Source Code Cross Referenced for Depth.java in  » GIS » jts » com » vividsolutions » jts » geomgraph » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » GIS » jts » com.vividsolutions.jts.geomgraph 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:
002:        /*
003:         * The JTS Topology Suite is a collection of Java classes that
004:         * implement the fundamental operations required to validate a given
005:         * geo-spatial data set to a known topological specification.
006:         *
007:         * Copyright (C) 2001 Vivid Solutions
008:         *
009:         * This library is free software; you can redistribute it and/or
010:         * modify it under the terms of the GNU Lesser General Public
011:         * License as published by the Free Software Foundation; either
012:         * version 2.1 of the License, or (at your option) any later version.
013:         *
014:         * This library is distributed in the hope that it will be useful,
015:         * but WITHOUT ANY WARRANTY; without even the implied warranty of
016:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
017:         * Lesser General Public License for more details.
018:         *
019:         * You should have received a copy of the GNU Lesser General Public
020:         * License along with this library; if not, write to the Free Software
021:         * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
022:         *
023:         * For more information, contact:
024:         *
025:         *     Vivid Solutions
026:         *     Suite #1A
027:         *     2328 Government Street
028:         *     Victoria BC  V8T 5G5
029:         *     Canada
030:         *
031:         *     (250)385-6040
032:         *     www.vividsolutions.com
033:         */
034:        package com.vividsolutions.jts.geomgraph;
035:
036:        import com.vividsolutions.jts.geomgraph.Position;
037:        import com.vividsolutions.jts.geom.Location;
038:
039:        /**
040:         * A Depth object records the topological depth of the sides
041:         * of an Edge for up to two Geometries.
042:         * @version 1.7
043:         */
044:        public class Depth {
045:
046:            private final static int NULL_VALUE = -1;
047:
048:            public static int depthAtLocation(int location) {
049:                if (location == Location.EXTERIOR)
050:                    return 0;
051:                if (location == Location.INTERIOR)
052:                    return 1;
053:                return NULL_VALUE;
054:            }
055:
056:            private int[][] depth = new int[2][3];
057:
058:            public Depth() {
059:                // initialize depth array to a sentinel value
060:                for (int i = 0; i < 2; i++) {
061:                    for (int j = 0; j < 3; j++) {
062:                        depth[i][j] = NULL_VALUE;
063:                    }
064:                }
065:            }
066:
067:            public int getDepth(int geomIndex, int posIndex) {
068:                return depth[geomIndex][posIndex];
069:            }
070:
071:            public void setDepth(int geomIndex, int posIndex, int depthValue) {
072:                depth[geomIndex][posIndex] = depthValue;
073:            }
074:
075:            public int getLocation(int geomIndex, int posIndex) {
076:                if (depth[geomIndex][posIndex] <= 0)
077:                    return Location.EXTERIOR;
078:                return Location.INTERIOR;
079:            }
080:
081:            public void add(int geomIndex, int posIndex, int location) {
082:                if (location == Location.INTERIOR)
083:                    depth[geomIndex][posIndex]++;
084:            }
085:
086:            /**
087:             * A Depth object is null (has never been initialized) if all depths are null.
088:             */
089:            public boolean isNull() {
090:                for (int i = 0; i < 2; i++) {
091:                    for (int j = 0; j < 3; j++) {
092:                        if (depth[i][j] != NULL_VALUE)
093:                            return false;
094:                    }
095:                }
096:                return true;
097:            }
098:
099:            public boolean isNull(int geomIndex) {
100:                return depth[geomIndex][1] == NULL_VALUE;
101:            }
102:
103:            public boolean isNull(int geomIndex, int posIndex) {
104:                return depth[geomIndex][posIndex] == NULL_VALUE;
105:            }
106:
107:            public void add(Label lbl) {
108:                for (int i = 0; i < 2; i++) {
109:                    for (int j = 1; j < 3; j++) {
110:                        int loc = lbl.getLocation(i, j);
111:                        if (loc == Location.EXTERIOR
112:                                || loc == Location.INTERIOR) {
113:                            // initialize depth if it is null, otherwise add this location value
114:                            if (isNull(i, j)) {
115:                                depth[i][j] = depthAtLocation(loc);
116:                            } else
117:                                depth[i][j] += depthAtLocation(loc);
118:                        }
119:                    }
120:                }
121:            }
122:
123:            public int getDelta(int geomIndex) {
124:                return depth[geomIndex][Position.RIGHT]
125:                        - depth[geomIndex][Position.LEFT];
126:            }
127:
128:            /**
129:             * Normalize the depths for each geometry, if they are non-null.
130:             * A normalized depth
131:             * has depth values in the set { 0, 1 }.
132:             * Normalizing the depths
133:             * involves reducing the depths by the same amount so that at least
134:             * one of them is 0.  If the remaining value is > 0, it is set to 1.
135:             */
136:            public void normalize() {
137:                for (int i = 0; i < 2; i++) {
138:                    if (!isNull(i)) {
139:                        int minDepth = depth[i][1];
140:                        if (depth[i][2] < minDepth)
141:                            minDepth = depth[i][2];
142:
143:                        if (minDepth < 0)
144:                            minDepth = 0;
145:                        for (int j = 1; j < 3; j++) {
146:                            int newValue = 0;
147:                            if (depth[i][j] > minDepth)
148:                                newValue = 1;
149:                            depth[i][j] = newValue;
150:                        }
151:                    }
152:                }
153:            }
154:
155:            public String toString() {
156:                return "A: " + depth[0][1] + "," + depth[0][2] + " B: "
157:                        + depth[1][1] + "," + depth[1][2];
158:            }
159:        }
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