Source Code Cross Referenced for DataBufferNative.java in  » 6.0-JDK-Modules-sun » awt » sun » awt » image » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules sun » awt » sun.awt.image 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


01:        /*
02:         * Copyright 2000-2001 Sun Microsystems, Inc.  All Rights Reserved.
03:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
04:         *
05:         * This code is free software; you can redistribute it and/or modify it
06:         * under the terms of the GNU General Public License version 2 only, as
07:         * published by the Free Software Foundation.  Sun designates this
08:         * particular file as subject to the "Classpath" exception as provided
09:         * by Sun in the LICENSE file that accompanied this code.
10:         *
11:         * This code is distributed in the hope that it will be useful, but WITHOUT
12:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14:         * version 2 for more details (a copy is included in the LICENSE file that
15:         * accompanied this code).
16:         *
17:         * You should have received a copy of the GNU General Public License version
18:         * 2 along with this work; if not, write to the Free Software Foundation,
19:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20:         *
21:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
22:         * CA 95054 USA or visit www.sun.com if you need additional information or
23:         * have any questions.
24:         */
25:
26:        package sun.awt.image;
27:
28:        import java.awt.image.DataBuffer;
29:        import sun.java2d.SurfaceData;
30:        import java.awt.Rectangle;
31:
32:        /**
33:         * This class extends <CODE>DataBuffer</CODE> and allows access to
34:         * native data via the DataBuffer methods.  Note that, unlike other
35:         * DataBuffer classes, the data is not stored in this class but 
36:         * has been created and stored elsewhere and this class is used
37:         * merely to access that data.  Note also that this class subclasses
38:         * from DataBuffer and not from any of the standard subclasses
39:         * (e.g., DataBufferInt); those subclasses allow the user to 
40:         * get a pointer to the data and manipulate it directly.  That
41:         * operation may not be possible or wise with native data.
42:         * One important use of this DataBuffer class is in accessing the
43:         * data stored in an offscreen vram surface, such as that created
44:         * by the createVolatileImage() method.
45:         */
46:
47:        public class DataBufferNative extends DataBuffer {
48:            protected SurfaceData surfaceData;
49:            protected int width;
50:
51:            /**
52:             * Constructor.  The constructor of this object requires a 
53:             * SurfaceData object; that surfaceData object will be used
54:             * to access the actual pixel data in native code.
55:             */
56:            public DataBufferNative(SurfaceData sData, int type, int width,
57:                    int height) {
58:                super (type, width * height);
59:                this .width = width;
60:                this .surfaceData = sData;
61:            }
62:
63:            protected native int getElem(int x, int y, SurfaceData sData);
64:
65:            /**
66:             * getElem returns the pixel value for a given index into the
67:             * dataBuffer array.  The bank value is currently ignored (the 
68:             * type of data accessed through this class is not stored in
69:             * separate banks).  The x and y coordinates of a pixel are calculated
70:             * from the index value and the native getElem() method is
71:             * called with the internal surfaceData object.
72:             */
73:            public int getElem(int bank, int i) {
74:                return getElem(i % width, i / width, surfaceData);
75:            }
76:
77:            protected native void setElem(int x, int y, int val,
78:                    SurfaceData sData);
79:
80:            /**
81:             * setElem sets the pixel value of a given index into the
82:             * dataBuffer array.  The bank value is currently ignored (the 
83:             * type of data accessed through this class is not stored in
84:             * separate banks).  The x and y coordinates of a pixel are calculated
85:             * from the index value and the native setElem() method is
86:             * called with the internal surfaceData object.
87:             */
88:            public void setElem(int bank, int i, int val) {
89:                setElem(i % width, i / width, val, surfaceData);
90:            }
91:
92:        }
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