Create Texture Brush from image : Texture « 2D Graphics « C# / C Sharp

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C# / C Sharp » 2D Graphics » TextureScreenshots 
Create Texture Brush from image
Create Texture Brush from image

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

public class Form1 : System.Windows.Forms.Form{
   private System.ComponentModel.Container components = null;
   private Image theImage;
   private Image smallImage;

   public Form1() {
      InitializeComponent();
      SetStyle(ControlStyles.Opaque, true);
      theImage = new Bitmap("Winter.jpg");
      smallImage = new Bitmap(theImage,new Size(theImage.Width / 2, theImage.Height / 2));
   }

    protected override void OnPaint(PaintEventArgs e) {
         Graphics g = e.Graphics;

         g.FillRectangle(Brushes.White, ClientRectangle);
   
         Brush tBrush = new TextureBrush(smallImage, new Rectangle(00,
            smallImage.Width, smallImage.Height));
         Font trFont = new Font("Times New Roman"64,
            FontStyle.Bold| FontStyle.Italic );
         g.DrawString("www.java2java.com", trFont, tBrush, ClientRectangle);
         tBrush.Dispose();
         trFont.Dispose();
     }


     private void InitializeComponent() {
        this.components = new System.ComponentModel.Container();
        this.Size = new System.Drawing.Size(300,300);
        this.Text = "Form1";
     }
     static void Main() {
         Application.Run(new Form1());
     }
}



           
       
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