Source Code Cross Referenced for GeneralizedVertexList.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » utils » geometry » compression » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.utils.geometry.compression 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: GeneralizedVertexList.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.3 $
041:         * $Date: 2007/02/09 17:20:22 $
042:         * $State: Exp $
043:         */
044:
045:        package com.sun.j3d.utils.geometry.compression;
046:
047:        import java.util.ArrayList;
048:        import javax.media.j3d.GeometryArray;
049:        import javax.media.j3d.GeometryStripArray;
050:        import javax.media.j3d.LineStripArray;
051:        import javax.media.j3d.PointArray;
052:        import javax.media.j3d.TriangleArray;
053:        import javax.media.j3d.TriangleFanArray;
054:        import javax.media.j3d.TriangleStripArray;
055:        import javax.vecmath.Color3f;
056:        import javax.vecmath.Color4f;
057:        import javax.vecmath.Point3f;
058:        import javax.vecmath.Vector3f;
059:
060:        /**
061:         * The GeneralizedVertexList class is a variable-size list used to
062:         * collect the vertices for a generalized strip of points, lines, or
063:         * triangles.  This is used by the GeometryDecompressor.  This class
064:         * implements the GeneralizedStripFlags interface and provides methods
065:         * for copying instance vertex data into various fixed-size
066:         * GeometryArray representations.
067:         *
068:         * @see GeneralizedStrip
069:         * @see GeometryDecompressor
070:         */
071:        class GeneralizedVertexList implements  GeneralizedStripFlags {
072:
073:            // The ArrayList containing the vertices.
074:            private ArrayList vertices;
075:
076:            // Booleans for individual vertex components.
077:            private boolean hasColor3 = false;
078:            private boolean hasColor4 = false;
079:            private boolean hasNormals = false;
080:
081:            // Indicates the vertex winding of front-facing triangles in this strip.
082:            private int frontFace;
083:
084:            /**
085:             * Count of number of strips generated after conversion to GeometryArray.
086:             */
087:            int stripCount;
088:
089:            /**
090:             * Count of number of vertices generated after conversion to GeometryArray.
091:             */
092:            int vertexCount;
093:
094:            /**
095:             * Count of number of triangles generated after conversion to GeometryArray.
096:             */
097:            int triangleCount;
098:
099:            /**
100:             * Bits describing the data bundled with each vertex.  This is specified
101:             * using the GeometryArray mask components.
102:             */
103:            int vertexFormat;
104:
105:            /**
106:             * Creates a new GeneralizedVertexList for the specified vertex format.
107:             * @param vertexFormat a mask indicating which components are
108:             * present in each vertex, as used by GeometryArray.
109:             * @param frontFace a flag, either GeneralizedStripFlags.FRONTFACE_CW or
110:             * GeneralizedStripFlags.FRONTFACE_CCW, indicating front face winding
111:             * @param initSize initial number of elements
112:             * @see GeometryArray
113:             */
114:            GeneralizedVertexList(int vertexFormat, int frontFace, int initSize) {
115:                this .frontFace = frontFace;
116:                setVertexFormat(vertexFormat);
117:
118:                if (initSize == 0)
119:                    vertices = new ArrayList();
120:                else
121:                    vertices = new ArrayList(initSize);
122:
123:                stripCount = 0;
124:                vertexCount = 0;
125:                triangleCount = 0;
126:            }
127:
128:            /**
129:             * Creates a new GeneralizedVertexList for the specified vertex format.
130:             * @param vertexFormat a mask indicating which components are
131:             * present in each vertex, as used by GeometryArray.
132:             * @param frontFace a flag, either GeneralizedStripFlags.FRONTFACE_CW or
133:             * GeneralizedStripFlags.FRONTFACE_CCW, indicating front face winding
134:             * @see GeometryArray
135:             */
136:            GeneralizedVertexList(int vertexFormat, int frontFace) {
137:                this (vertexFormat, frontFace, 0);
138:            }
139:
140:            /**
141:             * Sets the vertex format for this vertex list.
142:             * @param vertexFormat a mask indicating which components are
143:             * present in each vertex, as used by GeometryArray.
144:             */
145:            void setVertexFormat(int vertexFormat) {
146:                this .vertexFormat = vertexFormat;
147:
148:                if ((vertexFormat & GeometryArray.NORMALS) != 0)
149:                    hasNormals = true;
150:
151:                if ((vertexFormat & GeometryArray.COLOR_4) == GeometryArray.COLOR_4)
152:                    hasColor4 = true;
153:                else if ((vertexFormat & GeometryArray.COLOR_3) == GeometryArray.COLOR_3)
154:                    hasColor3 = true;
155:            }
156:
157:            /**
158:             * A class with fields corresponding to all the data that can be bundled
159:             * with the vertices of generalized strips.
160:             */
161:            class Vertex {
162:                int flag;
163:                Point3f coord;
164:                Color3f color3;
165:                Color4f color4;
166:                Vector3f normal;
167:
168:                Vertex(Point3f p, Vector3f n, Color4f c, int flag) {
169:                    this .flag = flag;
170:                    coord = new Point3f(p);
171:
172:                    if (hasNormals)
173:                        normal = new Vector3f(n);
174:
175:                    if (hasColor3)
176:                        color3 = new Color3f(c.x, c.y, c.z);
177:
178:                    else if (hasColor4)
179:                        color4 = new Color4f(c);
180:                }
181:            }
182:
183:            /**
184:             * Copy vertex data to a new Vertex object and add it to this list.
185:             */
186:            void addVertex(Point3f pos, Vector3f norm, Color4f color, int flag) {
187:                vertices.add(new Vertex(pos, norm, color, flag));
188:            }
189:
190:            /**
191:             * Return the number of vertices in this list.
192:             */
193:            int size() {
194:                return vertices.size();
195:            }
196:
197:            // GeneralizedStripFlags interface implementation
198:            public int getFlagCount() {
199:                return vertices.size();
200:            }
201:
202:            // GeneralizedStripFlags interface implementation
203:            public int getFlag(int index) {
204:                return ((Vertex) vertices.get(index)).flag;
205:            }
206:
207:            // Copy vertices in the given order to a fixed-length GeometryArray.
208:            // Using the array versions of the GeometryArray set() methods results in
209:            // a significant performance improvement despite needing to create
210:            // fixed-length arrays to hold the vertex elements.
211:            private void copyVertexData(GeometryArray ga,
212:                    GeneralizedStrip.IntList indices) {
213:                Vertex v;
214:                Point3f p3f[] = new Point3f[indices.count];
215:
216:                if (hasNormals) {
217:                    Vector3f v3f[] = new Vector3f[indices.count];
218:                    if (hasColor3) {
219:                        Color3f c3f[] = new Color3f[indices.count];
220:                        for (int i = 0; i < indices.count; i++) {
221:                            v = (Vertex) vertices.get(indices.ints[i]);
222:                            p3f[i] = v.coord;
223:                            v3f[i] = v.normal;
224:                            c3f[i] = v.color3;
225:                        }
226:                        ga.setColors(0, c3f);
227:
228:                    } else if (hasColor4) {
229:                        Color4f c4f[] = new Color4f[indices.count];
230:                        for (int i = 0; i < indices.count; i++) {
231:                            v = (Vertex) vertices.get(indices.ints[i]);
232:                            p3f[i] = v.coord;
233:                            v3f[i] = v.normal;
234:                            c4f[i] = v.color4;
235:                        }
236:                        ga.setColors(0, c4f);
237:
238:                    } else {
239:                        for (int i = 0; i < indices.count; i++) {
240:                            v = (Vertex) vertices.get(indices.ints[i]);
241:                            p3f[i] = v.coord;
242:                            v3f[i] = v.normal;
243:                        }
244:                    }
245:                    ga.setNormals(0, v3f);
246:
247:                } else {
248:                    if (hasColor3) {
249:                        Color3f c3f[] = new Color3f[indices.count];
250:                        for (int i = 0; i < indices.count; i++) {
251:                            v = (Vertex) vertices.get(indices.ints[i]);
252:                            p3f[i] = v.coord;
253:                            c3f[i] = v.color3;
254:                        }
255:                        ga.setColors(0, c3f);
256:
257:                    } else if (hasColor4) {
258:                        Color4f c4f[] = new Color4f[indices.count];
259:                        for (int i = 0; i < indices.count; i++) {
260:                            v = (Vertex) vertices.get(indices.ints[i]);
261:                            p3f[i] = v.coord;
262:                            c4f[i] = v.color4;
263:                        }
264:                        ga.setColors(0, c4f);
265:
266:                    } else {
267:                        for (int i = 0; i < indices.count; i++) {
268:                            v = (Vertex) vertices.get(indices.ints[i]);
269:                            p3f[i] = v.coord;
270:                        }
271:                    }
272:                }
273:                ga.setCoordinates(0, p3f);
274:            }
275:
276:            /**
277:             * Output a PointArray.
278:             */
279:            PointArray toPointArray() {
280:                int size = vertices.size();
281:
282:                if (size > 0) {
283:                    PointArray pa = new PointArray(size, vertexFormat);
284:                    GeneralizedStrip.IntList il = new GeneralizedStrip.IntList(
285:                            size);
286:
287:                    il.fillAscending();
288:                    copyVertexData(pa, il);
289:
290:                    vertexCount += size;
291:                    return pa;
292:                } else
293:                    return null;
294:            }
295:
296:            /**
297:             * Output a TriangleArray.
298:             */
299:            TriangleArray toTriangleArray() {
300:                int vertices[] = GeneralizedStrip.toTriangles(this , frontFace);
301:
302:                if (vertices != null) {
303:                    TriangleArray ta;
304:                    GeneralizedStrip.IntList il;
305:
306:                    ta = new TriangleArray(vertices.length, vertexFormat);
307:                    il = new GeneralizedStrip.IntList(vertices);
308:                    copyVertexData(ta, il);
309:
310:                    vertexCount += vertices.length;
311:                    triangleCount += vertices.length / 3;
312:                    return ta;
313:                } else
314:                    return null;
315:            }
316:
317:            /**
318:             * Output a LineStripArray.
319:             */
320:            LineStripArray toLineStripArray() {
321:                GeneralizedStrip.StripArray stripArray = GeneralizedStrip
322:                        .toLineStrips(this );
323:
324:                if (stripArray != null) {
325:                    LineStripArray lsa;
326:                    lsa = new LineStripArray(stripArray.vertices.count,
327:                            vertexFormat, stripArray.stripCounts.trim());
328:
329:                    copyVertexData(lsa, stripArray.vertices);
330:
331:                    vertexCount += stripArray.vertices.count;
332:                    stripCount += stripArray.stripCounts.count;
333:                    return lsa;
334:                } else
335:                    return null;
336:            }
337:
338:            /**
339:             * Output a TriangleStripArray.
340:             */
341:            TriangleStripArray toTriangleStripArray() {
342:                GeneralizedStrip.StripArray stripArray = GeneralizedStrip
343:                        .toTriangleStrips(this , frontFace);
344:
345:                if (stripArray != null) {
346:                    TriangleStripArray tsa;
347:                    tsa = new TriangleStripArray(stripArray.vertices.count,
348:                            vertexFormat, stripArray.stripCounts.trim());
349:
350:                    copyVertexData(tsa, stripArray.vertices);
351:
352:                    vertexCount += stripArray.vertices.count;
353:                    stripCount += stripArray.stripCounts.count;
354:                    return tsa;
355:                } else
356:                    return null;
357:            }
358:
359:            /**
360:             * Output triangle strip and triangle fan arrays.
361:             * @return a 2-element array of GeometryStripArray; element 0 if non-null
362:             * will contain a TriangleStripArray, and element 1 if non-null will
363:             * contain a TriangleFanArray.
364:             */
365:            GeometryStripArray[] toStripAndFanArrays() {
366:                GeneralizedStrip.StripArray stripArray[] = GeneralizedStrip
367:                        .toStripsAndFans(this , frontFace);
368:
369:                GeometryStripArray gsa[] = new GeometryStripArray[2];
370:
371:                if (stripArray[0] != null) {
372:                    gsa[0] = new TriangleStripArray(
373:                            stripArray[0].vertices.count, vertexFormat,
374:                            stripArray[0].stripCounts.trim());
375:
376:                    copyVertexData(gsa[0], stripArray[0].vertices);
377:
378:                    vertexCount += stripArray[0].vertices.count;
379:                    stripCount += stripArray[0].stripCounts.count;
380:                }
381:
382:                if (stripArray[1] != null) {
383:                    gsa[1] = new TriangleFanArray(stripArray[1].vertices.count,
384:                            vertexFormat, stripArray[1].stripCounts.trim());
385:
386:                    copyVertexData(gsa[1], stripArray[1].vertices);
387:
388:                    vertexCount += stripArray[1].vertices.count;
389:                    stripCount += stripArray[1].stripCounts.count;
390:                }
391:                return gsa;
392:            }
393:
394:            /**
395:             * Output triangle strip and and triangle arrays.
396:             * @return a 2-element array of GeometryArray; element 0 if non-null
397:             * will contain a TriangleStripArray, and element 1 if non-null will
398:             * contain a TriangleArray.
399:             */
400:            GeometryArray[] toStripAndTriangleArrays() {
401:                GeneralizedStrip.StripArray stripArray[] = GeneralizedStrip
402:                        .toStripsAndTriangles(this , frontFace, 4, 12);
403:
404:                GeometryArray ga[] = new GeometryArray[2];
405:
406:                if (stripArray[0] != null) {
407:                    ga[0] = new TriangleStripArray(
408:                            stripArray[0].vertices.count, vertexFormat,
409:                            stripArray[0].stripCounts.trim());
410:
411:                    copyVertexData(ga[0], stripArray[0].vertices);
412:
413:                    vertexCount += stripArray[0].vertices.count;
414:                    stripCount += stripArray[0].stripCounts.count;
415:                }
416:
417:                if (stripArray[1] != null) {
418:                    ga[1] = new TriangleArray(stripArray[1].vertices.count,
419:                            vertexFormat);
420:
421:                    copyVertexData(ga[1], stripArray[1].vertices);
422:                    triangleCount += stripArray[1].vertices.count / 3;
423:                }
424:                return ga;
425:            }
426:        }
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