Use an explicit conversion : Casting Conversions « Data Types « C# / C Sharp

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C# / C Sharp » Data Types » Casting ConversionsScreenshots 
Use an explicit conversion
Use an explicit conversion
  
/*
C#: The Complete Reference 
by Herbert Schildt 

Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/


// Use an explicit conversion. 
 
using System; 
 
// A three-dimensional coordinate class. 
class ThreeD 
  int x, y, z; // 3-D coordinates   
 
  public ThreeD() { x = y = z = 0
  public ThreeD(int i, int j, int k) { x = i; y = j; z = k; 
 
  // Overload binary +. 
  public static ThreeD operator +(ThreeD op1, ThreeD op2
  
    ThreeD result = new ThreeD()
 
    result.x = op1.x + op2.x;  
    result.y = op1.y + op2.y;  
    result.z = op1.z + op2.z;  
 
    return result; 
  
 
  // This is now explicit. 
  public static explicit operator int(ThreeD op1
  
    return op1.x * op1.y * op1.z; 
  
   
  // Show X, Y, Z coordinates. 
  public void show() 
  
    Console.WriteLine(x + ", " + y + ", " + z)
  

 
public class ThreeDDemo7 
  public static void Main() { 
    ThreeD a = new ThreeD(123)
    ThreeD b = new ThreeD(101010)
    ThreeD c = new ThreeD()
    int i; 
 
    Console.Write("Here is a: ")
    a.show()
    Console.WriteLine()
    Console.Write("Here is b: ")
    b.show()
    Console.WriteLine()
 
    c = a + b; // add a and b together 
    Console.Write("Result of a + b: ")
    c.show()
    Console.WriteLine()
 
    i = (inta; // explicitly convert to int -- cast required 
    Console.WriteLine("Result of i = a: " + i)
    Console.WriteLine()
 
    i = (int)a * (int)b; // casts required 
    Console.WriteLine("result of a * 2 - b: " + i)
 
  
}


           
         
    
  
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