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Java » 2D Graphics GUI » Graphic EnvironmentScreenshots 
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import java.awt.BorderLayout;
import java.awt.Button;
import java.awt.Frame;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class Main {
  public static void main(String[] argvthrows Exception {
     GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
     GraphicsDevice gs = ge.getDefaultScreenDevice();
     gs.setFullScreenWindow(null);
  }
}

   
    
  
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17.Get the available font names
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19.Create an image that supports arbitrary levels of transparency from GraphicsConfiguration
20.Setting the Screen Size, Refresh Rate, or Number of Colors
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