] getComponents(float[] compArray) {
308:            //            maybeUpdate();
309:            //            return c.getComponents(compArray);
310:            //        }
311:            //
312:            //        public int getGreen() {
313:            //            maybeUpdate();
314:            //            return c.getGreen();
315:            //        }
316:            //
317:            //        public int getBlue() {
318:            //            maybeUpdate();
319:            //            return c.getBlue();
320:            //        }
321:            //
322:            //        public ColorSpace getColorSpace() {
323:            //            maybeUpdate();
324:            //            return c.getColorSpace();
325:            //        }
326:            //
327:            //        public Color brighter() {
328:            //            maybeUpdate();
329:            //            return c.brighter();
330:            //        }
331:            //
332:            //        public int getAlpha() {
333:            //            maybeUpdate();
334:            //            return c.getAlpha();
335:            //        }
336:            //
337:            //        public int getRed() {
338:            //            maybeUpdate();
339:            //            return c.getRed();
340:            //        }
341:            //
342:            //        public int getRGB() {
343:            //            maybeUpdate();
344:            //            return c.getRGB();
345:            //        }
346:            //
347:            //        public int getTransparency() {
348:            //            maybeUpdate();
349:            //            return c.getTransparency();
350:            //        }
351:            //
352:            //        public Color darker() {
353:            //            maybeUpdate();
354:            //            return c.darker();
355:            //        }
356:            //    }
357:        }
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