Applies a black color transformation to group, causing all children to be colored solid black : Sprite « Development « Flash / Flex / ActionScript

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Flash / Flex / ActionScript » Development » Sprite 
Applies a black color transformation to group, causing all children to be colored solid black
 

package {
    import flash.display.GradientType;
    import flash.display.Sprite;
    import flash.geom.Matrix;
    import flash.geom.ColorTransform;
    public class Main extends Sprite {
    
         public function Main() {
    
            var rect1:Sprite = new Sprite(  );
            rect1.graphics.lineStyle(1);
            rect1.graphics.beginFill(0x0000FF1);
            rect1.graphics.drawRect(007550);
            
            var rect2:Sprite = new Sprite(  );
            rect2.graphics.lineStyle(1);
            rect2.graphics.beginFill(0xFF00001);
            rect2.graphics.drawRect(007550);
            rect2.x = 50;
            rect2.y = 75;
            
            // Create the container
            var group:Sprite = new Sprite(  );
            
            // Add the rectangles to the container
            group.addChild(rect1);
            group.addChild(rect2);
            
            // Add the container to the main application
            addChild(group);
            
            group.x = 40;
            group.scaleY = .15;
            group.rotation = 15;
            var blackTransform:ColorTransform = new ColorTransform(  );
            blackTransform.color = 0x0000FF;
            group.transform.colorTransform = blackTransform;
         }
    
    }
}

        
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4. Removing an Item from the Display List
5. Moving Objects Forward and Backward
6. Change child index
7. Depth test
8. Manipulating Objects in Containers Collectively
9. Containment Events
10. Using the buttonMode of the Sprite
11. Using the hitArea
12. Using hitTestPoint
13. Swapping the Depths of Children
14. Reparenting Display Objects
15. Advanced Masks
16. Masks
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