01: /*
02: * The contents of this file are subject to the terms of the Common Development
03: * and Distribution License (the License). You may not use this file except in
04: * compliance with the License.
05: *
06: * You can obtain a copy of the License at http://www.netbeans.org/cddl.html
07: * or http://www.netbeans.org/cddl.txt.
08: *
09: * When distributing Covered Code, include this CDDL Header Notice in each file
10: * and include the License file at http://www.netbeans.org/cddl.txt.
11: * If applicable, add the following below the CDDL Header, with the fields
12: * enclosed by brackets [] replaced by your own identifying information:
13: * "Portions Copyrighted [year] [name of copyright owner]"
14: *
15: * The Original Software is NetBeans. The Initial Developer of the Original
16: * Software is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun
17: * Microsystems, Inc. All Rights Reserved.
18: */
19:
20: package org.netbeans.modules.bpel.design.model.elements;
21:
22: import java.awt.Graphics2D;
23: import java.awt.RenderingHints;
24: import java.awt.geom.Line2D;
25: import org.netbeans.modules.bpel.design.GUtils;
26: import org.netbeans.modules.bpel.design.geometry.FInsets;
27: import org.netbeans.modules.bpel.design.geometry.FRectangle;
28: import org.netbeans.modules.bpel.design.geometry.FShape;
29: import org.netbeans.modules.bpel.design.geometry.FStroke;
30:
31: /**
32: *
33: * @author anjeleevich
34: */
35: public class SubprocessBorder extends BorderElement {
36:
37: public SubprocessBorder() {
38: super (SHAPE, INSETS);
39: }
40:
41: public void paint(Graphics2D g2) {
42: FShape shape = this .shape;
43:
44: // draw border;
45: g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL,
46: RenderingHints.VALUE_STROKE_NORMALIZE);
47: g2.setPaint(STROKE_COLOR);
48: g2.setStroke(STROKE.createStroke(g2));
49: g2.draw(shape);
50:
51: if (isPaintText()) {
52: g2.setPaint(getTextColor());
53: drawString(g2, getText(), getX() + 6, getY() + 1,
54: getWidth() - 12);
55: }
56: }
57:
58: public void paintThumbnail(Graphics2D g2) {
59: FShape shape = this .shape;
60: g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL,
61: RenderingHints.VALUE_STROKE_NORMALIZE);
62: g2.setPaint(STROKE_COLOR);
63: g2.setStroke(STROKE.createStroke(g2));
64: g2.draw(shape);
65: }
66:
67: public static final FShape SHAPE = new FRectangle(32, 32, 10);
68: public static final FInsets INSETS = new FInsets(16, 16, 16, 16);
69:
70: private static FStroke STROKE = new FStroke(1);
71:
72: }
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