Load image source from a hard code directory : Image « Windows Presentation Foundation « VB.Net

Home
VB.Net
1.2D
2.Application
3.Class
4.Data Structure
5.Data Types
6.Database ADO.net
7.Development
8.Event
9.File Directory
10.Generics
11.GUI
12.Language Basics
13.LINQ
14.Network Remote
15.Security
16.Thread
17.Windows Presentation Foundation
18.Windows System
19.XML
20.XML LINQ
VB.Net Tutorial
VB.Net by API
VB.Net » Windows Presentation Foundation » ImageScreenshots 
Load image source from a hard code directory
Load image source from a hard code directory
      


<Window x:Class="AssemblyResources.Window1"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="AssemblyResources" Height="300" Width="300">
    <StackPanel>      
      <Button Click="cmdPlay_Click" Padding="5">Play</Button>
      <Image Name="img" Source="c:\image.jpg"></Image>
      <MediaElement Name="Sound" Source="c:\sound.wav" LoadedBehavior="Manual"></MediaElement>
    </StackPanel>
</Window>
//File:Window.xaml.vb

Imports System
Imports System.Collections.Generic
Imports System.Text
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Data
Imports System.Windows.Documents
Imports System.Windows.Input
Imports System.Windows.Media
Imports System.Windows.Media.Imaging
Imports System.Windows.Shapes
Imports System.Reflection
Imports System.Resources
Imports System.IO
Imports System.Globalization
Imports System.Windows.Resources

Namespace AssemblyResources
  Public Partial Class Window1
    Inherits System.Windows.Window
    Public Sub New()
      InitializeComponent()
    End Sub

    Private Sub cmdPlay_Click(sender As Object, e As RoutedEventArgs)
      img.Source = New BitmapImage(New Uri("file:///c:/image.jpg", UriKind.Relative))
      Sound.[Stop]()
      Sound.Play()
    End Sub
  End Class
End Namespace

   
    
    
    
    
    
  
Related examples in the same category
1.GeometryGroup as ImageGeometryGroup as Image
2.DrawingImage with GeometryDrawingDrawingImage with GeometryDrawing
3.Showing an image at its natural sizeShowing an image at its natural size
4.The image is not resized in ImageBrushThe image is not resized in ImageBrush
5.Using an image resourceUsing an image resource
6.Stretch Fill Image SourceStretch Fill Image Source
7.Fill a Shape with an ImageFill a Shape with an Image
8.Draw a line using a part of the source imageDraw a line using a part of the source image
9.Style for the tileStyle for the tile
10.Use image to fill an EllipseUse image to fill an Ellipse
11.Set width for ImageSet width for Image
12.Set vertical alignment for ImageSet vertical alignment for Image
13.Morphing an ImageMorphing an Image
14.Load image from a URI
15.Transformed image exampleTransformed image example
16.Load image with BitmapImageLoad image with BitmapImage
17.Load image in your code and add to gridLoad image in your code and add to grid
18.Use Render Target BitmapUse Render Target Bitmap
19.FormatConvertedBitmap DestinationFormat=Gray4FormatConvertedBitmap DestinationFormat=Gray4
20.Use CroppedBitmap in code
21.2D Drawings with DrawingImage2D Drawings with DrawingImage
22.Image GalleryImage Gallery
23.Clip an ImageClip an Image
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.