A simple network client that establishes a network connection to a specified port on a specified host, send an optional message across the connection : Socket « Network Protocol « Java

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Java » Network Protocol » SocketScreenshots 
A simple network client that establishes a network connection to a specified port on a specified host, send an optional message across the connection
     
 
/*
 * Copyright (c) 2004 David Flanagan.  All rights reserved.
 * This code is from the book Java Examples in a Nutshell, 3nd Edition.
 * It is provided AS-IS, WITHOUT ANY WARRANTY either expressed or implied.
 * You may study, use, and modify it for any non-commercial purpose,
 * including teaching and use in open-source projects.
 * You may distribute it non-commercially as long as you retain this notice.
 * For a commercial use license, or to purchase the book, 
 * please visit http://www.davidflanagan.com/javaexamples3.
 */
//package je3.net;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.SocketTimeoutException;

/**
 * A simple network client that establishes a network connection to a specified
 * port on a specified host, send an optional message across the connection,
 * reads the response from the server and exits. A suitable client for simple
 * network services like the daytime or finger.
 */
public class Connect {
  public static void main(String[] args) {
    try // Handle exceptions below
      // Get our command-line arguments
      String hostname = args[0];
      int port = Integer.parseInt(args[1]);
      String message = "";
      if (args.length > 2)
        for (int i = 2; i < args.length; i++)
          message += args[i" ";

      // Create a Socket connected to the specified host and port.
      Socket s = new Socket(hostname, port);

      // Get the socket output stream and wrap a PrintWriter around it
      PrintWriter out = new PrintWriter(s.getOutputStream());

      // Sent the specified message through the socket to the server.
      out.print(message + "\r\n");
      out.flush()// Send it now.

      // Get an input stream from the socket and wrap a BufferedReader
      // around it, so we can read lines of text from the server.
      BufferedReader in = new BufferedReader(new InputStreamReader(s.getInputStream()));

      // Before we start reading the server's response tell the socket
      // that we don't want to wait more than 3 seconds
      s.setSoTimeout(3000);

      // Now read lines from the server until the server closes the
      // connection (and we get a null return indicating EOF) or until
      // the server is silent for 3 seconds.
      try {
        String line;
        while ((line = in.readLine()) != null)
          // If we get a line
          System.out.println(line)// print it out.
      catch (SocketTimeoutException e) {
        // We end up here if readLine() times out.
        System.err.println("Timeout; no response from server.");
      }

      out.close()// Close the output stream
      in.close()// Close the input stream
      s.close()// Close the socket
    catch (IOException e) { // Handle IO and network exceptions here
      System.err.println(e);
    catch (NumberFormatException e) { // Bad port number
      System.err.println("You must specify the port as a number");
    catch (ArrayIndexOutOfBoundsException e) { // wrong # of args
      System.err.println("Usage: Connect <hostname> <port> message...");
    }
  }
}

   
    
    
    
    
  
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