Url Encode Base 64 : Base64 « Development Class « C# / C Sharp

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Url Encode Base 64
 
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion

using System;
using System.Collections.Generic;
using System.Text;
using System.Collections.Specialized;
using System.Web;

namespace Newtonsoft.Utilities.Web
{
    public static class UrlUtils
    {
        public static string GetSchemeHostPort(Uri uri)
        {
            if (uri == null)
                throw new ArgumentNullException("uri");

            return uri.Scheme + "://" + uri.Host + ":" + uri.Port + "/";
        }



        public static string UrlEncodeBase64(string base64Data)
        {
            return new string(UrlEncodeBase64(base64Data.ToCharArray()));
        }

        public static char[] UrlEncodeBase64(char[] base64Data)
        {
            for (int i = 0; i < base64Data.Length; i++)
            {
                switch (base64Data[i])
                {
                    case '+':
                        base64Data[i'@';
                        break;
                    case '/':
                        base64Data[i'$';
                        break;
                }
            }
            return base64Data;
        }

        public static string UrlDecodeBase64(string base64Data)
        {
            return new string(UrlDecodeBase64(base64Data.ToCharArray()));
        }

        public static char[] UrlDecodeBase64(char[] base64Data)
        {
            for (int i = 0; i < base64Data.Length; i++)
            {
                switch (base64Data[i])
                {
                    case '@':
                        base64Data[i'+';
                        break;
                    case '$':
                        base64Data[i'/';
                        break;
                }
            }
            return base64Data;
        }

    }
}

   
  
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4.The Base64 utility class performs base64 encoding and decoding.
5.The Base64 utility class performs base64 encoding and decoding. The resulting binary data is returned as an array of bytes.
6.Decodes all or part of the input base64 encoded StringBuffer
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