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Java » J2ME » ImageScreenshots 
Download and view a png file
Download and view a png file


/*--------------------------------------------------
* ViewPng.java
*
* Download and view a png file
*
* Example from the book:     Core J2ME Technology
* Copyright John W. Muchow   http://www.CoreJ2ME.com
* You may use/modify for any non-commercial purpose
*-------------------------------------------------*/
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import javax.microedition.io.*;
import java.io.*;

public class ViewPng extends MIDlet implements CommandListener
{
  private Display display;
  private TextBox tbMain;
  private Form fmViewPng;
  private Command cmExit;
  private Command cmView;
  private Command cmBack;

  public ViewPng()
  {
    display = Display.getDisplay(this);

    // Create the Main textbox with a maximum of 75 characters
    tbMain = new TextBox("Enter url""http://www.corej2me.com/midpbook_v1e1/ch14/duke.png"750);

    // Create commands and add to textbox
    cmExit = new Command("Exit", Command.EXIT, 1);
    cmView = new Command("View", Command.SCREEN, 2);    
    tbMain.addCommand(cmExit);
    tbMain.addCommand(cmView );    

    // Set up a listener for textbox
    tbMain.setCommandListener(this);

    // Create the form that will hold the png image
    fmViewPng = new Form("");

    // Create commands and add to form
    cmBack = new Command("Back", Command.BACK, 1);
    fmViewPng.addCommand(cmBack);

    // Set up a listener for form
    fmViewPng.setCommandListener(this);
  }

  public void startApp()
  {
    display.setCurrent(tbMain);
  }

  public void pauseApp()
  { }

  public void destroyApp(boolean unconditional)
  { }

  /*--------------------------------------------------
  * Process events
  *-------------------------------------------------*/
  public void commandAction(Command c, Displayable s)
  {
    // If the Command button pressed was "Exit"
    if (c == cmExit)
    {
      destroyApp(false);
      notifyDestroyed();
    }
    else if (c == cmView)
    {
      // Download image and place on the form
      try
      {
        Image im;
        if ((im = getImage(tbMain.getString())) != null)
        {
          ImageItem ii = new ImageItem(null, im, ImageItem.LAYOUT_DEFAULT, null);
          
          // If there is already an image, set (replace) it
          if (fmViewPng.size() != 0)
            fmViewPng.set(0, ii);
          else  // Append the image to the empty form
            fmViewPng.append(ii);
        }
        else
          fmViewPng.append("Unsuccessful download.");
  
        // Display the form with the image
        display.setCurrent(fmViewPng);
      }
      catch (Exception e)
      
        System.err.println("Msg: " + e.toString());
      }
    
    else if (c == cmBack) {
      display.setCurrent(tbMain);
    }
  }

  /*--------------------------------------------------
  * Open connection and download png into a byte array.
  *-------------------------------------------------*/
  private Image getImage(String urlthrows IOException
  {
    ContentConnection connection = (ContentConnectionConnector.open(url);
    
    // * There is a bug in MIDP 1.0.3 in which read() sometimes returns
    //   an invalid length. To work around this, I have changed the 
    //   stream to DataInputStream and called readFully() instead of read()
//    InputStream iStrm = connection.openInputStream();
    DataInputStream iStrm = connection.openDataInputStream();    
    
    ByteArrayOutputStream bStrm = null;    
    Image im = null;

    try
    {
      // ContentConnection includes a length method
      byte imageData[];
      int length = (intconnection.getLength();
      if (length != -1)
      {
        imageData = new byte[length];

        // Read the png into an array
//        iStrm.read(imageData);        
        iStrm.readFully(imageData);
      }
      else  // Length not available...
      {       
        bStrm = new ByteArrayOutputStream();
        
        int ch;
        while ((ch = iStrm.read()) != -1)
          bStrm.write(ch);
        
        imageData = bStrm.toByteArray();
        bStrm.close();                
      }

      // Create the image from the byte array
      im = Image.createImage(imageData, 0, imageData.length);        
    }
    finally
    {
      // Clean up
      if (iStrm != null)
        iStrm.close();
      if (connection != null)
        connection.close();
      if (bStrm != null)
        bStrm.close();                              
    }
    return (im == null null : im);
  }
}

           
       
Related examples in the same category
1. Image Loader
2. Immutable Image Example
3. Image MIDletImage MIDlet
4. Mutable Image ExampleMutable Image Example
5. Immutable Image 1Immutable Image 1
6. View Png 2View Png 2
7. View Png ThreadView Png Thread
8. Draw mutable image on a canvas
9. Draw immutable image on a canvasDraw immutable image on a canvas
10. MutableImageMutableImage
11. Immutable Image From Byte ArrayImmutable Image From Byte Array
12. ImmutableImage From FileImmutableImage From File
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