01: /*
02: * Licensed to the Apache Software Foundation (ASF) under one or more
03: * contributor license agreements. See the NOTICE file distributed with
04: * this work for additional information regarding copyright ownership.
05: * The ASF licenses this file to You under the Apache License, Version 2.0
06: * (the "License"); you may not use this file except in compliance with
07: * the License. You may obtain a copy of the License at
08: *
09: * http://www.apache.org/licenses/LICENSE-2.0
10: *
11: * Unless required by applicable law or agreed to in writing, software
12: * distributed under the License is distributed on an "AS IS" BASIS,
13: * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14: * See the License for the specific language governing permissions and
15: * limitations under the License.
16: */
17:
18: package org.apache.cocoon.components.elementprocessor.impl.poi.hssf.elements;
19:
20: /**
21: * Style shading codes
22: *
23: * @author Marc Johnson (marc_johnson27591@hotmail.com)
24: * @version CVS $Id: StyleShading.java 433543 2006-08-22 06:22:54Z crossley $
25: */
26: public class StyleShading {
27: public static final int STYLE_SHADING_NONE = 0;
28: public static final int STYLE_SHADING_SOLID = 1;
29: public static final int STYLE_SHADING_PERCENT75 = 2;
30: public static final int STYLE_SHADING_PERCENT50 = 3;
31: public static final int STYLE_SHADING_PERCENT25 = 4;
32: public static final int STYLE_SHADING_PERCENT12PT5 = 5;
33: public static final int STYLE_SHADING_PERCENT6PT25 = 6;
34: public static final int STYLE_SHADING_HORIZONTAL_STRIPE = 7;
35: public static final int STYLE_SHADING_VERTICAL_STRIPE = 8;
36: public static final int STYLE_SHADING_REVERSE_DIAGONAL_STRIPE = 9;
37: public static final int STYLE_SHADING_DIAGONAL_STRIPE = 10;
38: public static final int STYLE_SHADING_DIAGONAL_CROSSHATCH = 11;
39: public static final int STYLE_SHADING_THICK_DIAGONAL_CROSSHATCH = 12;
40: public static final int STYLE_SHADING_THIN_HORIZONTAL_STRIPE = 13;
41: public static final int STYLE_SHADING_THIN_VERTICAL_STRIPE = 14;
42: public static final int STYLE_SHADING_THIN_REVERSE_DIAGONAL_STRIPE = 15;
43: public static final int STYLE_SHADING_THIN_DIAGONAL_STRIPE = 16;
44: public static final int STYLE_SHADING_THIN_CROSSHATCH = 17;
45: public static final int STYLE_SHADING_THIN_DIAGONAL_CROSSHATCH = 18;
46: public static final int STYLE_SHADING_APPLIX_SMALL_CIRCLE = 19;
47: public static final int STYLE_SHADING_APPLIX_SEMICIRCLE = 20;
48: public static final int STYLE_SHADING_APPLIX_SMALL_THATCH = 21;
49: public static final int STYLE_SHADING_APPLIX_ROUND_THATCH = 22;
50: public static final int STYLE_SHADING_APPLIX_BRICK = 23;
51: public static final int STYLE_SHADING_PERCENT100 = 24;
52: public static final int STYLE_SHADING_PERCENT87PT5 = 25;
53:
54: private StyleShading() {
55: }
56:
57: /**
58: * Is this a valid style shading?
59: * @param val value to be checked
60: * @return true if valid, false otherwise
61: */
62: public static boolean isValid(int val) {
63: return (val >= STYLE_SHADING_NONE && val <= STYLE_SHADING_PERCENT87PT5);
64: }
65: } // end public class StyleShading
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