Source Code Cross Referenced for RenderFrame.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3d » examples » depth_func » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.examples.depth_func 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: RenderFrame.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.2 $
041:         * $Date: 2007/02/09 17:21:35 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.examples.depth_func;
046:
047:        import com.sun.j3d.utils.behaviors.mouse.*;
048:        import com.sun.j3d.utils.behaviors.vp.OrbitBehavior;
049:        import java.awt.GraphicsConfiguration;
050:        import javax.media.j3d.*;
051:        import com.sun.j3d.utils.universe.*;
052:        import com.sun.j3d.utils.geometry.*;
053:        import javax.vecmath.*;
054:
055:        public class RenderFrame extends javax.swing.JFrame {
056:
057:            DepthFuncTest dpt;
058:
059:            SimpleUniverse su;
060:
061:            RenderingAttributes staticWFBoxRA;
062:            RenderingAttributes staticBoxRA;
063:
064:            RenderingAttributes rotatingBoxRA;
065:
066:            /** Creates new form RenderFrame */
067:            public RenderFrame(DepthFuncTest _dpt) {
068:                dpt = _dpt;
069:                initComponents();
070:                initUniverse();
071:            }
072:
073:            /** This method is called from within the constructor to
074:             * initialize the form.
075:             * WARNING: Do NOT modify this code. The content of this method is
076:             * always regenerated by the Form Editor.
077:             */
078:            // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
079:            private void initComponents() {
080:
081:                setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
082:                setTitle("J3D frame");
083:                setBounds(400, 0, 640, 480);
084:            }
085:
086:            // </editor-fold>//GEN-END:initComponents
087:
088:            void initUniverse() {
089:                GraphicsConfiguration config = SimpleUniverse
090:                        .getPreferredConfiguration();
091:
092:                Canvas3D c = new Canvas3D(config);
093:                add("Center", c);
094:                su = new SimpleUniverse(c);
095:                su.addBranchGraph(createScene());
096:                c.getView().setMinimumFrameCycleTime(10);
097:            }
098:
099:            // Variables declaration - do not modify//GEN-BEGIN:variables
100:            // End of variables declaration//GEN-END:variables
101:
102:            BranchGroup createScene() {
103:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
104:                        0.0, 0.0), 100.0);
105:
106:                BranchGroup globalBG = new BranchGroup();
107:                BranchGroup rotObjectBG = new BranchGroup();
108:                OrderedGroup staticObjectOG = new OrderedGroup();
109:                BranchGroup lampsBG = new BranchGroup();
110:                OrderedGroup oGroup = new OrderedGroup();
111:                TransformGroup staticBoxRotTG = new TransformGroup();
112:                staticBoxRotTG.addChild(staticObjectOG);
113:                TransformGroup objectsTGRot = new TransformGroup();
114:                TransformGroup objectsTGTrans = new TransformGroup();
115:                Transform3D objectsTGTransT3d = new Transform3D();
116:                objectsTGTransT3d.setTranslation(new Vector3f(0.0f, 0.0f,
117:                        -10.0f));
118:                objectsTGTrans.setTransform(objectsTGTransT3d);
119:                objectsTGRot.addChild(oGroup);
120:                objectsTGTrans.addChild(objectsTGRot);
121:                lampsBG.addChild(objectsTGTrans);
122:
123:                //adding a sphere as backgroung so there is something else than flat black, and cut cube removal as an other implication. (seeing through)
124:                Appearance globalSphereAppearance = new Appearance();
125:                PolygonAttributes globalSpherePA = new PolygonAttributes();
126:                globalSpherePA.setCullFace(globalSpherePA.CULL_FRONT);// so that interior of the sphere is visible.
127:                Material globalSphereMaterial = new Material();
128:                globalSphereMaterial.setEmissiveColor(.25f, .3f, .35f);
129:                globalSphereAppearance.setMaterial(globalSphereMaterial);
130:                globalSphereAppearance.setPolygonAttributes(globalSpherePA);
131:                Sphere globalSphere = new Sphere(6.0f);
132:                globalSphere.setAppearance(globalSphereAppearance);
133:                globalSphere.setBounds(bounds);
134:                oGroup.addChild(globalSphere);
135:
136:                globalBG.addChild(lampsBG);
137:
138:                // adding lamps.
139:                PointLight frontLamp = new PointLight(new Color3f(1.0f, 1.0f,
140:                        1.0f), new Point3f(20, 20, 20), new Point3f(0.0f, .0f,
141:                        0.f));
142:                lampsBG.addChild(frontLamp);
143:                frontLamp.setBounds(bounds);
144:                frontLamp.setInfluencingBounds(bounds);
145:                PointLight backLamp = new PointLight(
146:                        new Color3f(1.0f, .0f, .0f),
147:                        new Point3f(-20, -20, -20), new Point3f(0.0f, .0f, 0.f));
148:                lampsBG.addChild(backLamp);
149:                backLamp.setBounds(bounds);
150:                backLamp.setInfluencingBounds(bounds);
151:
152:                //adding shapes.
153:                {
154:                    //adding rotating and scaling cube
155:                    //doing the rotation
156:                    TransformGroup rotBoxTGRot = new TransformGroup();
157:                    rotBoxTGRot
158:                            .setCapability(rotBoxTGRot.ALLOW_TRANSFORM_WRITE);
159:                    RotationInterpolator rotBoxRotInt = new RotationInterpolator(
160:                            new Alpha(-1, 20000), rotBoxTGRot);
161:                    rotBoxRotInt.setSchedulingBounds(bounds);
162:                    rotBoxRotInt.setBounds(bounds);
163:
164:                    //doing the scaling
165:                    Transform3D scaleBoxt3d = new Transform3D();
166:                    TransformGroup rotBoxTGScale = new TransformGroup();
167:                    rotBoxTGScale
168:                            .setCapability(rotBoxTGScale.ALLOW_TRANSFORM_WRITE);
169:                    ScaleInterpolator rotBoxScaleInt = new ScaleInterpolator(
170:                            new Alpha(-1, Alpha.INCREASING_ENABLE
171:                                    | Alpha.DECREASING_ENABLE, 0, 0, 3000,
172:                                    1500, 0, 3000, 1500, 0), rotBoxTGScale,
173:                            new Transform3D(), 0.7f, 1.6f);
174:                    rotBoxScaleInt.setSchedulingBounds(bounds);
175:                    rotBoxScaleInt.setBounds(bounds);
176:
177:                    Appearance rotBoxApp = new Appearance();
178:                    Material rotBoxMat = new Material();
179:                    rotBoxMat.setDiffuseColor(.4f, .4f, .4f);
180:                    rotBoxApp.setMaterial(rotBoxMat);
181:                    Box rotBox = new Box(1.1f, 1.1f, 1.1f, rotBoxApp);
182:                    rotBoxTGScale.addChild(rotBox);
183:                    rotBoxTGRot.addChild(rotBoxTGScale);
184:                    TransformGroup rotBoxTG = new TransformGroup();
185:                    rotBoxTG.addChild(rotBoxTGRot);
186:                    rotObjectBG.addChild(rotBoxTG);
187:                    rotObjectBG.addChild(rotBoxScaleInt);
188:                    rotObjectBG.addChild(rotBoxRotInt);
189:                    rotBox.setBounds(bounds);
190:
191:                    rotatingBoxRA = new RenderingAttributes();
192:                    rotatingBoxRA.setRasterOpEnable(true);
193:                    rotatingBoxRA
194:                            .setCapability(staticBoxRA.ALLOW_RASTER_OP_WRITE);
195:                    //        rotatingBoxRA.setRasterOp( rotatingBoxRA.ROP_XOR );
196:                    rotBoxApp.setRenderingAttributes(rotatingBoxRA);
197:
198:                    rotBox.setAppearance(rotBoxApp);
199:                }
200:
201:                //adding static back face wireframe cube
202:                {
203:                    Box staticWFBoxBack = new Box();
204:                    Appearance staticWFBoxApp = new Appearance();
205:                    Material staticWFBoxMat = new Material();
206:                    staticWFBoxMat.setDiffuseColor(0.f, 0.f, 0.f);
207:                    staticWFBoxMat.setEmissiveColor(0.f, .4f, 0.f);
208:                    staticWFBoxApp.setMaterial(staticWFBoxMat);
209:                    PolygonAttributes staticWFBoxPABack = new PolygonAttributes(
210:                            PolygonAttributes.POLYGON_LINE,
211:                            PolygonAttributes.CULL_FRONT, 0.0f);
212:                    staticWFBoxApp.setPolygonAttributes(staticWFBoxPABack);
213:                    staticWFBoxRA = new RenderingAttributes();
214:                    staticWFBoxRA
215:                            .setCapability(staticWFBoxRA.ALLOW_DEPTH_TEST_FUNCTION_WRITE);
216:                    staticWFBoxRA
217:                            .setCapability(staticWFBoxRA.ALLOW_DEPTH_ENABLE_WRITE);
218:                    staticWFBoxRA.setDepthTestFunction(staticWFBoxRA.GREATER);
219:                    staticWFBoxRA.setDepthBufferWriteEnable(false);
220:                    staticWFBoxApp.setRenderingAttributes(staticWFBoxRA);
221:                    staticWFBoxBack.setAppearance(staticWFBoxApp);
222:                    staticWFBoxBack.setBounds(bounds);
223:                    staticObjectOG.addChild(staticWFBoxBack);
224:                }
225:
226:                //adding static front face wireframe cube
227:                {
228:                    Box staticWFBox = new Box();
229:                    Appearance staticWFBoxApp = new Appearance();
230:                    Material staticWFBoxMat = new Material();
231:                    staticWFBoxMat.setDiffuseColor(0.f, 0.f, 0.f);
232:                    staticWFBoxMat.setEmissiveColor(0.f, 1.f, 0.f);
233:                    staticWFBoxApp.setMaterial(staticWFBoxMat);
234:                    PolygonAttributes staticWFBoxPA = new PolygonAttributes(
235:                            PolygonAttributes.POLYGON_LINE,
236:                            PolygonAttributes.CULL_BACK, 0.0f);
237:                    staticWFBoxApp.setPolygonAttributes(staticWFBoxPA);
238:                    staticWFBoxApp.setRenderingAttributes(staticWFBoxRA);
239:                    staticWFBox.setAppearance(staticWFBoxApp);
240:                    staticWFBox.setBounds(bounds);
241:                    staticObjectOG.addChild(staticWFBox);
242:                }
243:
244:                {// rotating the static cubes
245:                    Transform3D boxt3d = new Transform3D();
246:                    Transform3D tempt3d = new Transform3D();
247:                    boxt3d.rotZ(Math.PI / 4.0f);
248:                    tempt3d.rotX(Math.PI / 4.0f);
249:                    boxt3d.mul(tempt3d);
250:                    tempt3d.rotY(Math.PI / 4.0f);
251:                    boxt3d.mul(tempt3d);
252:                    staticBoxRotTG.setTransform(boxt3d);
253:                }
254:
255:                // adding static flat cube
256:                {
257:                    Box staticBox = new Box();
258:                    staticBox.setBounds(bounds);
259:                    Appearance boxApp = new Appearance();
260:                    Material boxMat = new Material();
261:                    boxMat.setDiffuseColor(.7f, .7f, .7f);
262:                    boxApp.setMaterial(boxMat);
263:                    staticBoxRA = new RenderingAttributes();
264:                    staticBoxRA
265:                            .setCapability(staticBoxRA.ALLOW_DEPTH_TEST_FUNCTION_WRITE);
266:                    staticBoxRA
267:                            .setCapability(staticBoxRA.ALLOW_DEPTH_ENABLE_WRITE);
268:                    staticBoxRA.setDepthTestFunction(staticBoxRA.LESS);
269:                    staticBoxRA.setDepthBufferWriteEnable(false);
270:                    boxApp.setRenderingAttributes(staticBoxRA);
271:                    staticBox.setAppearance(boxApp);
272:                    staticObjectOG.addChild(staticBox);
273:                }
274:                oGroup.addChild(rotObjectBG);
275:                oGroup.addChild(staticBoxRotTG);
276:
277:                //adding the mouse rotate behavior to the group of cubes.
278:                MouseRotate behavior = new MouseRotate();
279:                behavior.setTransformGroup(objectsTGRot);
280:                objectsTGRot.addChild(behavior);
281:                objectsTGRot.setCapability(objectsTGRot.ALLOW_TRANSFORM_READ);
282:                objectsTGRot.setCapability(objectsTGRot.ALLOW_TRANSFORM_WRITE);
283:                behavior.setSchedulingBounds(bounds);
284:                return globalBG;
285:            }
286:
287:            public void setStaticWFObjectTestFunc(int func) {
288:                staticWFBoxRA.setDepthTestFunction(func);
289:            }
290:
291:            public void setStaticObjectTestFunc(int func) {
292:                staticBoxRA.setDepthTestFunction(func);
293:            }
294:
295:            public void setStaticWFObjectDBWriteStatus(boolean status) {
296:                staticWFBoxRA.setDepthBufferWriteEnable(status);
297:            }
298:
299:            public void setStaticObjectDBWriteStatus(boolean status) {
300:                staticBoxRA.setDepthBufferWriteEnable(status);
301:            }
302:
303:            public void setRotatingObjectROPMode(int mode) {
304:                rotatingBoxRA.setRasterOp(mode);
305:            }
306:
307:        }
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