Source Code Cross Referenced for CyclicBarrier.java in  » Ajax » Laszlo-4.0.10 » EDU » oswego » cs » dl » util » concurrent » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Ajax » Laszlo 4.0.10 » EDU.oswego.cs.dl.util.concurrent 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:          File: CyclicBarrier.java
003:
004:          Originally written by Doug Lea and released into the public domain.
005:          This may be used for any purposes whatsoever without acknowledgment.
006:          Thanks for the assistance and support of Sun Microsystems Labs,
007:          and everyone contributing, testing, and using this code.
008:
009:          History:
010:          Date       Who                What
011:          11Jul1998  dl               Create public version
012:          28Aug1998  dl               minor code simplification
013:         */
014:
015:        package EDU.oswego.cs.dl.util.concurrent;
016:
017:        /**
018:         * A cyclic barrier is a reasonable choice for a barrier in contexts
019:         * involving a fixed sized group of threads that
020:         * must occasionally wait for each other. 
021:         * (A Rendezvous better handles applications in which
022:         * any number of threads meet, n-at-a-time.)
023:         * <p>
024:         * CyclicBarriers use an all-or-none breakage model
025:         * for failed synchronization attempts: If threads
026:         * leave a barrier point prematurely because of timeout
027:         * or interruption, others will also leave abnormally
028:         * (via BrokenBarrierException), until
029:         * the barrier is <code>restart</code>ed. This is usually
030:         * the simplest and best strategy for sharing knowledge
031:         * about failures among cooperating threads in the most
032:         * common usages contexts of Barriers.
033:         * This implementation  has the property that interruptions
034:         * among newly arriving threads can cause as-yet-unresumed
035:         * threads from a previous barrier cycle to return out
036:         * as broken. This transmits breakage
037:         * as early as possible, but with the possible byproduct that
038:         * only some threads returning out of a barrier will realize
039:         * that it is newly broken. (Others will not realize this until a
040:         * future cycle.) (The Rendezvous class has a more uniform, but
041:         * sometimes less desirable policy.)
042:         * <p>
043:         * Barriers support an optional Runnable command
044:         * that is run once per barrier point.
045:         * <p>
046:         * <b>Sample usage</b> Here is a code sketch of 
047:         *  a  barrier in a parallel decomposition design.
048:         * <pre>
049:         * class Solver {
050:         *   final int N;
051:         *   final float[][] data;
052:         *   final CyclicBarrier barrier;
053:         *   
054:         *   class Worker implements Runnable {
055:         *      int myRow;
056:         *      Worker(int row) { myRow = row; }
057:         *      public void run() {
058:         *         while (!done()) {
059:         *            processRow(myRow);
060:         *
061:         *            try {
062:         *              barrier.barrier(); 
063:         *            }
064:         *            catch (InterruptedException ex) { return; }
065:         *            catch (BrokenBarrierException ex) { return; }
066:         *         }
067:         *      }
068:         *   }
069:         *
070:         *   public Solver(float[][] matrix) {
071:         *     data = matrix;
072:         *     N = matrix.length;
073:         *     barrier = new CyclicBarrier(N);
074:         *     barrier.setBarrierCommand(new Runnable() {
075:         *       public void run() { mergeRows(...); }
076:         *     });
077:         *     for (int i = 0; i < N; ++i) {
078:         *       new Thread(new Worker(i)).start();
079:         *     waitUntilDone();
080:         *    }
081:         * }
082:         * </pre>
083:         * <p>[<a href="http://gee.cs.oswego.edu/dl/classes/EDU/oswego/cs/dl/util/concurrent/intro.html"> Introduction to this package. </a>]
084:
085:         **/
086:        public class CyclicBarrier implements  Barrier {
087:
088:            protected final int parties_;
089:            protected boolean broken_ = false;
090:            protected Runnable barrierCommand_ = null;
091:            protected int count_; // number of parties still waiting
092:            protected int resets_ = 0; // incremented on each release
093:
094:            /** 
095:             * Create a CyclicBarrier for the indicated number of parties,
096:             * and no command to run at each barrier.
097:             * @exception IllegalArgumentException if parties less than or equal to zero.
098:             **/
099:
100:            public CyclicBarrier(int parties) {
101:                this (parties, null);
102:            }
103:
104:            /** 
105:             * Create a CyclicBarrier for the indicated number of parties.
106:             * and the given command to run at each barrier point.
107:             * @exception IllegalArgumentException if parties less than or equal to zero.
108:             **/
109:
110:            public CyclicBarrier(int parties, Runnable command) {
111:                if (parties <= 0)
112:                    throw new IllegalArgumentException();
113:                parties_ = parties;
114:                count_ = parties;
115:                barrierCommand_ = command;
116:            }
117:
118:            /**
119:             * Set the command to run at the point at which all threads reach the
120:             * barrier. This command is run exactly once, by the thread
121:             * that trips the barrier. The command is not run if the barrier is
122:             * broken.
123:             * @param command the command to run. If null, no command is run.
124:             * @return the previous command
125:             **/
126:
127:            public synchronized Runnable setBarrierCommand(Runnable command) {
128:                Runnable old = barrierCommand_;
129:                barrierCommand_ = command;
130:                return old;
131:            }
132:
133:            public synchronized boolean broken() {
134:                return broken_;
135:            }
136:
137:            /**
138:             * Reset to initial state. Clears both the broken status
139:             * and any record of waiting threads, and releases all
140:             * currently waiting threads with indeterminate return status.
141:             * This method is intended only for use in recovery actions
142:             * in which it is somehow known
143:             * that no thread could possibly be relying on the
144:             * the synchronization properties of this barrier.
145:             **/
146:
147:            public synchronized void restart() {
148:                broken_ = false;
149:                ++resets_;
150:                count_ = parties_;
151:                notifyAll();
152:            }
153:
154:            public int parties() {
155:                return parties_;
156:            }
157:
158:            /**
159:             * Enter barrier and wait for the other parties()-1 threads.
160:             * @return the arrival index: the number of other parties 
161:             * that were still waiting
162:             * upon entry. This is a unique value from zero to parties()-1.
163:             * If it is zero, then the current
164:             * thread was the last party to hit barrier point
165:             * and so was responsible for releasing the others. 
166:             * @exception BrokenBarrierException if any other thread
167:             * in any previous or current barrier 
168:             * since either creation or the last <code>restart</code>
169:             * operation left the barrier
170:             * prematurely due to interruption or time-out. (If so,
171:             * the <code>broken</code> status is also set.)
172:             * Threads that are noticied to have been
173:             * interrupted <em>after</em> being released are not considered
174:             * to have broken the barrier.
175:             * In all cases, the interruption
176:             * status of the current thread is preserved, so can be tested
177:             * by checking <code>Thread.interrupted</code>. 
178:             * @exception InterruptedException if this thread was interrupted
179:             * during the barrier, and was the one causing breakage. 
180:             * If so, <code>broken</code> status is also set.
181:             **/
182:
183:            public int barrier() throws InterruptedException,
184:                    BrokenBarrierException {
185:                return doBarrier(false, 0);
186:            }
187:
188:            /**
189:             * Enter barrier and wait at most msecs for the other parties()-1 threads.
190:             * @return if not timed out, the arrival index: the number of other parties 
191:             * that were still waiting
192:             * upon entry. This is a unique value from zero to parties()-1.
193:             * If it is zero, then the current
194:             * thread was the last party to hit barrier point
195:             * and so was responsible for releasing the others. 
196:             * @exception BrokenBarrierException 
197:             * if any other thread
198:             * in any previous or current barrier 
199:             * since either creation or the last <code>restart</code>
200:             * operation left the barrier
201:             * prematurely due to interruption or time-out. (If so,
202:             * the <code>broken</code> status is also set.) 
203:             * Threads that are noticed to have been
204:             * interrupted <em>after</em> being released are not considered
205:             * to have broken the barrier.
206:             * In all cases, the interruption
207:             * status of the current thread is preserved, so can be tested
208:             * by checking <code>Thread.interrupted</code>. 
209:             * @exception InterruptedException if this thread was interrupted
210:             * during the barrier. If so, <code>broken</code> status is also set.
211:             * @exception TimeoutException if this thread timed out waiting for
212:             *  the barrier. If the timeout occured while already in the
213:             * barrier, <code>broken</code> status is also set.
214:             **/
215:
216:            public int attemptBarrier(long msecs) throws InterruptedException,
217:                    TimeoutException, BrokenBarrierException {
218:                return doBarrier(true, msecs);
219:            }
220:
221:            protected synchronized int doBarrier(boolean timed, long msecs)
222:                    throws InterruptedException, TimeoutException,
223:                    BrokenBarrierException {
224:
225:                int index = --count_;
226:
227:                if (broken_) {
228:                    throw new BrokenBarrierException(index);
229:                } else if (Thread.interrupted()) {
230:                    broken_ = true;
231:                    notifyAll();
232:                    throw new InterruptedException();
233:                } else if (index == 0) { // tripped
234:                    count_ = parties_;
235:                    ++resets_;
236:                    notifyAll();
237:                    try {
238:                        if (barrierCommand_ != null)
239:                            barrierCommand_.run();
240:                        return 0;
241:                    } catch (RuntimeException ex) {
242:                        broken_ = true;
243:                        return 0;
244:                    }
245:                } else if (timed && msecs <= 0) {
246:                    broken_ = true;
247:                    notifyAll();
248:                    throw new TimeoutException(msecs);
249:                } else { // wait until next reset
250:                    int r = resets_;
251:                    long startTime = (timed) ? System.currentTimeMillis() : 0;
252:                    long waitTime = msecs;
253:                    for (;;) {
254:                        try {
255:                            wait(waitTime);
256:                        } catch (InterruptedException ex) {
257:                            // Only claim that broken if interrupted before reset
258:                            if (resets_ == r) {
259:                                broken_ = true;
260:                                notifyAll();
261:                                throw ex;
262:                            } else {
263:                                Thread.currentThread().interrupt(); // propagate
264:                            }
265:                        }
266:
267:                        if (broken_)
268:                            throw new BrokenBarrierException(index);
269:
270:                        else if (r != resets_)
271:                            return index;
272:
273:                        else if (timed) {
274:                            waitTime = msecs
275:                                    - (System.currentTimeMillis() - startTime);
276:                            if (waitTime <= 0) {
277:                                broken_ = true;
278:                                notifyAll();
279:                                throw new TimeoutException(msecs);
280:                            }
281:                        }
282:                    }
283:                }
284:            }
285:
286:        }
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