Source Code Cross Referenced for BMPImageWriteParam.java in  » 6.0-JDK-Core » image » javax » imageio » plugins » bmp » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Core » image » javax.imageio.plugins.bmp 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001        /*
002         * Copyright 2003 Sun Microsystems, Inc.  All Rights Reserved.
003         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004         *
005         * This code is free software; you can redistribute it and/or modify it
006         * under the terms of the GNU General Public License version 2 only, as
007         * published by the Free Software Foundation.  Sun designates this
008         * particular file as subject to the "Classpath" exception as provided
009         * by Sun in the LICENSE file that accompanied this code.
010         *
011         * This code is distributed in the hope that it will be useful, but WITHOUT
012         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014         * version 2 for more details (a copy is included in the LICENSE file that
015         * accompanied this code).
016         *
017         * You should have received a copy of the GNU General Public License version
018         * 2 along with this work; if not, write to the Free Software Foundation,
019         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020         *
021         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
022         * CA 95054 USA or visit www.sun.com if you need additional information or
023         * have any questions.
024         */
025
026        package javax.imageio.plugins.bmp;
027
028        import java.util.Locale;
029        import javax.imageio.ImageWriteParam;
030
031        import com.sun.imageio.plugins.bmp.BMPConstants;
032
033        /**
034         * A subclass of <code>ImageWriteParam</code> for encoding images in
035         * the BMP format.
036         *
037         * <p> This class allows for the specification of various parameters
038         * while writing a BMP format image file.  By default, the data layout 
039         * is bottom-up, such that the pixels are stored in bottom-up order, 
040         * the first scanline being stored last.
041         *
042         * <p>The particular compression scheme to be used can be specified by using
043         * the <code>setCompressionType()</code> method with the appropriate type
044         * string.  The compression scheme specified will be honored if and only if it
045         * is compatible with the type of image being written. If the specified 
046         * compression scheme is not compatible with the type of image being written
047         * then the <code>IOException</code> will be thrown by the BMP image writer.
048         * If the compression type is not set explicitly then <code>getCompressionType()</code>
049         * will return <code>null</code>. In this case the BMP image writer will select 
050         * a compression type that supports encoding of the given image without loss
051         * of the color resolution.
052         * <p>The compression type strings and the image type(s) each supports are
053         * listed in the following
054         * table:
055         *
056         * <p><table border=1>
057         * <caption><b>Compression Types</b></caption>
058         * <tr><th>Type String</th> <th>Description</th>  <th>Image Types</th></tr>
059         * <tr><td>BI_RGB</td>  <td>Uncompressed RLE</td> <td><= 8-bits/sample</td></tr>
060         * <tr><td>BI_RLE8</td> <td>8-bit Run Length Encoding</td> <td><= 8-bits/sample</td></tr>
061         * <tr><td>BI_RLE4</td> <td>4-bit Run Length Encoding</td> <td><= 4-bits/sample</td></tr>
062         * <tr><td>BI_BITFIELDS</td> <td>Packed data</td> <td> 16 or 32 bits/sample</td></tr>
063         * </table>
064         */
065        public class BMPImageWriteParam extends ImageWriteParam {
066
067            private boolean topDown = false;
068
069            /**
070             * Constructs a <code>BMPImageWriteParam</code> set to use a given
071             * <code>Locale</code> and with default values for all parameters.
072             *
073             * @param locale a <code>Locale</code> to be used to localize
074             * compression type names and quality descriptions, or
075             * <code>null</code>.
076             */
077            public BMPImageWriteParam(Locale locale) {
078                super (locale);
079
080                // Set compression types ("BI_RGB" denotes uncompressed).
081                compressionTypes = BMPConstants.compressionTypeNames;
082
083                // Set compression flag.
084                canWriteCompressed = true;
085                compressionMode = MODE_COPY_FROM_METADATA;
086                compressionType = compressionTypes[BMPConstants.BI_RGB];
087            }
088
089            /**
090             * Constructs an <code>BMPImageWriteParam</code> object with default
091             * values for all parameters and a <code>null</code> <code>Locale</code>.
092             */
093            public BMPImageWriteParam() {
094                this (null);
095            }
096
097            /**
098             * If set, the data will be written out in a top-down manner, the first
099             * scanline being written first.
100             *
101             * @param topDown whether the data are written in top-down order.
102             */
103            public void setTopDown(boolean topDown) {
104                this .topDown = topDown;
105            }
106
107            /**
108             * Returns the value of the <code>topDown</code> parameter.
109             * The default is <code>false</code>.
110             *
111             * @return whether the data are written in top-down order.
112             */
113            public boolean isTopDown() {
114                return topDown;
115            }
116        }
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