Source Code Cross Referenced for GLContext.java in  » IDE-Eclipse » swt » org » eclipse » swt » opengl » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Eclipse » swt » org.eclipse.swt.opengl 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*******************************************************************************
002:         * Copyright (c) 2000, 2004 IBM Corporation and others.
003:         * All rights reserved. This program and the accompanying materials
004:         * are made available under the terms of the Eclipse Public License v1.0
005:         * which accompanies this distribution, and is available at
006:         * http://www.eclipse.org/legal/epl-v10.html
007:         *
008:         * Contributors:
009:         *     IBM Corporation - initial API and implementation
010:         *******************************************************************************/package org.eclipse.swt.opengl;
011:
012:        import org.eclipse.swt.*;
013:        import org.eclipse.swt.graphics.*;
014:        import org.eclipse.swt.internal.motif.*;
015:        import org.eclipse.swt.opengl.internal.motif.*;
016:
017:        /**
018:         * Instances of <code>GLContext</code> are used to draw on swt <code>Drawable</code>s 
019:         * through invocations of provided OpenGL functions.
020:         * <p>
021:         * Application code must explicitly invoke the <code>GLContext.dispose ()</code> 
022:         * method to release the operating system resources managed by each instance
023:         * when those instances are no longer required. This is <em>particularly</em>
024:         * important on Windows95 and Windows98 where the operating system has a limited
025:         * number of device contexts available.
026:         * </p>
027:         */
028:        public class GLContext {
029:            int handle;
030:            int gc;
031:            GCData data;
032:            Drawable drawable;
033:            int selectBufferPtr = 0;
034:
035:            static final int MSB_FIRST = 1;
036:            static final int LSB_FIRST = 2;
037:
038:            /**
039:             * Constructs a new instance of this class which has been
040:             * configured to draw on the specified drawable.
041:             * <p>
042:             * You must dispose the <code>GLContext</code> when it is no longer required. 
043:             * </p>
044:             * 
045:             * @param drawable the drawable to draw on
046:             * @exception IllegalArgumentException <ul>
047:             *    <li>ERROR_NULL_ARGUMENT - if the drawable is null</li>
048:             * </ul>
049:             * @exception SWTError <ul>
050:             *    <li>ERROR_NO_HANDLES if a handle could not be obtained for gc creation</li>
051:             *    <li>ERROR_UNSUPPORTED_DEPTH - if the current display depth is not supported</li>
052:             * </ul>
053:             */
054:            public GLContext(Drawable drawable) {
055:                if (drawable == null)
056:                    SWT.error(SWT.ERROR_NULL_ARGUMENT);
057:                this .drawable = drawable;
058:                this .data = new GCData();
059:                gc = drawable.internal_new_GC(data);
060:                if (gc == 0)
061:                    SWT.error(SWT.ERROR_NO_HANDLES);
062:                int xDisplay = data.display;
063:                int screen = OS.XDefaultScreen(xDisplay);
064:                int depth = OS.XDefaultDepthOfScreen(OS
065:                        .XDefaultScreenOfDisplay(xDisplay));
066:                int attrib[] = { XGL.GLX_LEVEL, 0, XGL.GLX_RGBA,
067:                        XGL.GLX_DOUBLEBUFFER,
068:                        //			XGL.GLX_DEPTH_SIZE,
069:                        //			depth,
070:                        0 };
071:                int infoPtr = XGL.glXChooseVisual(xDisplay, screen, attrib);
072:                if (infoPtr == 0)
073:                    SWT.error(SWT.ERROR_UNSUPPORTED_DEPTH);
074:                XVisualInfo info = new XVisualInfo();
075:                XGL.memmove(info, infoPtr, XVisualInfo.sizeof);
076:                OS.XFree(infoPtr);
077:                handle = XGL.glXCreateContext(xDisplay, info, 0, false);
078:                if (handle == 0)
079:                    SWT.error(SWT.ERROR_NO_HANDLES);
080:            }
081:
082:            public ImageData convertImageData(ImageData source) {
083:                PaletteData palette = new PaletteData(0xff0000, 0xff00, 0xff);
084:                ImageData newSource = new ImageData(source.width,
085:                        source.height, 24, palette);
086:                ImageDataUtil.blit(1, source.data, source.depth,
087:                        source.bytesPerLine, (source.depth != 16) ? MSB_FIRST
088:                                : LSB_FIRST, 0, 0, source.width, source.height,
089:                        source.palette.redMask, source.palette.greenMask,
090:                        source.palette.blueMask, 255, null, 0, 0, 0,
091:                        newSource.data, newSource.depth,
092:                        newSource.bytesPerLine,
093:                        (newSource.depth != 16) ? MSB_FIRST : LSB_FIRST, 0, 0,
094:                        newSource.width, newSource.height,
095:                        newSource.palette.redMask, newSource.palette.greenMask,
096:                        newSource.palette.blueMask, false, true);
097:
098:                return newSource;
099:            }
100:
101:            /**
102:             * Disposes of the operating system resources associated with
103:             * the receiver. Applications must dispose of all <code>GLContext</code>s
104:             * that they allocate.
105:             */
106:            public void dispose() {
107:                if (handle == 0)
108:                    return;
109:                int xDisplay = data.display;
110:                if (XGL.glXGetCurrentContext() == handle) {
111:                    XGL.glXMakeCurrent(xDisplay, 0, 0);
112:                }
113:                if (selectBufferPtr != 0)
114:                    OS.XtFree(selectBufferPtr);
115:                XGL.glXDestroyContext(xDisplay, handle);
116:                handle = 0;
117:                // drawable may be disposed
118:                try {
119:                    drawable.internal_dispose_GC(gc, data);
120:                } catch (SWTException e) {
121:                }
122:                gc = 0;
123:                data.display = data.drawable = data.colormap = 0;
124:                /*data.fontList =*/data.clipRgn = data.renderTable = 0;
125:                drawable = null;
126:                data.device = null;
127:                data.image = null;
128:                //data.codePage = null;
129:                data = null;
130:            }
131:
132:            public int[] getSelectBuffer(int selectBufferPtr, int[] selectBuffer) {
133:                OS.memmove(selectBuffer, selectBufferPtr,
134:                        selectBuffer.length * 4);
135:                return selectBuffer;
136:            }
137:
138:            public int getSelectBufferPtr(int[] selectBuffer) {
139:                if (selectBufferPtr == 0) {
140:                    selectBufferPtr = OS.XtMalloc(selectBuffer.length * 4);
141:                }
142:                OS.memmove(selectBufferPtr, selectBuffer,
143:                        selectBuffer.length * 4);
144:                return selectBufferPtr;
145:            }
146:
147:            /**
148:             * Returns a boolean indicating whether the receiver is the current
149:             * <code>GLContext</code>.
150:             *  
151:             * @return true if the receiver is the current <code>GLContext</code>,
152:             * false otherwise
153:             * @exception SWTError <ul>
154:             *    <li>ERROR_GRAPHIC_DISPOSED if the receiver is disposed</li>
155:             * </ul>
156:             */
157:            public boolean isCurrent() {
158:                if (isDisposed())
159:                    SWT.error(SWT.ERROR_GRAPHIC_DISPOSED);
160:                return XGL.glXGetCurrentContext() == handle;
161:            }
162:
163:            /**
164:             * Returns a boolean indicating whether the <code>GLContext</code> has been
165:             * disposed.
166:             * <p>
167:             * This method gets the dispose state for the <code>GLContext</code>.
168:             * When a <code>GLContext</code> has been disposed, it is an error to
169:             * invoke any other method using the <code>GLContext</code>.
170:             *
171:             * @return true if the <code>GLContext</code> is disposed, false otherwise
172:             */
173:            public boolean isDisposed() {
174:                return handle == 0;
175:            }
176:
177:            /**
178:             * Loads the specified bitmap font.
179:             * 
180:             * @param fdata
181:             * @param device
182:             * @param base
183:             * @param first
184:             * @param count
185:             */
186:            public void loadBitmapFont(FontData fdata, Device device, int base,
187:                    int startIndex, int length) {
188:                /* Temporary code, due some problems when running on UTF-8 loadBitmapFont ()
189:                 * is restrict to works only for ascii. 
190:                 * Note: en_US.ISO8859-1 also code be used.
191:                 */
192:                fdata.setLocale("C");
193:                Font font = new Font(device, fdata);
194:                int fontList = font.handle;
195:                int[] buffer = new int[1];
196:                if (!OS.XmFontListInitFontContext(buffer, fontList))
197:                    return;
198:                int context = buffer[0];
199:                XFontStruct fontStruct = new XFontStruct();
200:                int fontListEntry;
201:                int[] fontStructPtr = new int[1];
202:                int[] fontNamePtr = new int[1];
203:                int xfont = 0;
204:                // go through each entry in the font list
205:                while ((fontListEntry = OS.XmFontListNextEntry(context)) != 0) {
206:                    int fontPtr = OS.XmFontListEntryGetFont(fontListEntry,
207:                            buffer);
208:                    if (buffer[0] == OS.XmFONT_IS_FONT) {
209:                        // FontList contains a single font
210:                        OS.memmove(fontStruct, fontPtr, 20 * 4);
211:                        xfont = fontStruct.fid;
212:                    } else {
213:                        // FontList contains a fontSet
214:                        int nFonts = OS.XFontsOfFontSet(fontPtr, fontStructPtr,
215:                                fontNamePtr);
216:                        int[] fontStructs = new int[nFonts];
217:                        OS.memmove(fontStructs, fontStructPtr[0], nFonts * 4);
218:                        // Go through each fontStruct in the font set.
219:                        for (int i = 0; i < nFonts; i++) {
220:                            OS.memmove(fontStruct, fontStructs[i],
221:                                    XFontStruct.sizeof);
222:                            xfont = fontStruct.fid;
223:                        }
224:                    }
225:                }
226:                if (xfont != 0) {
227:                    XGL.glXUseXFont(xfont, startIndex, length, base);
228:                }
229:                font.dispose();
230:                OS.XmFontListFreeFontContext(context);
231:            }
232:
233:            /**
234:             * Loads the specified outline font.
235:             * 
236:             * @param fdata
237:             * @param device
238:             * @param base
239:             * @param first
240:             * @param count
241:             * @param deviation
242:             * @param extrusion
243:             * @param format
244:             * @param lpgmf
245:             */
246:            public void loadOutlineFont(FontData fdata, Device device,
247:                    int base, int first, int count, float deviation,
248:                    float extrusion, int format, GLYPHMETRICSFLOAT[] lpgmf) {
249:                // stub
250:            }
251:
252:            /**
253:             * Resizes the receiver.
254:             * 
255:             * @param x
256:             * @param y
257:             * @param width
258:             * @param height
259:             */
260:            public void resize(int x, int y, int width, int height) {
261:                if (height == 0)
262:                    height = 1;
263:                GL.glViewport(x, y, width, height);
264:                GL.glMatrixMode(GL.GL_PROJECTION);
265:                GL.glLoadIdentity();
266:                GLU.gluPerspective(45.0f, (float) width / (float) height, 0.1f,
267:                        100.0f);
268:                GL.glMatrixMode(GL.GL_MODELVIEW);
269:                GL.glLoadIdentity();
270:            }
271:
272:            /**
273:             * Sets the receiver to be the current <code>GLContext</code>.
274:             * 
275:             * @exception SWTError <ul>
276:             *    <li>ERROR_GRAPHIC_DISPOSED if the receiver is disposed</li>
277:             * </ul>
278:             */
279:            public void setCurrent() {
280:                if (isDisposed())
281:                    SWT.error(SWT.ERROR_GRAPHIC_DISPOSED);
282:                if (XGL.glXGetCurrentContext() == handle)
283:                    return;
284:                XGL.glXMakeCurrent(data.display, data.drawable, handle);
285:            }
286:
287:            /**
288:             * Swaps the receiver's buffers.
289:             * 
290:             * @exception SWTError <ul>
291:             *    <li>ERROR_GRAPHIC_DISPOSED if the receiver is disposed</li>
292:             * </ul>
293:             */
294:            public void swapBuffers() {
295:                if (isDisposed())
296:                    SWT.error(SWT.ERROR_GRAPHIC_DISPOSED);
297:                XGL.glXSwapBuffers(data.display, data.drawable);
298:            }
299:        }
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